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  1. nogray

    D&D 4E Resuming and Concluding my Epic 4e Campaign

    A couple of house rules: Ability Scores: At each level where you would normally choose two scores to improve, instead all scores improve. This is in part to prevent the defenses from becoming too lopsided. It also allows for a decent progression of AC even among those few light-armor characters...
  2. nogray

    D&D 4E Resuming and Concluding my Epic 4e Campaign

    There is a little GM Plot going on. I was pretty much semi-railroading them through the introduction stuff. Or at least, I knew what I needed to introduce for the overall framework of the campaign and I made sure to intrude with those leads. A lot of the rest is player-driven, though. I always...
  3. nogray

    D&D 5E (2014) Moving out of concealment to attack - when is stealth broken?

    Rogue allies (or, more precisely, rogue-target-enemies) have nothing to do with the situation. If the rogue is hidden from the enemy, Dodge does nothing. It doesn't impose disadvantage on the rogue's attack because the Dodge action says: "When you take the Dodge action, . . . any attack roll...
  4. nogray

    D&D 5E (2014) Moving out of concealment to attack - when is stealth broken?

    I don't know if this was addressed in the pages or time between then and now, but this isn't entirely true. The "a single thing that causes disadvantage ..." part at the end is correct, but the "preventing advantage from hidden enemies attacking by taking the dodge action" part is not correct...
  5. nogray

    D&D 4E Anyone playing 4e at the moment?

    I, too, never quite stopped playing 4e, though I did take an extended hiatus. I am resuming (and will be concluding) the "our group's playtest" campaign that started when 4e was released. I even have a thread about it. (The thread is still in its infancy.)
  6. nogray

    D&D 4E Resuming and Concluding my Epic 4e Campaign

    A note on setting and a summary of early levels: The party is playing in the Nentir Vale/Points of Light setting, to which I added a "touchstone" city, called Bomire, which is located at the mouth of the river that flows south through Nerath. It has (or had) a real Freeport/Mos Eisley feel (city...
  7. nogray

    D&D 4E Resuming and Concluding my Epic 4e Campaign

    After just over a year-long hiatus, my small group of players and I have resumed play of our long-running 4e epic campaign. We started this campaign just after the release of 4e, and it was at the time our "playtest" campaign -- as in "let's play this new edition and see if we like it." After...
  8. nogray

    D&D 4E Am I crazy? I've just gotten a hankering to play 4e again...

    Well, current trend in conversations aside, I am the same sort of crazy as the OP. Just last week, my group restarted an epic 4e campaign that had been on hiatus for a year or so. I think this will be the "final push," taking the characters from 28-30 and resolving some epic destinies. I (as the...
  9. nogray

    D&D General Let's Workshop Some Setting Elements

    I've started worldbuilding some ideas for my next (high fantasy) campaign, and I've come up with a couple fantastic sites/features. These aren't large-scale features of the world, but rather small mysteries about which an adventure or two could be planned. Or they could be just bits of...
  10. nogray

    D&D 5E (2014) Warforged Clockwork Soul Sorcerer. Is It fun and iconic?

    Good objective. Always a good idea to aim towards having fun. With that in mind, I hope you don't mind some (hopefully constructive and/or useful) feedback. I don't have a problem, per se, with Lawful Evil, though I do think a Mechanus-based character would more likely be Lawful Neutral...
  11. nogray

    D&D 5E (2014) 20th level Sorcerer vs the world

    If that's your opinion, you need to recheck the logs. Note that when he posted his second self's action, he thought you were still mounted on the Nightmare, even to the point of mentally commanding you to hit your mount. Once it was clarified that you were no longer mounted, but were, in fact...
  12. nogray

    D&D 5E (2014) 20th level Sorcerer vs the world

    When he thought you were mounted on the Nightmare, sure. When you disappeared off it, he acted accordingly.
  13. nogray

    D&D 5E (2014) 20th level Sorcerer vs the world

    The point being, you don't know if that second roll (post-Guidance) succeeded or failed (other than by metagaming). @Galandris isn't my friend. I don't know him or her. Galandris seems like an interesting person, and I have nothing against him (or her), but I am particular with who I call...
  14. nogray

    D&D 5E (2014) 20th level Sorcerer vs the world

    Just want to get a hang of the rules for the thread: You can post illegal builds and change them from moment to moment. You can change action declarations that happened long ago. You can ignore RAW when you want to in favor of sage advice (Crawford's tweets and posts). You can ignore sage...
  15. nogray

    D&D 5E (2014) 20th level Sorcerer vs the world

    It's far from 'perfect.' Your strategy is foiled by (at least) either an illusion or a conjuration wizard. The Illusionist can use Illusory Self (doesn't mention being a magical ability) to force the opportunity attack to miss. The Conjurer can Benign Transposition out (same thing). Now, you are...
  16. nogray

    D&D 5E (2014) 20th level Sorcerer vs the world

    Since the spell is not imperceptible (by the Xanathar's rules), it could be ruled that casting that spell invalidates hiding in the same way that casting a somatic-component spell would. Depending on what you do with the material component, it might even have audible cues.
  17. nogray

    D&D 5E (2014) 20th level Sorcerer vs the world

    That's not what Xanathar's says. It says, "To be perceptible, the casting of a spell must involve a verbal, somatic, or material component." Do those spells involve a material component? Yes? Then they are perceptible. Xanathar's further says, "If the need for a spell’s components has been...
  18. nogray

    D&D 5E (2014) 20th level Sorcerer vs the world

    So they non-magically instantly heal 100 hit points of damage? Right. Your game, I suppose. And almost entirely due to the simulacrum of the assassin, not the sorcerer itself.
  19. nogray

    D&D 5E (2014) 20th level Sorcerer vs the world

    You may have made some mistakes and admitted to them, but every single build on page 1 is still incorrect and illegal with errors in spells known. Holy Boi: 18 spells known instead of 16 (15 from sorcerer + 1 from divine soul) Sparky Boi: 16 spells known instead of 15 Coffee Boi: there are one...
  20. nogray

    D&D 5E (2014) 20th level Sorcerer vs the world

    Here, I am replying to various topics, so I have broken them into their own spoiler blocks. (If this is annoying, let me know. I just like a post with a smaller footprint, so I enclose things in blocks.) On Polymorph, True Polymorph, and one difference therebetween: (TL;DR: @Hohige is wrong...
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