Search results

  1. atanakar

    D&D General Building an under-dark human civilisation in dungeons and dragons

    B4 The Lost City has an underground human civilisation with factions and a city in a large cave with a lake. It's inspired in part by the Conan story called Red Nails.
  2. atanakar

    D&D General Nostalgia : Thief Percentages

    Sometimes I miss the thieves percentages for the various skills (pick pocket, etc). In 2e the player received points and decided which skills he wanted to raise. It gave the thieves a unique flavour. But the chance of success were incredibly low at level 1. If I was a master thief and my...
  3. atanakar

    D&D 3.x D20 Modern: Edition Experience - Did/Do You Play d20 Modern? How Was/Is it?

    I have a very bad memory of Top Secret SI. I shot myself in the right foot while shooting at someone at point blank range. The result came from a table IIRC. :oops:
  4. atanakar

    The Dark Eye ?

    If you have ever played war-games, rolling several dice at the same time is not that unusual. Just pick 3d20 of different colours and roll them. Bleu always the first stat, red always the second and white always the third. People play with FFGs narrative icon dice and seem to enjoy it. I...
  5. atanakar

    The Dark Eye ?

    Have you played The Dark Eye RPG? It is very popular in Europe (Germany). First edition in 1984. The 5e English translation was released in November 2016. Fourth edition English version in 2006. I recall seeing a French translation in the 80s-90s but never played. What were you impressions of...
  6. atanakar

    D&D 3.x D20 Modern: Edition Experience - Did/Do You Play d20 Modern? How Was/Is it?

    I always started characters at level 3 and never went beyond level 10. Seven levels was enough to spin a good tale.
  7. atanakar

    Voice Acting in Your Tabletop RPGs: How Much/Little?

    This has nothing to do with Matt Mercer. I've been doing this way before he was on Youtube. I do it for important NPCs but I'm not consistent. It depends of my level of fatigue. I find that when players voice act too, it motivates me. We don't do it all the time. We often use he says / she...
  8. atanakar

    Game Design Masterclass: Going Diceless

    I never fudge the dice. Everything is rolled on the player's side of the screen for everyone to see. All AC, DC, initiative values and HP numbers are open information at my table. I don't roll damage. I use average. What I do want from a system is to lessen the number of things I have to manage...
  9. atanakar

    D&D 5E (2014) The Mechanics of A Fantasy Space Opera

    You can also use the idea of Technomages (Babylon 5) to reskin some spells and say that they are produced with a myriad of nanobots controlled by the mage.
  10. atanakar

    WotC Hasbro Reports First Quarter Earnings

    Yep!:ROFLMAO: The only AH game I ever purchased after Hasbro bought them is Battleship Galaxies. I bought three copies to build two 30 vessel fleets that I use to play Star*Fire (Task Force Games). The game also comes with beautiful space hex maps. Very good value for the price. I repainted the...
  11. atanakar

    D&D General Alignment in D&D

    I down play «alignments» considerably in my campaigns.
  12. atanakar

    How do you feel about worldbuilding and games made to explore settings?

    Depends of the game. I completely bought into Coriolis the Third Horizon. How the system supports the setting and vice versa. It's currently my go-to sci-fi game. The setting oozes with evocative details. Forbidden Lands. I love the setting, some of the legends and character rules but I don't...
  13. atanakar

    D&D 5E (2014) The Mechanics of A Fantasy Space Opera

    Fair enough. If it has not been mentioned yet, look up the 5e DMG section on modern and future weapons. It has stats for laser guns and other weapons. It is «official».
  14. atanakar

    Why I GM--In a Crisis or Otherwise

    At a young age I was attracted to writing and drawing. I would imagine myself writing novels with illustrations. With time I discovered that I had no patience for writing. When I discovered D&D it all became clear to me. I could write, draw maps and I would have a captive audience as long as the...
  15. atanakar

    How Expensive is Too Expensive?

    Seven years ago I had to get my gaming spending under control. I was buying to many different rpgs, wargames and boardgames. I had a large inventory of unused games and unassembled miniatures. My solution was to set up an annual budget and never go beyond that. Once I buy a game I consider...
  16. atanakar

    WotC Hasbro Reports First Quarter Earnings

    I've never bought a copy of any Hasbro games. My parents bought some in the 70s but I was glad to leave them behind when we discovered Avalon Hill wargames. Glad to see D&D is doing well. Good news for the continuation of 5e another year at least.
  17. atanakar

    D&D 5E (2014) The Mechanics of A Fantasy Space Opera

    Everything you need to run a sci-fi 5e game is in there. Just pick and choose the parts you like : Esper Genesis 5E Sci-fi - Core Manual - Alligator Alley Entertainment | Esper Genesis | DriveThruRPG.com
  18. atanakar

    D&D 3.x D20 Modern: Edition Experience - Did/Do You Play d20 Modern? How Was/Is it?

    34 votes on 49 lean towards the positive or interested in. Not bad at all.
  19. atanakar

    D&D General A campaign without classes that use magic?

    So, I've been looking at my options carefully: D&D 5e, AIME or Fantasy AGE. All things considered I'll go with Fantasy AGE. It uses a toolbox system for character creation. Less work to do for me. My players are familiar with it because we did a few Modern AGE games. FAGE combines a class...
Top