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  1. TiwazTyrsfist

    D&D General Death due to old age

    Oh, you're right. I missed the line about that in the instructions when i looked before.
  2. TiwazTyrsfist

    D&D 5E (2014) Solving the 5MWD

    Ok, it took me a while to work out how to put this into words. The "5 Minute Working Day" problem is 'Players blow all their limited resources each combat and then take a rest, and I don't like the idea of players spending two weeks getting through a small goblin cave because they slept 20...
  3. TiwazTyrsfist

    D&D General Death due to old age

    @dnd4vr Question about your chart. In the Height modifier and Weight modifier columns, what does it mean when two die values are listed separated by a slash? I.E. Dragonborn Height Mod +2d8/2d4 - Weight Mod x(2d6/2d4)
  4. TiwazTyrsfist

    D&D 5E (2014) What Seven Classes Would You Keep? (and why!)

    You know what, I answered this with an eye to "Let's Streamline D&D" but now I'm gonna answer again (not changing my votes mind you, just as a thought exercise) with an eye to "Let's Change Things Up!" So, Right out the gate; Cleric, Fighter, Rogue, and Wizard are OUT Sorcerer is basically...
  5. TiwazTyrsfist

    D&D 5E (2014) What Seven Classes Would You Keep? (and why!)

    Bard Cleric Druid Fighter Rogue Warlock Wizard Fighter, Rogue, Wizard - These are the play archetypes. Combat Guy, Skill Monkey, Magic User. Barbarian, Monk, Paladin, and Ranger ALL get dumped because a decent version could be made of each of these as Fighter Subclasses. Sorcerer and Wizard...
  6. TiwazTyrsfist

    D&D 5E (2014) Solving the 5MWD

    Adversarial DMing is bad.
  7. TiwazTyrsfist

    D&D 5E (2024) 6E When?

    Average lifespan of an edition is 9.75 years. If you discount 4e as a bad run (only 6 years, many issues from day 1, though it was popular with many), then the average lifespan is 10.333 years. (I'm counting AD&D, AD&D 2nd, 3.0, 4E, 5E) Therefore, I'm putting my money on the 2024 50th...
  8. TiwazTyrsfist

    D&D 5E (2014) Fixing the fighter (I know...)

    Just remember you gotta get your Fighter fixed before 5th level or they never stop spraying the walls to mark territory and humping things.
  9. TiwazTyrsfist

    Unearthed Arcana Unearthed Arcana: Cleric, Druid, Wizard Options

    Personally I want an Ovinomancer subclass. I cast "Sheep" You mean "Sleep"? No, I cast "Sheep"
  10. ovinomancer.jpg

    ovinomancer.jpg

  11. TiwazTyrsfist

    D&D 5E (2014) When do you think a character build concept reaches maturity?

    I voted 3-4 & 5-6, because I think it's two things. 1. Level 3-4, Getting your subclass. I know some classes get theirs earlier, but at lvl 3 everyone finally has their subclass. If your build idea is Magic Swordsman, you aren't until you hit level 3 and become an Eldritch Knight. 2. 5-6...
  12. TiwazTyrsfist

    D&D 5E (2014) [Adv League] Eberron character creation?

    I just want to check and make sure I'm reading it correctly. If I'm reading the Eberron specific AL thing correctly, instead of PHB+1 it's PHB, Wayfarers, Xanathars, and goblin, bugbear, and hobgoblin from Volo. Which would mean that you can use a race from wayfarers or one of the three from...
  13. TiwazTyrsfist

    D&D 5E (2014) What's to Like about Eberron?

    For me, Eberron is neat because it deals with one of the things that has always bothered me about most Fantasy Settings, and D&D in particular. Why is it, that in a fantasy setting with magic, which is an unlimited resource, where you can make permanent magic items, that 99% of the population...
  14. TiwazTyrsfist

    WotC WotC will do what you say for 5 years. What are your instructions?

    I wasn't even thinking about non-D&D stuff. M:tG - Turn it into a "Living Card Game" system. I.E., all sets go into perpetual production. You buy a box it has the following. 4 of each common, 2 of each Uncommon, 1 of each Rare and Ultra-rare. Decks now also have the card limits based on...
  15. TiwazTyrsfist

    WotC WotC will do what you say for 5 years. What are your instructions?

    1. Commit to 3 distinctly different settings and support all 3 fully. Since I get to pick, Eberron, an old Classic Fantasy setting OTHER THAN Forgotten Realms, and look at the unused IP from the setting contest that Eberron won and pick one to make a 5e based new setting. 2. ePublish setting...
  16. TiwazTyrsfist

    D&D 5E (2014) Abilities....Which check would you use?

    I feel like this is requesting TOO MUCH information for one check, so I went choice 5, a combo. Specifically, Nature(int) would tell you what Type of Animal (or other nature relevant creature) the tracks are from. Survival(wis) would tell you how many creatures, and might on a high enough check...
  17. TiwazTyrsfist

    D&D 5E (2014) Fighter subclasses for every ability score

    Since we're not worried about stepping on the toes of other classes, for the Wis sub, I'd borrow heavily from the Weapon focus Monk variants. [WIS] - Kensai, Swordsage, Dervish? - Rather than focusing on brute strength of tactical training, the Wisdom Fighter functions on a mixture of...
  18. TiwazTyrsfist

    Favourite D&D edition that’s not 5E

    I'm surprised by the results. I had honestly thought 4e would be near bottom, not in continual lead. I suppose I was deceived by a vocal minority, I just remember seeing a lot of hate for 4e. God knows my D&D group at the time didn't care for it.
  19. TiwazTyrsfist

    D&D 5E (2014) The Final Announcement from The Descent Live Stream: Eberron Hardcover

    I suppose it makes sense given how they've released Artificer playtests twice(I think?) since January. Getting everything lined up and finalized I guess. God I hope the final versions of the Shifter, Warforged, and Dragonmarks harken back to the 3.5 versions. Some of the playtest versions so...
  20. TiwazTyrsfist

    Do classes built for the 5E D&D *ENGINE* NEED sub-classes?

    My opinion is this: Sub-Classes are a Core Feature of 5E. While most classes could easily be playable if stripped of sub-classes, or assigned a single sub-class with no options, the fact of the matter is, Sub-Classes are part of the design choice that was made for 5E, so any game that DOESN'T...
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