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  1. Aurel Guthrie

    D&D 5E (2014) 5E Survivor - Subclasses (Part IV: Clerics)

    Arcana Domain 20 City Domain 9 Death Domain 19 Fate Domain 12 Forge Domain 26 Grave Domain 26 Knowledge Domain 21 Life Domain 20 Light Domain 26 Nature Domain 19 Order Domain 24 Peace Domain 0 Protection Domain 24 Solidarity Domain 8 Strength Domain 21 Tempest Domain 25 Trickery Domain 20 War...
  2. Aurel Guthrie

    D&D 5E (2014) 5E Survivor - Subclasses (Part IV: Clerics)

    Ambition Domain 3 Arcana Domain 22 City Domain 15 Death Domain 19 Fate Domain 14 Forge Domain 24 Grave Domain 24 Knowledge Domain 21 Life Domain 23 Light Domain 24 Nature Domain 20 Order Domain 22 Peace Domain 5 Protection Domain 23 Solidarity Domain 14 Strength Domain 21 Tempest Domain 23...
  3. Aurel Guthrie

    D&D 5E (2014) 5E Survivor - Subclasses (Part IV: Clerics)

    Ambition Domain 14 Arcana Domain 21 City Domain 19 Death Domain 19 Fate Domain 16 Forge Domain 22 Grave Domain 21 Knowledge Domain 21 Life Domain 20 Light Domain 23 Nature Domain 22 Order Domain 22 Peace Domain 13 Protection Domain 22 Solidarity Domain 16 Strength Domain 21 Tempest Domain 22...
  4. Aurel Guthrie

    D&D 5E (2014) 5E Survivor - Subclasses (Part IV: Clerics)

    Ambition Domain 18 Arcana Domain 23 City Domain 21 Death Domain 18 Fate Domain 20 Forge Domain 22 Grave Domain 21 Knowledge Domain 20 Life Domain 21 Light Domain 20 Nature Domain 20 Order Domain 21 Peace Domain 16 Protection Domain 21 Solidarity Domain 16 Strength Domain 20 Tempest Domain 21...
  5. Aurel Guthrie

    D&D 5E (2014) 5E Survivor - Subclasses (Part IV: Clerics)

    Ambition Domain 20 Arcana Domain 20 City Domain 21 Death Domain 20 Fate Domain 20 Forge Domain 21 Grave Domain 21 Knowledge Domain 20 Life Domain 18 Light Domain 20 Nature Domain 20 Order Domain 20 Peace Domain 18 Protection Domain 21 Solidarity Domain 16 Strength Domain 20 Tempest Domain 22...
  6. Aurel Guthrie

    D&D 5E (2014) 5E Survivor - Subclasses (Part II: Barbarian)

    Path of the Ancestral Guardian 18 Path of the Beast 9 Path of the Totem Warrior 17 Path of the Zealot 4
  7. Aurel Guthrie

    D&D 5E (2014) 5E Survivor - Subclasses (Part II: Barbarian)

    Path of the Ancestral Guardian 17 Path of the Beast 17 Path of the Storm Herald 3 Path of the Totem Warrior 18 Path of the Zealot 13
  8. Aurel Guthrie

    D&D 5E (2014) 5E Survivor - Subclasses (Part II: Barbarian)

    Path of the Ancestral Guardian 18 Path of the Beast 18 Path of the Storm Herald 10 Path of the Totem Warrior 18 Path of the Zealot 15
  9. Aurel Guthrie

    D&D 5E (2024) "One D&D": do you like this name for the 2024 edition?

    I don't like it, but that doesn't matter. It's a playtest title and they're treating it as such. Nobody said it was a permanent name.
  10. Aurel Guthrie

    D&D 5E (2024) First playtest thread! One D&D Character Origins.

    Looks pretty solid so far! One thing I dislike is the loss of the Savage Attacks traits from half-orc since they're changing how mixed races work. It means greataxes are now inferior to greatswords in all cases.
  11. Aurel Guthrie

    D&D 5E (2014) 5E Survivor - Subclasses (Part II: Barbarian)

    Path of the Ancestral Guardian 20 Path of the Beast 19 Path of the Berserker 7 Path of the Giant 3 Path of the Storm Herald 19 Path of the Totem Warrior 17 Path of the Zealot 14
  12. Aurel Guthrie

    D&D 5E (2014) 5E Survivor - Subclasses (Part II: Barbarian)

    Path of the Ancestral Guardian 19 Path of the Beast 21 Path of the Berserker 16 Path of the Giant 8 Path of the Storm Herald 19 Path of the Totem Warrior 21 Path of Wild Magic 3 - 2 = 1 Path of the Zealot 15 + 1 = 16
  13. Aurel Guthrie

    D&D 5E (2014) What (if anything) do you find "wrong" with 5E?

    The thousand different types of telepathy. I wish it were standardized, like darkvision.
  14. Aurel Guthrie

    D&D 5E (2024) Which races would YOU put into the 50th anniversary Players Handbook?

    Human Dwarf Elf Half-Orc Halfling Gnome Tiefling Half-Elf Dragonborn Aasimar Orc Drow Goliath Goblin Kobold Minotaur
  15. Aurel Guthrie

    D&D 5E (2014) Common house rules for 5e.

    In one of the campaigns I played my dm ruled that if someone were to go unconscious 3 times in the same battle, they'd die. Honestly, it worked out pretty well. Nobody actually died from the rule because it forced us to use our brains more instead of bruteforcing fights.
  16. Aurel Guthrie

    D&D 5E (2014) Have you ever seen these weapons used regularly by PC's in a D&D 5e game?

    I personally used a whip as a paladin. It worked out pretty well since most of the damage came from my smites anyways, but I also wasn't trying to be optimal.
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