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    Arguments and assumptions against multi classing

    Wait, are you saying that when you GM a point-buy superhero game that players are not allowed to explain their powers as the result of an extinct alien race, all but me? Poor Kal-El. :mad:
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    Arguments and assumptions against multi classing

    Actually, it's 'chosen' by the barbarian's game mechanics. Mainly because players don't have the right to invent new mechanical abilities for themselves (Yeah, my 1st level fighter can cast 9th level spells actually! It's on page 15 of my backstory between 'women fall instantly in love with me'...
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    Arguments and assumptions against multi classing

    Rubbish! It is not part of this ruleset that ANY and EVERY creature that, conceptually, has a higher AC through the concept of a tough hide MUST realise that concept with exactly +1 to AC, just like leather armour! The way it works is that the concept of tough hide adds a mechanical bonus to...
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    Arguments and assumptions against multi classing

    You raise a good point, en passant at least. ;) IF the game world had no lycanthropes, THEN that would be a valid objection to my fluff. But I knew going in that the world already included lycanthropes. And The Fiend as a patron. And all the other stuff I included in my fluff.
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    Arguments and assumptions against multi classing

    Yeah, we fundamentally disagree on that! Do you have a rules reference for the idea that the descriptions in the PHB are the only allowed fluff and if you use your own fluff then you are breaking the game's rules? Cool. Help me create a character class which has a d12 hit die, Rage and...
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    Arguments and assumptions against multi classing

    But I don't need a new class, since I am only explaining the features of the barbarian class. It would be ridiculous to require anyone explaining their class abilities to create a different class with different abilities! It would never end! Since the fiend patron does indeed have a large...
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    Arguments and assumptions against multi classing

    It's the other way round. It's not that these mechanics only exist to realise a specific fluff, and are therefore only available for PCs with that exact fluff, it's that the mechanics definitely exist, therefore ANY fluff which both adequately explains your PC having those abilities and which...
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    Arguments and assumptions against multi classing

    Precisely. ;) I am just explaining the stuff that the rules already allow me to do, not angling for some kind of unearned mechanical advantage. For example, I'm not trying to persuade my DM to let me be immune to weapon damage just because werewolves are! However, if I somehow gained that...
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    Arguments and assumptions against multi classing

    Then we fundamentally disagree on the definition of 'acceptable fluff'. For me, 'acceptable fluff' is whatever coherently explains how your PC can do the things that your PC's game mechanics already allow you to do, while staying within the paradigms of the genre and game world. Since barbarian...
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    Arguments and assumptions against multi classing

    Then you would be entirely happy with The Fiend be the directing intelligent force. You don't have to re-evaluate the fundamental nature of magic in your world after all. ;) I wouldn't; that would be inappropriate. Luckily for me, we are playing in a world in which barbarians, warlocks...
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    Arguments and assumptions against multi classing

    We both know that the game is cooperative by its nature. It cannot be that EITHER DM OR player controls everything; if the DM controls everything then there is no point to the player even showing up to Magic Story Time, and if the player controlled everything then why would a DM turn up just to...
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    Arguments and assumptions against multi classing

    The details were always there. They didn't evolve here in this forum. And you have yet to show how this fluff takes agency away from the DM. We have both expressed the same ideas about DM/player collaboration and agreement; we don't disagree about that part. Where we disagree is where the...
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    Arguments and assumptions against multi classing

    Yeah, they have. Just like I pointed out that in 5e you lose one Oath but it is instantly replaced by another Oath (the Oathbreaker Oath!), not just have your powers stripped without being replaced with anything, because the latter does not exist in 5e.
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    Arguments and assumptions against multi classing

    The situation is that at the precise moment when the *ahem* genetic material left daddy's, erm, body, daddy had started to change into a werewolf for the very first time, but the change was not complete. Therefore, the cause of my PC's abilities was the genetic material that was half-way...
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    Arguments and assumptions against multi classing

    By 'can you see the difference?' I mean the difference between what I see as the player's purview (idea, choice of race/class/background already allowed by the DM, fluff to explain the crunch) and the DM's purview (necessary adjustments to better fit into the DM's campaign, messing with the DM's...
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    Arguments and assumptions against multi classing

    That's a whole lot of objection to the raise dead thing, especially when the question is asked about the diamonds, the answer is that Daddy is the local squire and already has the diamonds himself. Simples! ;) As I've said before, it is simply impossible for a player to create a detailed...
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    Arguments and assumptions against multi classing

    Obviously my 'brief but tasteful' explanation wasn't enough. ;) The '...with anger management issues' was tongue in cheek. The Rage is fluffed as him 'letting the beast out'. The werewolf-iness threatens to break out when he is weak or angry, but it's not the anger per se that gives him the...
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    Arguments and assumptions against multi classing

    Let's see...it was towards the back end of 2e, after we had finished Dragon Mountain... So I was maybe 35 and the DM was two years older.
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    Arguments and assumptions against multi classing

    Most players have a story about a DM playing 'gotcha' with a paladin, with fall/fall 'choices' or what-have-you. This is mine:- I'm the only player in a 2e campaign. I'm playing 3 PCs, and the DM is playing 3 DMPCs, because that's what we always did. One of my PCs is a paladin. I'm not one of...
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    Arguments and assumptions against multi classing

    In this medium (Internet, gaming forum, debate) each side tends to exaggerate the other side's transgressions, partly because we are passionate and partly to better illustrate the fault. In reality, I talk to my DM. He says he's starting a new campaign soon, each of you needs to create an (n)th...
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