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  1. Todd Roybark

    D&D 5E (2014) Would you be happy with fixed damage?

    I like average damage. Rolling 22 damage on my 18d6 Fireball spell in 1e, soured some of the old school charm for me. I also play a fair amount of Cypher system RPGs...which has fixed damage based off weapon type: Light, Medium, Heavy. As long as there is a mechanism for players to expend a...
  2. Todd Roybark

    D&D 5E (2014) Light VS Dancing Lights

    Sure..but the Dim Light of the candle *is*overpowered by the BRIGHT light around it. Nothing in the DMG explicitly states that poisons have odors, and flavor....the game assumes some degree of practical sense. Are all poisons Iocane Powder from Princess Bride? So a Vampire is immune to the...
  3. Todd Roybark

    D&D 5E (2014) Light VS Dancing Lights

    Disclaimer...I could not get through the video. I like essays but 10 minute homemade videos...my attention wanders. One only receives the benefit of Darkvision within one's Darkvision range, typically 60'. Outside this range, one just has regular vision. Since Dancing Light creates Dim...
  4. Todd Roybark

    D&D 5E (2014) Monks Suck

    No one on DDB, at least...should I therefore discount the opinion of everyone that plays in the shallow end of the pool. According to DDB everyone starts at 3rd level as well. Bloody Tourists! 😉 How is the Rogue getting Sneak Attack? What are the opportunity costs to this...etc, etc...see my...
  5. Todd Roybark

    D&D 5E (2014) Monks Suck

    A suite of abilities that is excellent for Exploration....that do not cost spell slot resources. The ability to silence an enemy sentry. The same skill level as any class w/o Expertise. Will a single class Rogue ever be immune to Disease or Poison? Will a Rogue transport themselves to the...
  6. Todd Roybark

    D&D 5E (2014) Monks Suck

    Mort...you compared a Battle Master Fighter, the Fighter subclass that adds extra dice that can be multiplied on a Critical Hit to a subclass-less monk. An 11th level BM Fighter can absolutely be a beast against a foe under the effects of a Hold Person. I will also state, that your perspective...
  7. Todd Roybark

    D&D 5E (2014) Monks Suck

    This is a prime example of the myopia I referenced above. How is a Rogue a better archer then a Monk? How is the Rogue applying Sneak Attack on those ranged attacks? What are the opportunity costs to the Rogue solely being an archer? In my experience Hide and Glide Archer Rogues are typically...
  8. Todd Roybark

    D&D 5E (2014) Monks Suck

    That is exactly the point, no other class fires a Force Damage Heavy Crossbow that does not use ammunition...for "free". The effectiveness of Hex + EB+EB Invocations has the practical effect of crowding out other action combinations for the Warlock due to basic cost benefit analysis. The DPS...
  9. Todd Roybark

    D&D 5E (2014) Monks Suck

    Wait...the argument is "Monks suck because their DPS is low", but the Magical damage from the Path of Storm is fine?❓❓❓❓🆗 Yeah...cue closing credits music......
  10. Todd Roybark

    D&D 5E (2014) Monks Suck

    [ You are resting your case on the Arcane Archer? 🏹 I bet 10 quatloos on the Monk. Baseline in the case of the video is a warlock using Hex and attacking with Eldritch Blast. The most boring combo in 5e. There are no attempts to calculate a firm number on the Opportunity Costs of using the...
  11. Todd Roybark

    D&D 5E (2014) Monks Suck

    He does....if by start..you mean 9 freaking minutes into this thing. Firstly Treantmonks "Base Damage Benchmark" is the average damage of a Warlock casting Eldritch Blast against the target of their Hex spell. So his complaint is the monk class, by consistently failing to match the tedium of...
  12. Todd Roybark

    D&D General Why Exploration Is the Worst Pillar

    Storms and survival scenarios, in my opinion enhance player agency. In real life the choices you make, in horrible circumstances, literally control whether you live or die. Isn't that the whole point of player agency, determining your own fate? Not to get, too Campbellian, but mythology is...
  13. Todd Roybark

    D&D 5E (2014) Your Thoughts on the Paladin: Oath of Glory

    Well thank you for your absolution...not sure what I would have done with out it!😂 As for the condescension in your post, that seemingly, drips like puss from an infected wound... ...........I have a PHB, and an adequate memory. You just need a 10' run up to jump your STR score, (reduced to a...
  14. Todd Roybark

    D&D General Why Exploration Is the Worst Pillar

    I take the opposite view, I lean into just these type of solutions.....if entry into the dread ruins of the Iron Tyrants fortress requires knots tied by Mage Hand, this might explain why a diverse Adventuring Group succeeds in gaining admittance, while a royal squad of elite soldiers, (use...
  15. Todd Roybark

    D&D 5E (2014) Time for Non Forgotten Realms Adventure Paths?

    SKT is so thick with the Realmslore, you might as well play the Against the Giants conversions, if you are not in the FR. I have nothing against Sigil...but I would like an official City of Brass product.
  16. Todd Roybark

    D&D 5E (2014) Your Thoughts on the Paladin: Oath of Glory

    Here are the changes from the U/A Oath of Heroism vs the Retail Oath of Glory: Expeditious Retreat on the Oath Spell List instead of Heroism. Channel Divinity: Legendary Strike. You can use your Channel Divinity as a bonus action to guide your attacks: for 1 minute, your weapon attacks score a...
  17. Todd Roybark

    D&D 5E (2014) Light VS Dancing Lights

    cough Minor Illusion cough My wife and I were having this exact conversation a few days ago. The Concentration requirement on Dancing Lights kills the cantrip for her. I loved the Dancing Lights spell in 1e, but the effect is just outclassed in 5e by other options.
  18. Todd Roybark

    D&D 5E (2014) Your Thoughts on the Paladin: Oath of Glory

    It is D&D, by Crom! 😀 Theros is most definitely NOT Ancient Greece. You, might, be placing a somewhat arbitrary criterion: the subclass has to match your own personal view of an Ancient Greek Warrior. It is a fair expectation to be sure, but the design goal for the Oath of Glory seems to be...
  19. Todd Roybark

    D&D 5E (2014) Your Thoughts on the Paladin: Oath of Glory

    The Oath of Heroism revolved around granting the PC a limited form of being able to perform a Critical Hit on a roll of 19-20 on a d20. The Champion and Hexblade say: "Been there, Done that". I could not disagree more. Of course Flight is better, but jumping is a poor persons way to change...
  20. Todd Roybark

    D&D 5E (2014) Your Thoughts on the Paladin: Oath of Glory

    Hi Everyone. I just received my copy of Mystic Odysseys of Theros. The initial reaction from the PDF purchasing crowd, seemed negative towards the Oath of Glory subclass. I find the Oath of Glory to be interesting. Thematically an Oath of Glory Paladin, can play up Being a Hero...More then...
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