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  1. Hypersmurf

    Charge - To nearest square? Huh?

    Do you dispute that when I count the distance from square d to the monkey's starting position, I begin at a square adjacent to square d (even if it is diagonally but around a corner) and count from there? Do you dispute that if I begin at a square adjacent to square d (even if it is diagonally...
  2. Hypersmurf

    Martial Powers Ranger Multiclass Feat

    Yeah, there are two ways to read the sentence. 1. "You have permission to wield a one-handed weapon in your off-hand. This permission is granted as if the one-handed weapon were, in fact, an off-hand weapon." 2. "When you have a one-handed weapon in your off hand, you wield it such a way that...
  3. Hypersmurf

    Martial Powers Ranger Multiclass Feat

    What about the Shock Trooper Paragon Path feature? Deadly Soldier (11th level): When you wield an off-hand weapon, increase the weapon's damage die by one size. Or the Shocking Skewer power? Requirement: You must be wielding an off-hand weapon and have a hand free. With Two-Blade Warrior, "You...
  4. Hypersmurf

    Charge - To nearest square? Huh?

    Certainly. The result is the same, though. The monkey is trying to get to square d. What's the distance from square d to the monkey? We start from any square adjacent to d, even if it's diagonally across a corner - that's square b. Add in square a and the monkey's square, and the distance...
  5. Hypersmurf

    Charge - To nearest square? Huh?

    It does. But read the rest of what you quoted: "even one that is diagonally adjacent but around a corner". ------- --cdB-- --b#### --a#### --M#### When counting the distance from square b to the Banana, we "start counting from any adjacent square (even one that is diagonally adjacent but...
  6. Hypersmurf

    Charge - To nearest square? Huh?

    The definition of 'directly' is what this entire thread revolves around. -Hyp.
  7. Hypersmurf

    Charge - To nearest square? Huh?

    The square before the corner is two squares away from the banana. The square on the corner is two squares away from the banana. Just because I can't move directly across the corner on a diagonal doesn't alter those distances. Moving from one square that's two squares away from the target to...
  8. Hypersmurf

    Charge - To nearest square? Huh?

    In the case of the square corner, remember that you can't move diagonally around the corner... so your path goes 3 squares away, 2 squares away, 2 squares away, 1 square away. ------- ----B-- ---#### ---#### --M#### ------- --21B-- --2#### --3#### --M#### And even that is assuming that your...
  9. Hypersmurf

    Charge - To nearest square? Huh?

    Unless it's a corner that doesn't block line of sight. For example, if you're standing near the north wall of a house, and I'm standing along the east wall of a house, the house blocks line of effect between us... but I have line of sight to you through the living room windows. That's what...
  10. Hypersmurf

    Charge - To nearest square? Huh?

    Objection - calls for speculation. The witness can't possibly be expected to testify as to the thought processes of a monkey, Your Honour! -Hyp.
  11. Hypersmurf

    Difference between Attacks and Attack Rolls.

    The 'attack' terminology problem crops up in a number of places. For example, the fighter marks a ranger. While a target is marked, it takes a –2 penalty to attack rolls for any attack that doesn't include you as a target. The ranger uses Dire Wolverine Strike against the fighter and the...
  12. Hypersmurf

    Charge - To nearest square? Huh?

    4 is incomplete; it should read "Can you legally move directly to that/one of those square/squares?"... which is, of course, what this whole thread has been debating. Right, but in the monkey example, I'm assuming that the monkey only has a standard action remaining at the point the diagram...
  13. Hypersmurf

    Correct me if I'm wrong: Paladin Marks

    Back to front. Once he marks the target, he is then required to attack by the end of his turn (or end his turn adjacent). If he attacks, then marks, he won't fulfill that condition, because the requirement to attack by the end of his turn comes into being after he's attacked, so the attack...
  14. Hypersmurf

    Using Implements With Magic Item Powers...

    Can't use a wand as an implement though he can use a Power from a wand :) If he didn't have access to a Wizard (or other arcane) power, he couldn't do that. -Hyp.
  15. Hypersmurf

    Shift and Difficult Terrain - And Kobolds!

    Hmm. You double move when you 'take the same move action twice in a row - two walks, two runs, two shifts, two crawls". Notice that while it says "the same move action twice", it doesn't refer to exactly the same thing that 'move action' means elsewhere - taking the "Escape a Grab" move action...
  16. Hypersmurf

    Using Implements With Magic Item Powers...

    I thought we answered that one too :) -Hyp.
  17. Hypersmurf

    Can the First Aid Skill "Use Second Wind" be used on unconscious characters?

    Aaaaaa-and, enough with the bickering. -Hyp. (Moderator)
  18. Hypersmurf

    Using Implements With Magic Item Powers...

    Let's say we have two half-elf rogues. One takes the Arcane Initiate feat, which lets him use Magic Missile as an encounter power, and also grants him the ability to use a wand, staff, or orb as an implement when using a wizard power. The other selects Magic Missile as his Dilettante power...
  19. Hypersmurf

    Shadowfell gloves and zones/sustains

    Unless he'd reached a milestone that day? -Hyp.
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