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  1. Hypersmurf

    Warlord - punished for sacraficing

    A readied action is an immedaite reaction, not an immediate interrupt. It occurs after the triggering action. That's right. And "after the warlord swings" is exactly when the fighter gets to take his readied action. In 3E: A readied action occurs just before the triggering action. In 4E: A...
  2. Hypersmurf

    Rule Clarifications

    The way I read it, that's pretty much what MM282 does say. It's not what PHB55 says, of course. Effects other than poison damage. -Hyp.
  3. Hypersmurf

    Warlord - punished for sacraficing

    But you aren't always delaying until a known event; sometimes you're delaying until an unknown event. "I don't want to act just yet, but maybe when the situation changes, I'll see an opportunity." Readying requires you to decide what the trigger is in advance. With Delay, you can choose to...
  4. Hypersmurf

    Rule Clarifications

    Dragonborn's Dragon Breath (PHB p34): When you create your character, choose Strength, Constitution, or Dexterity as the ability score you use when making attack rolls with this power. You also choose the power's damage type: acid, cold, fire, lightning, or poison. These two choices remain...
  5. Hypersmurf

    Rule Clarifications

    Strictly, in the case of Poison Immunity, it talks about poison damage, or any other ill effect. Note the use of the word 'other'. The implication is that poison damage is an ill effect; otherwise, it would be phrased as "poison damage, or any ill effect". If poison damage were not an ill...
  6. Hypersmurf

    Rule Clarifications

    "A power that deals acid damage is an acid effect." Rain of Spines is a power that deals fire damage. Rain of Spines is a fire effect. Rain of Spines is a power that deals poison damage. Rain of Spines is a poison effect. -Hyp.
  7. Hypersmurf

    Warlord - punished for sacraficing

    It's one orc raider acting in the middle of the other orc raider's turn, triggering off his ally's action of movement. Just like the fighter acts in the middle of the warlord's turn, triggering off his ally's action of attacking. The leader's 'directive' was simly a suggestion to the fighter...
  8. Hypersmurf

    Warlord - punished for sacraficing

    Reading the passage about someone Readying off their ally's action doesn't change your confidence that you can only Ready off an enemy's action? -Hyp.
  9. Hypersmurf

    Warlord - punished for sacraficing

    Delay has several advantages over Ready. 1. You don't need to define in advance when you'll reenter the initiative order. 2. You take your entire turn at the new position, not just a single action. If you want to wait until something happens, and then move and use a standard action power...
  10. Hypersmurf

    Warlord - punished for sacraficing

    The DMG contains an example of an orc raider using a Ready action triggered off an ally's action. DMG p38: Individual monsters can delay and ready actions just like other monsters, so it's possible you'll end up with the two orc raiders acting at different times by the time the encounter is...
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    dex.jpg

  12. Hypersmurf

    Rule Clarifications

    "A power that deals acid damage is an acid effect..." -Hyp.
  13. Hypersmurf

    How is that babe in the barely there armor getting any AC bonus?

    Defensive Adjustment for 18, 19, and 20 Dexterity in 1E was -4. To get -5, you needed 21 Dexterity. -Hyp.
  14. Hypersmurf

    Warlord - punished for sacraficing

    No, nor need they be. But what I saw in the telling of the story was a situation where the player of the Leader character gave a tactical command, the player being ordered said "I obey the Leader", and the result was more effective than if the command had not been obeyed. The Warlord is having...
  15. Hypersmurf

    Does knee Breaker and Frost weapon stack?

    The free action happens 'when you hit', so it's occurring at the same time as the power's 'Hit' entry. Philosophy appears to be that for actions that occur at the same time, the character can choose the order they happen, so I'd allow the Frost slow to be in place before the Knee Breaker hit...
  16. Hypersmurf

    Warlord - punished for sacraficing

    Consider a simpler example of Ready. We have the PC, and the orc. The PC rolls a 15 on initiative, the orc rolls a 10. Round 1.15: PC readies an action. "I attack the orc when he attacks me." Round 1.10: The orc moves up and attacks the PC. Round 1.10a: The PC's readied action triggers, and...
  17. Hypersmurf

    Rule Clarifications

    If we have a power with the Thunder and Lightning keywords, which deals 10 thunder damage and 10 lightning damage, Resist Thunder 5 will reduce it to 5 thunder damage and 10 lightning damage. If we have a power with the Thunder and Lightning keywords, which deals 10 thunder and lightning...
  18. Hypersmurf

    Warlord - punished for sacraficing

    Right, but the text of "Reset Initiative" says that you set your place in the initiative before the triggering creature, so if you want the fighter to go after the warlord in the subsequent round, you have to take that conscious step of overriding the rule. Right, because PHB p288 says: End...
  19. Hypersmurf

    Silly quick question

    Heh. My current rogue takes the opposite approach. -Hyp.
  20. mal.jpg

    mal.jpg

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