Search results

  1. H

    D&D General The perfect D&D edition (according to ENWORLD)

    Maybe the Perfect Edition for D&D according to ENWorld really IS 4E. Since thats all people seem to wanna discuss in these threads haha. It definitely generates discussion :angel: To the points at hand: I have no issue with Elfcrusher opinions or how he has expressed them. I mean, I do not...
  2. H

    D&D General The perfect D&D edition (according to ENWORLD)

    And thats fine. But a good leader can inspire because they are charismatic. They don't have to be someone that the other person has a personal connection to. It is like a well orchestrated musical piece performed by a great musician. You cannot HELP but have the notes and music move you. Much...
  3. H

    D&D General The perfect D&D edition (according to ENWORLD)

    I dunno. As someone who has done some physical training (running especially), it is VERY helpful to have someone come up to you when you are just exhausted and sapped and seeming like you can't go on to cheer you on. For me, anyway. Even if its someone I dislike telling me I'm a wimp...that can...
  4. H

    Speeding Up Play (Without Being a Jerk)

    Well, when I opened this thread I expected to be talking about how to speed up player decision making, which in my experience has been the main source of 'slowdown' during the game. But it sounds like what you are experiencing is about dice rolling and such. How attached are your players to...
  5. H

    D&D 5E (2014) Mearls' "Firing" tweet

    Storytellers from 1000 years from now: "...and legend says they are still debating the fine points of grammar and linguistics to this very day."
  6. H

    Why Rules Lawyering Is a Negative Term

    Interesting discussion. I think that the term rules lawyers gets used a bit too often and loosely. A couple posters have at least taken the time to clarify the difference between 'Knowing the rules and using them' and 'Exploiting the rules only when it benefits the player'. However, I think...
  7. H

    How Many Actual Sessions Do Your Campaigns Last?

    My campaigns are usually planned to be around 50-60 sessions. This may be extended or reduced, depending on the flow of things and how they go. TPK has really only ended one of my campaigns (I've had 5 I consider 'successful'...the TPK is one of those I consider successful). I find this is long...
  8. H

    D&D 5E (2014) Mearls' "Firing" tweet

    This ain't nothing. I'm just waiting for someone to bring up Oxford Comma's and watching everyone go mad.
  9. H

    D&D 5E (2014) Mearls' "Firing" tweet

    Hah, spit in the wind perhaps? But yes. You are correct. I doubt anyone is going to be 'Thank you random internet stranger, for enlightening us by nitpicking our use of a single word. We are forever in your debt'. Still! I feel better for having said that. Now lets get back to talking trash on...
  10. H

    D&D 5E (2014) Mearls' "Firing" tweet

    They may not MEAN that. However, then I'd kindly request they use a different word that doesn't mean that. Because that is what the word Gatekeeping refers to. It is, by definition, the activity of controlling (and usually limiting) access to something. I think the word/phrase that probably...
  11. H

    D&D 5E (2014) Mearls' "Firing" tweet

    ...I read this whole thing, not realizing until halfway through that most of the posts were from a year ago. I had to finish just to finish. I caught up to the 'recent' stuff and, well, I dunno. I have mixed feelings on all this guys. Mearls judgment of character due to the Zak S fiasco is...
  12. H

    D&D General The perfect D&D edition (according to ENWORLD)

    I already have a perfect edition! Or as near perfect as it is going to get: The mishmash of editions and houserules I use at my table haha. Of course, the stuff posted by the original poster seems...I dunno. Lets just say I guess my games have a largely different style than most that posted in...
  13. H

    D&D 5E (2014) What would be some good guards/ minions for a dragon's lair?

    It's situations like these that I kinda miss the preponderance of random tables being used in my games. I've largely gone away from them, preferring a more curated approach to encounter design, but sometimes random generation tools can be a great source of inspiration. So, here's six ideas for...
  14. H

    How long does it take to generally take to set a campaign up

    I do not have children, but I think that a 'from scratch' campaign setting should take around 12-20 hours to be ready to run, and with just 4 hours a week of further fleshing out as they go as well as preparing for the you can have a top notch campaign. However, giving you simply that time...
  15. H

    GM DESCRIPTION: NARRATION OR CONVERSATION?

    But you are. You are doing the DEFINITION of Metagaming. You are tailoring the way you give out information because you are trying to prevent the players from engaging with the characters in a certain way. You are using out of game knowledge to try and force a certain behavior from the...
  16. H

    GM DESCRIPTION: NARRATION OR CONVERSATION?

    But what words mean depends heavily on how they are presented. I can tell a friend, cheerfully, that I hate them for life. He knows, and I know, that it means "I love you bro." But if I tell someone whom I actually hate that I hate them for life, trust me. The words will be the EXACT SAME but...
  17. H

    GM DESCRIPTION: NARRATION OR CONVERSATION?

    What? Of course players are allowed to consider your word choice. That is the primary tool that is used to communicate the game environment. It is not metagaming. You, the DM, are describing the scene to the players so that the players may make choices and react to the scene in character...
  18. H

    GM DESCRIPTION: NARRATION OR CONVERSATION?

    Word choice matters, yes. Anyone who doesn't think so should perhaps regard these two sentences: "Forgive me Father, for I have sinned." vs "Sorry Daddy, but I've been naughty." Synonyms all, but one of them sets a vastly different tone than the other :P That being said, how we present those...
  19. H

    D&D 4E Should I play 4e?

    Sure! I'll give you one example that comes to mind right off the top of my head. Simulacurum - This spell allows the wizard to literally make another fighter and use that fighter in combat. There is nothing a fighter can do that is even remotely as powerful. That said, 5e is less egregious...
  20. H

    D&D 4E Should I play 4e?

    Wait, what? Thats an odd restriction to put on things, looking JUST at utility abilities. What 4e fixed was that it allowed fighters to, IN COMBAT, be just as amazing as spell casting classes. Was some of the powers from a wizard due to its utility outside combat? Yes. And as you have so...
Top