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  1. Rhenny

    D&D 5E (2014) Modify Your Monsters

    Ohh...I forgot to include Rage as a plug and play feature. I edited the d100 list taking out Fighting Style, Defense and added Rage instead. Much better since Defense is just an AC bonus covered already in the list. Thanks.
  2. Rhenny

    D&D 5E (2014) Favourite One-shots Scenarios for DnD

    A group I ran had a lot of fun with the playtest version of Mines of Madness (although it ended up taking about 12 hours to play through - but I used it more as a mini-campaign than a one shot - and I adjusted it to make it a tad less lethal - allowing any blood on the alter to gain access to...
  3. Rhenny

    D&D 5E (2014) Modify Your Monsters

    I just thought of a great way to use Dark One's Blessing as a monster trait. At a dramatic moment in an encounter (to begin or even when it looks as if the PCs are going to beat the baddies) have the leader bad guy, who has this trait, kill one of his/her own henchmen and suck up the life force...
  4. Rhenny

    D&D 5E (2014) Modify Your Monsters

    Sure dave2008. Basically, I just wanted a quick reference chart that compiled common features of monsters/npcs so that I could add variety and a little more power to existing monsters. It isn't much, but like many of the charts in the DMG it helps inspire me. So I'm hoping it can inspire...
  5. Rhenny

    D&D 5E (2014) Modify Your Monsters

    Hi All, Inspired by some of the other posts, and my love of the guides in some of the modern/sci-fi games that give guidelines to modify and or build weapons/vehicles, I came up with a very quick and easy way to add variety and a little more punch to the D&D 5e monsters (especially the elite)...
  6. Rhenny

    D&D 5E (2014) last encounter was totally one-sided

    CapnZapp and other DMs - Here's a quick random table to make it quick and easy to buff the monsters. I took many of the traits in the chart in the DMG, added in some class abilities and feats and came up with 100 ways to modify a monster. I hope this helps. I really want to make it a complete...
  7. Rhenny

    D&D 5E (2014) D&D AARPG (D&D with senior citizens)

    Just to add...that was heartwarming. I think when the camera is on, many people ham it up and enjoy themselves even more because it isn't just them that they are playing for. They have an audience. Gaming tip, even if you don't video your sessions, pretend that you are. Play to an...
  8. Rhenny

    D&D 5E (2014) D&D AARPG (D&D with senior citizens)

    Cool. Sacrosanct The scariest thing about this topic is that in a handful of years, I'll officially be a senior citizen (at least according to AARP). Yikes.
  9. Rhenny

    D&D 5E (2014) Helping melee combat to be more competitive to ranged.

    This reminds me of a game I played in for Hoard of the Dragon Queen where we all had to run from a Hill Giant (I think we were only 3rd level). The giant picked up rocks and threw them at us. Luckily, he targeted our Eldritch Knight, who had to put up two consecutive shield spells to save his...
  10. Rhenny

    D&D 5E (2014) Sacred Cow Bites The Dust.

    I throw them xp after each session, but really it is just a way for me to let them know that they are 1/4, 1/2, 3/4 or at leveling up. Level 1 basically gets done in 1 session. Level 2 in 2 sessions. Levels 3+ take between 3-4 sessions. The crazy thing is, I'm a 1e D&Der, who was used to...
  11. Rhenny

    D&D 5E (2014) Helping melee combat to be more competitive to ranged.

    There is also the optional "cleave" rule in the DMG. If a table uses that consistently, it would offer that extra overflow damage to melee attacks and not to ranged. Of course, it is only a small situational benefit, but every little bit helps.
  12. Rhenny

    D&D 5E (2014) Multiclassing

    This is my experience too. I actually like the idea of multi-classing to gain utility and a more interesting character concept, but pushing off higher level spell slots or extra attacks until later levels can make a character less powerful than the straight spellcaster or melee class. This...
  13. Rhenny

    D&D 5E (2014) A simple questions for Power Gamers, Optimizers, and Min-Maxers.

    I love this. Sometimes it is that very fact that makes it a bore or a chore to DM those types of players. If they are that fixated on rules, they should play a board game. I think I'm getting too old for 100% rules centric game play.
  14. Rhenny

    D&D 5E (2014) last encounter was totally one-sided

    This is spot on. We've never had an issue with resting or encounters per day because when we play, we don't "Game." We actually try to think like the PCs and immerse ourselves in the world. We rejoice when we get a chance to rest, and we never count or try to anticipate what the DM is going...
  15. Rhenny

    D&D 5E (2014) Helping melee combat to be more competitive to ranged.

    I haven't read the entire thread, but I do like this idea the best: ranged weapons simply cannot be used against a foe that is adjacent to the attacker. I'd make this applicable to any bow or thrown weapon, but not spells. I'd still allow the caster to try to get off a spell at disadvantage...
  16. Rhenny

    D&D 5E (2014) Does a monster "know" when a PC is dodging and vice versa?

    I think the dodge could be unrecognized until after the first creature attacks the dodger. After that it would be obvious.
  17. Rhenny

    D&D 5E (2014) Encounters per day and session time

    The question of what challenges each player or a party is really the tricky part. Some groups are content to develop character and story and they will not care at all if the day includes 6-8 relatively easy encounters so that the ones toward the end of the day become a little more...
  18. Rhenny

    D&D 5E (2014) Monster group stealth

    I usually set DC as well especially if the creatures have had time to actively hide or set up an ambush. But sometimes I roll. As a DM, I like variety too. Since most of my games are via Fantasy Grounds, it is not as difficult to roll for each monster, but if there are a ton of them, I will...
  19. Rhenny

    D&D 5E (2014) Encounters per day and session time

    On average, I run 2-3 hour sessions, and I get in 2-3 encounters. Of course it depends on situation too. Sometimes the session is more exploration and interaction with quicker combats that the pcs take care of easily only expending a few resources (spells, abilities and hit points), other...
  20. Rhenny

    D&D 5E (2014) Lenora's Journal for Our Phandelver Campaign Transition into Curse of Strahd

    Session 9 – The Orcs and Agatha After a few more hours traveling by road, we came across a mutilated pack mule. The trail of blood proceeded to the south into the hills. This was a sign that perhaps the Orcs were about. We were able to follow the trail to a small crag, and before we took a...
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