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  1. K

    L&L: Putting the Vance in Vancian

    I still maintain that people are totally misconstruing the statement that 5E/D&DN will recapture the "Feel" of older D&D with meaning that the rules mechanics will revert to "BEING" an old system. Which simply isn't going to be the case. The new system is going to be a new animal altogether...
  2. K

    Which Warlocks Want We?

    To be honest, I loved all of the conceptual spaces that the 4E warlock went to with its pacts (and the fact that there could yet be many more interesting pacts. Now if I could have gotten past more of the 4E mechanics... So yeah, I'd like to see a more modular type Warlock that retains all of...
  3. K

    Gishes themes, classes, paragon paths and concepts

    This is actually a good point. A hexblade is a different animal than a swordmage. I also thing that's fine. There is plenty of intellectual space for more than one class to fill the grander archetype.
  4. K

    Gishes themes, classes, paragon paths and concepts

    Uh... not sure if this is sarcasm or not, but Coca-Cola doesn't. If you go anywhere in the South Eastern US all "soft-drinks" are 'Coke'. You go into a restaurant and say 'I'll have a coke" and get a response... "What kind, we have Dr. Pepper, Coco-Cola, Sprite, etc." Just like Kleenex in many...
  5. K

    Sword-wielding Arcanists

    The real issue I think is that you can't have a true class that is both Fighter and Wizard (for instance). The ideas don't marry. Such a class needs to be looked at with a particular niche in mind. Just a fighter who also has a spellbook and cast any wizardy spell doesn't quite work for balance...
  6. K

    Gishes themes, classes, paragon paths and concepts

    As to the word itself.... As with so much Language, each word has an Etymology, including Gish, and whether people like it or not the etymology of gish has changed over the years. The origin of the word comes from the original White Dwarf #12 article (1979) on the Githyanki referring to "a...
  7. K

    Why did you stay with an earlier edition?

    Not true. I did just this because it is the only thing that comes close to my answer. Our group DID switch over to 4E when it first came out. As with anything in life, you have to try something before you can know if you like it or not. Well... we did 4E for 2 years, decided we didn't like it...
  8. K

    D&D 5E (2014) What Races for the 5E PHB

    Windling from Earthdwan (aka Shadowrun past) = perfect example. Also the popularity of series like Dresden Files' and characters like Toot-Toot.
  9. K

    L&L: Putting the Vance in Vancian

    I'd like to see some kind of spell proliferation control. Nothing worse than being a caster with 1-4 spells per spell level and 200+ spells per spell level to choose from...
  10. K

    L&L: Putting the Vance in Vancian

    Basically these spells would be Cantrips that can be cast without cost. As per how Fantasy Craft did their spells. e.g. They use Vancian spell levels 0-9 but use Spell Points rather than memorized spell slots. In that system Cantrips don't cost spell points but require a DC 13 Spellcasting...
  11. K

    Will Specialist Mages be listed as separate classes?

    Unfortunately, the spell schools are as Sacred Cow as Vacian magic, so expect them to not be going anywhere (as much as I dislike them). However, I would like to see specialists become condensed into unique classes, rather than simply "can cast more spells from their school, but banned from...
  12. K

    L&L: Putting the Vance in Vancian

    Mordenkainen's Faithful Hound as a permanent pet/familiar for the win!
  13. K

    Identifying Magic Items

    Correct. This is exactly why I say the core needs to include all of the possible options right off the bat. The options should each be linked to the "Rarity Meter" you set for magic items in the game. * Experimentation <=> Magic items are rare to very rare. They are so uncommon that there is no...
  14. K

    Identifying Magic Items

    I think there should be something in the rules about identifying magic items, but I think it should be a laundry list of options. Include a basic rule for Identifying as follows: * Experimentation (more a description of how to go about DMing this interaction) * A skill check * A spell * A...
  15. K

    Whats your D&Dism?

    My core ideal for what D&D is or should be, since at one time it was the only kid on the block... The defining RPG system for the entire Fantasy genre, from Grim & Gritty to High Fantasy and everything in between. I don't want to have to look at a different game system to run a 'Song of Ice &...
  16. K

    The Three Pillars and Class Balance

    When I think of differences between the pillars and some classes being better than others in a pillar, I think more in terms of options and function. For instance in Combat (probably the most common and biggest issue)... Those classes that are considered the best at the "fighting" or "combat"...
  17. K

    D&D Blog - Kings and Castles

    I also agree with TwinBahamut... perceptions have changed drastically over the years. Also, what I meant by referring to the older class' "class ability" structuring, is that the mechanical aspect of doing Holdings & Hirelings could be linked to class level like it used to be as an example. It...
  18. K

    D&D Blog - Kings and Castles

    This is how its done in Fantasy Craft.... using the Renown and Reputation system. It covers all kinds of rewards that can't be values exclusively through coin, including Holdings & Hirelings, (always reliable) Contacts, and Magic Items. It is a very restricted resource as your Renown dictates...
  19. K

    D&D Blog - Kings and Castles

    Eh... not necessarily. The more I think on this, I think he might be on to something here. Think back to the old versions. In those days there were still the core pillars, but the whole "stronghold/followers" thing was still a part of class leveling. If this was done correctly, the 4th...
  20. K

    Crazy thought 'bout Fighters, Wizards, and progressions

    Wouldn't it be simpler to make magic act as its own niche? Simply don't create spells that allow wizards to become another class outright. Wizard spells should focus on things that only the wizard can do, like casting energy spells, charms, far-seeing, etc. They shouldn't focus on spells that...
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