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  1. ZeshinX

    D&D 5E (2014) Mythic Odysseys of Theros Reviews

    Definite pass for me. Not enough useful meat in it, mechanically, and the lore holds minimal interest (Greek mythology inspired content is cool, but just doesn't capture my interest enough). Now if they give Kamigawa this kind of treatment with more significant mechanical support, they'd have...
  2. ZeshinX

    D&D 5E (2014) From M. T. Black and Ed Greenwood “Darkhold: Secrets of the Zhentarim" is coming in August!

    Oh I know, but the Zhents just seem to be pretty bad at maintaining a stronghold. :P
  3. ZeshinX

    WotC What anime franchises could be adapted into D&D?

    Vampire Hunter D and Record of Lodoss War spring to mind right away for me.
  4. ZeshinX

    D&D 5E (2014) From M. T. Black and Ed Greenwood “Darkhold: Secrets of the Zhentarim" is coming in August!

    Man, the Zhentarim just can't seem to keep an HQ. Zhentil Keep, Citadel of the Raven....now Darkhold. How long before this one is left in ruins? ;P
  5. ZeshinX

    D&D 5E (2014) How would you wish WOTC to do Dark Sun

    The tricky thing about Dark Sun is that it is, by original design, harsh, brutal and unforgiving. Its original incarnation, for all intents and purposes, required starting at 3rd level and having at least one other character ready to play, as death was as common as sand on Athas. Dunno what 4e...
  6. ZeshinX

    D&D 5E (2014) Fictional examples of Rangers

    I've always viewed Rangers as guerilla-style warriors, using "dirty" tactics and harrying their opponents. Their affinity for terrain and wildcraft existed mostly to serve that need, that approach to fighting (know the terrain and use that knowledge against the enemy), rather than any...
  7. ZeshinX

    Worlds of Design: Is Combat Now Passe?

    41% - 60% for my group. It's been this pretty consistently for about 30 years of playing D&D (though we skipped 4e for PF1e, 4e just wasn't our cup of tea). We enjoy combat a great deal. We enjoy the romanticized, fictional portrayal of combat, like something you might see in Star Wars or a...
  8. ZeshinX

    D&D 5E (2014) I'm playing both! - 5e vs Pathfinder 1e, a comparison

    I very much enjoyed PF 1e, but once we started playing 5e, it hit most of the right notes for us. Initially, we found ourselves missing some elements, like character options (in terms of fleshing out a character concept) and a lack of skill progression. We also found we disliked magic item...
  9. ZeshinX

    D&D 5E (2014) Player agency and Paladin oath.

    As I said, to each their own interpretation. :)
  10. ZeshinX

    D&D 5E (2014) Player agency and Paladin oath.

    The carrot-on-a-stick approach. "Take the carrot or get whacked with the stick. Your choice." ;)
  11. ZeshinX

    D&D 5E (2014) How would you wish WOTC to do Dark Sun

    It would need a comprehensive psionics system. Psionics were a big thing for Dark Sun given how magic works on Athas. I'm not sure the current approach in favour with WotC would really support Dark Sun particularly well (or how it handles magic either to be honest). If they continue with...
  12. ZeshinX

    D&D 5E (2014) Racial Min/Maxes on Ability Scores?

    I favour max 18 with racial ability adjustments allowing it to max at 20. No minimums. I find myself missing the ability scores of 1e/2e and their collective attached "things". Sure, some were ridiculous or eye-rolling, but they were better than just a +X next to them. Rose-coloured glasses...
  13. ZeshinX

    D&D 5E (2014) How precisely do you run combat encounters?

    1. Primarily TotM, but we generally use a quick graph paper draw up of where everyone starts (and any obstacles, but very rudimentary). 2. Very much ballparking. 3. More ballparking for the most part. Cover and what not is adjudicated by me (DM) based on the terrain, environment and the...
  14. ZeshinX

    D&D 5E (2014) Player agency and Paladin oath.

    So....fight with enemies and spare at least one....patch that one up, interrogate and lie without flinching, knowing the inevitable outcome...then murder them once whatever information has been gleaned? I mean to each their own interpretation....but ye gawds....this party, save the Paladin, are...
  15. ZeshinX

    D&D 5E (2014) What To Do With Racial ASIs?

    How the character plays is entirely up to the player (and DM to large degree). Certainly the mechanics make it easier to play them in specific directions. You might even call them "default" directions based on racial ability scores...but it's ultimately up to the player to choose how the...
  16. ZeshinX

    D&D 5E (2014) What To Do With Racial ASIs?

    If WotC feels there's enough reason to change how they currently work, then I'd favour a +2/+1 split, assigned as you wish...or a pool of 3 points that can be assigned in either +2/+1 or +1 to three abilities, assigned as desired.
  17. ZeshinX

    D&D 5E (2014) Revisiting revised core rulebooks

    I suspect it would be potent in many instances, for sure. It would take a reasonably competent DM to be able to manage it. Not saying I'm one of those, and I'd probably limit activating class/subclass abilities to one (basically no "stacking" of those types of abilities)....but yeah, it's a...
  18. ZeshinX

    D&D 5E (2014) Revisiting revised core rulebooks

    I have no idea to be honest. I just happened upon it while Google searching 5e bonus action houserules.
  19. ZeshinX

    D&D 5E (2014) Revisiting revised core rulebooks

    Most definitely...which is why I don't play with people that favour "builds" over "characters".
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