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    When is a campaign setting no longer relevant?

    Have you played Birthright? If not, you might want to take a look at that setting.
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    When is a campaign setting no longer relevant?

    I think the problem exists more for futuristic settings than traditional fantasy ones. Cyberpunk 2020 is very dated, for example. On the other hand, the weird tech of Blackmoor or the social structure of Forgotten Realms drow don't need to keep up with modern standards because the setting itself...
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    What's Mystara's Hook?

    Mystara is, in my opinion, the best representation of what a homebrew can become among published D&D settings. It started out as a map and a few notes and expanded to the point where it contains a vast number of different countries, cultures, and unique adventures. It had flying ships before...
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    Neverwinter Nights MMO Rumour

    Baldur's Gate 2 was released in September of 2000, so it was in development before 3rd edition came out and was even released before all the core books were out. Even then, its system was sort of a bridge to 3rd edition, including half-orcs, sorcerers, barbarians, and monks. Odds are that a...
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    Should Level Top Out?

    I like the idea of a soft level cap. In my current 3.5 game, the general idea I have hashed out is that level 20 is the cap for mortals, but PCs can go beyond that through a special quest that would move them beyond the mortal threshhold. Sort of like the transition from 36th level to...
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    Surviving low-level old school D&D

    War dogs. They were something like 15gp on the equipment list, and they had a better chance of survival than most 1st-level fighters. Really, well-trained animals of any kind were a low-level adventurer's best friend.
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    We just finished Night Below

    I'm running that campaign in 3.5 right now. My players are about to take on the City of the Glass Pool. Conversion-wise, I've been converting most things on the fly, either pulling stats out of the 3.5 Monster Manual or reversing THAC0 and AC and assigning a few feats and skills to the NPCs...
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    +X Items: Sacred Cow or Holy Burger?

    I'm not a big fan of +X items. If a weapon or armor is going to be magical, I usually prefer it to give some additional property besides a bonus to hit and damage. In my campaign, I've taken to giving out masterwork items and armor in place of standard magic items and making actually magical...
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    The 3.5 renaissance!

    While the GSL certainly contributed to the decision of some companies staying with 3rd edition, I don't think it's the main factor. 4th edition, for good or ill, is a significant break from the D&D that a lot of people know and love. Since 3rd edition has the OGL and is such a different creature...
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    Watchmen have brought *real* role-playing to D&D

    Watchmen revolutionized the comic book industry and showed off the fact that a comic book can tell a story in ways that no movie, novel, or other medium can. That said, I don't think it really has much of a bearing on D&D or role-playing games in general. If we're looking at drama-heavy games...
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    Pathfinder 1E Paizo Licenses

    I think you're missing the point a bit on this one. The Pathfinder mechanics are available through the OGL - if you wanted to create a Pathfinder version of d20 Modern, for instance, you can do that using the OGL but not the Pathfinder logo. This license that was just released is essentially...
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    What were the design goals of 2nd edition?

    2nd edition's goals seemed to change as the game went on. On a corporate level, I'm sure some of the decision to make a new edition came as a result of wanting to get Gygax out of the picture. However, I doubt the designers themselves shared that goal. The core books seemed set out with three...
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    Why doesn't WotC license older editions?

    I would again argue that it's different, though. First of all, video games require a lot less time for the player. I can play through a whole video game in a week or two of casual gaming, then move onto the next one. During that time, I can only have one or two table top sessions. Essentially, I...
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    Why doesn't WotC license older editions?

    I'd love it if WotC continued to support 3rd edition, but it's totally unrealistic and unreasonable to expect them to. That doesn't make them an evil company - it makes them competent. As to citing the fact that TSR used to print 1st and 2nd edition simultaneously or that they had the basic...
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    Demogorgon: Lame or Awesome?

    I like Demogorgon. At the same time, I'm having a really hard time trying to convince my wife that a two-headed baboon with tentacled arms and reptilian feet is cool, so it doesn't look like he'll show up in my games any time soon. As to the cover of the MMII, it's not the best art I've seen...
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    New 3.xE Products in 2009

    Like others, I'm looking forward to Paizo's stuff. The ones I'm particularly interested are Dragons Revisited and Dungeon Denizens Revisited, since they'll be similar to Classic Monsters Revisited, which was one of the best gaming books I've ever bought. I'm also interested in looking at The...
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    Forked Thread: SWSE vs 4e

    Star Wars Saga Edition had some design points that I didn't particularly like, but it also had some worthy additions that became house rules in my game. I can't say for sure that I would have bought a D&D Saga Edition, but I would have been more likely to give it a go than what 4th edition...
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    Cursed Items

    I like cursed items that provide a benefit along with a drawback, such as a berserking sword. Some items I've used include a magic horn that allows the user to commune with a deity but which also draws the attention of other powerful outsiders, the eye of a diviner that gives a character immense...
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    What is too silly for D&D?

    Forked from: Do you like modrons? Quite often, people point out certain monsters in D&D and say they're too silly/stupid for their games. One man's meat is another man's poison, as many others argue that the silly monsters are awesome. What do you consider too silly for D&D? Owlbears...
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    Do you like modrons?

    Modrons are great. And they're no sillier than gelatinous cubes, owlbears, and Bigby's Hand spells.
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