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    Alternative origins of the drow

    In my campaign, elves began as humans. They were blessed by the world's creator and given a fragment of the goddess's divinity, which helped them evolve into the long-lived magical race they are now. Drow are elves who commit high crimes such as murder, rape, or the like. As punishment for their...
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    Did your parents get you into gaming?

    Back in the late 70s/early 80s, the priest who baptized me got my mother and her friend into role-playing with AD&D. (As a semi-interesting post-script, said priest later got a sex change, married a man who used to be a woman, and moved out of state.) Years later, one of my friends hooked me on...
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    Dark Sun?

    The two campaign settings are extremely different. The first presents a world where survival itself is the biggest challenge. Big bad guys like the Dragon of Tyr and the Sorcerer-Kings are beyond what most PCs will ever be able to challenge. A lot of the adventures focus on wilderness survival...
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    Spelljammer...just wow

    Spelljammer: cool idea, poor execution. A lot of its flaws were likely related to poor quality control on TSR's part. TSR had a lot of imagination, but little in the way of business acumen or knowledge of good game design. I know that one thing that turned me off early on Spelljammer was the...
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    Knights of the Dinner Table Magazine

    I'm not a subscriber (yet), but I usually buy the issues at my local comic shop. The comics stuff is really good. KODT hasn't slipped at all in its long lifespan. There's a lot of good gaming stuff, too. There's a monthly section on clever traps which is great for catching players off guard...
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    Is gaming without map and minis really bad?

    I haven't even taken the battle mat out of the back of my DM's Guide. I've never gamed with minis, and my games still run perfectly smoothly. For complex battles, I break out my popular InstaMaps, which consist of rough pencil sketches of the area on pieces of scrap paper.
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    Deck of Many things: Your best and worst moments

    The deck of many things drove an entire campaign for me once. When the game began to drag, some bored players started drawing from the deck. Things started off well, with them getting gems and bonus experience. One of the PCs got her own keep, which slightly rewrote the history of my campaign...
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    Council of Wyrms

    I ran a campaign that covered the adventures in the Council of Wyrms boxed set. Much fun was had by all, especially when the demihuman companions of the dragon PCs got involved in a game. My biggest problem with Council of Wyrms, besides the difficulty in coming up with regular challenges for...
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    Now WotC has taken Dragonlance (merged)

    Maybe WotC plans on using these licenses. They put out a Ravenloft adventure of their own, and are turning Dragon/Dungeon into their new online periodical thingy. Dragonlance is going to get some exposure soon with an animated film on the way, so they probably want to do something with that...
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    Theories/Opinions on WotC's Plan

    Let's see...last year when WotC didn't renew the Ravenloft license, we got Expedition to Castle Ravenloft out of it. This year, we've got a Dragonlance movie slated to come out. As just a guess on my part, I think we'll probably see some WotC-produced Dragonlance product to coincide with the...
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    What do you prefer? Long home campaigns or Adventure Paths with an end?

    I prefer adventure paths more akin to the adventure given in the old Wrath of the Immortals boxed set, albeit without the enormous metaplot of WotI. I like the idea of an overarching plot, but I prefer it to be something that doesn't dominate the campaign. Something happens relating to the...
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    Could Kenzer takeover Dragon?

    I highly recommend checking out KoDT for those who are going to miss Dragon. It's much, much more than just a comic book these days. (Not that there's anything wrong with the comics -- they're still the best gaming-related comics out there.)
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    Could Kenzer takeover Dragon?

    Only WotC can print Dragon right now. They won't let anyone else take the license because it would compete with their new digital toy.
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    Why Wizards Has Lost Touch w/ Its Base

    If D&D fails with WotC, odds are the game is dead. If D&D dies, the hobby pretty much goes with it. Even if you don't play the current edition and never buy a single WotC product, the mere existence of D&D helps keep gaming shops open and selling other RPGs. For gamers who prefer older editions...
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    How much would D&D cost?

    Just the name D&D is worth a heck of a lot of money. The miniatures, rules, settings, et cetera, are pocket change in comparison. Even if Hasbro stopped printing D&D entirely, I'd be willing to bet that they wouldn't sell the license. They'd probably sit on the brand for a while. Remember, D&D...
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    What Will Happen to Greyhawk?

    If you guys want Greyhawk to live on, buy the upcoming expedition book and support the line. If it sells well enough, it would likely warrant WotC continuing the setting...or at least licensing it out to someone.
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    Why Wizards Has Lost Touch w/ Its Base

    I'm very saddened to see Dragon and Dungeon go, but from a business perspective, I can understand why WotC is doing what they're doing. The magazines provided some good support for WotC, but they weren't directly making WotC money. This online initiative thing will -- or at least they have...
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    [Venting] I feel a bit dirty...

    I think that eventually alignment will be ditched or made entirely optional. It's been taking an increasingly diminished role throughout the editions. I really don't have an opinion of whether that's a good or bad thing. Lots of players I've gamed with hate alignment, but I've never seen it as...
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    I can't believe this worked...

    A pair of low/mid level characters in an adventure I ran came across a big, bad beholder. It was the type of fight that was supposed to get them to run away and fight another day. Run they did, but not quickly enough. The beholder knocked one of the characters out with a sleep ray and cornered...
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    An Examination of Differences between Editions

    Personally, I like the Rule 0 that came with my first basic set of D&D: "As a Dungeon Master, you will soon learn the rules of the Dungeons & Dragons game. No matter how many rules you remember, the most important rule of all is Be Fair! As the Dungeon Master, you must never take sides. You...
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