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  1. G

    The Adventurer's Guild

    Please ignore this post
  2. G

    The Adventurer's Guild

    "I'm tired of the Slime" it is time to roll this gelatinous d6 Move: none minor = mark cube standard = melee basic
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    The Adventurer's Guild

    Sledge again struggles to get out of the slime Shift N8
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    The Adventurer's Guild

    Sledge struggles to break free shift L4
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    The Adventurer's Guild

    Sledge hacks at the blob. move = none minor = mark blob standard = bedeviling assault if an ally hits with a melee attack I get to make an additional basic melee attack as a free action
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    The Adventurer's Guild

    initiative
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    The Adventurer's Guild

    with the help of Nicodemus Sledge tries to push the statue again
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    The Adventurer's Guild

    "hey somebody help me with this statue" Sledge tries to push the statue to the side.
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    The Adventurer's Guild

    Sledge takes another look at the statues this time using perception
  10. G

    The Adventurer's Guild

    awsome roll
  11. G

    The Adventurer's Guild

    I use my dungeoneering skill to check out the two statues. I'm also looking for secret doors.
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    The Adventurer's Guild

    Sledge walks towards the lizard "thing" with open hands (no weapons) and speaking in common says "we are looking for the healing waters." I take one healing surge putting me back to 59/61
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    The Adventurer's Guild

    I'd like to kill that slimy punk but I don't think I can catch him in this swamp.
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    The Adventurer's Guild

    Sledge moves toward the frog through rough terrain and throws a hammer at him. "I hate frogs" move = M7 minor = switch weapon to throwing hammer standard = range attack frog 3
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    The Adventurer's Guild

    Sledge attacks the remaining grabbing stirge move=shake free of stirge minor = mark stirge standard = sure strike on stirge
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    The Adventurer's Guild

    the good thing is that Mary and Brad had a nice PC laptop they weren't using and are giving it to us...a huge blessing since we have a big insurance deductable
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    The Adventurer's Guild

    fyi my laptop and laptop bag with my character sheet was stolen today so... I'm using Mary and Brad's laptop and was able to download old character sheet. move= break away from stirge minor = second wind, plus 30 hp standard = passing attack current hp = 57 / 61
  18. G

    The Adventurer's Guild

    hp: 42 -2 attack rolls used: actionpont used: savage advance used: bull charge
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    The Adventurer's Guild

    Sledge crawls out of the dead frog grabs a throwing hammer and throws it at the Lizard man. move:get out of dead frog minor: pick up throwing hammer standard:range attack lizard man
  20. G

    The Adventurer's Guild

    melee basic vs frog 1 restrained = -2 attack roll
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