Search results

  1. Puggins

    D&D 4E [4e] Wizard as good as a Fighter in Standard Melee

    (1) Incorrect. The wizard is proficient with the dagger- he is trained in its use, and knows how to swing it competently. (2) Like about a dozen other arguments and observations, you're making wildly strange assumptions. The wizard in your argument will be so focused on melee combat that his...
  2. Puggins

    Cynicism of an AD&D refugee

    Fortunately, the 4e designers thought so too. Fighter exploits are vastly different and far more understated than wizard spells. Some higher level exploits start doing things that might seem fantastic, but 3.5e had that too- whirlwind, for example, which has an analog in the fighter's arsenal...
  3. Puggins

    Cynicism of an AD&D refugee

    Are you talking about the mechanical difference or about the thematic difference? Causing direct, physical damage is abstracted (correctly, IMO) and no longer means that you're taking a dagger or a fireball to flesh. It represents harming the individual's ability to defend himself. Look at...
  4. Puggins

    Cynicism of an AD&D refugee

    Have to rewind back to the original post, because I need to point out that this statement is utterly, hilariously wrong. Using just core (which is the premise of your entire post, may I remind you), effectiveness of fighter mages in 3.5e ranged from mediocrity to outright putrescence. You were...
  5. Puggins

    Great weapon fighter is a "trap"? Forked Thread: I don't optimize.

    ... Really? I disagree. Say you're playing a 12th level fighter, Str20, +3 weapon, weapon focus. Basic Damage with Great Maul: 2d6 + 5 + 3 + 2 = 2d6 +10 With Power Attack: For all at-wills and other 1[w] attacks: If you normally need a 9+ to hit, you hit 17% less often and deal 24% more...
  6. Puggins

    Are ranged rangers better than melee ones?

    Yes, an elf who sacrificed 16 of 22 points to make his initial dex a 20 and who picked demigod as his epic destiny would be able to match someone who picked up plate armor proficiency and took the TWD feat. I see that as an advantage, since an initial dex of 20 is pretty restricting, but YMMV...
  7. Puggins

    Irongorn, the Heavy Ranger (ranger/pit fighter)

    The Ranger/Pit-Fighter combo is not broken. Blade cascade, on the other, hand, is completely beyond the pale. If you go to the optimization board on WotC you'll find Orcus-Killer, a Ranger/Shadow Assassin that kills Orcus in one round due to Blade cascade- it was hashed out about three days...
  8. Puggins

    Are ranged rangers better than melee ones?

    My fault: Death Rend.
  9. Puggins

    Are ranged rangers better than melee ones?

    The -5 comes from his anemic str/con combo. Compared to the TWF guy, the Archer's fort is five points lower. Archery has precious few feats. This could certainly change in the future. Now, though, the Bastard Sword wielder has Heavy Blade opportunity and Heavy Blade Mastery, to name just...
  10. Puggins

    Are ranged rangers better than melee ones?

    The Wis bonus was a mistake in my original post- you're right, this is definitely better in terms of wis, though it does sacrifice one additional fort defense- something that most archers would be willing to do. Expanding upon this, let's look at the final bonuses for this build vs. my proposed...
  11. Puggins

    Are ranged rangers better than melee ones?

    Couple of points on TWF's behalf: (1) The Heavy Armor Ranger is viable, from what I can see, and is easily the most damaging build of all rangers assuming that it goes Pit Fighter/Demigod. 24 wisdom = +7 damage on all attacks, both main hand and off hand. Two-weapon rend gives you three...
  12. Puggins

    Forked Thread: "The Death of the Imagination" re: World of Warcraft

    Your conjecture is speculative, groundless and, in fact, flies in the face of quite a few studies which conclude that interactive video games are nothing like television in terms of suppressing or altering a human's thought process or brain patterns. See this site, for example, which claims...
  13. Puggins

    AC vs other Defences

    Trying another combo: Human fighter with heavy shield, using Hide + High Dex. Dex 26 -> +8 Shield + Shield Specialization -> +3 Amulet -> +6 Lightning Reflexes -> +2 Human -> +1 -> 45 Reflex Defense +33 monster needs 12 or more. Add any debuffing attack that gives -2 attack, it needs 14 or...
  14. Puggins

    Disarm rules

    Just completed the relationships for you. The hunter borrows its concept directly from 3.5e. DAoC originally based paladin auras loosely from 3.5e paladin's aura of good. WoW expanded it. The mage is a straight wizard from every single edition of D&D. Ditto the rogue. The D&D warlock came...
  15. Puggins

    Are ELADRIN attribute bonuses the MOST USELESS?

    Exceptional point. The +1 AC is situational. I'm actually of the opinion that the Eladrin is a fine, fine race that competes well against any other race for many classes. I was sorta skewing against them to make sure that I was unbiased as possible. So let's not count this. As above, I was...
  16. Puggins

    Are ELADRIN attribute bonuses the MOST USELESS?

    Well, let's compare Eladrins to Humans. Let's skip the attribute bonuses for now. Humans and Eladrins each get one extra skill. That's a wash. Eladrin get +1 will. Humans get +1 to everything. 2 Points to humans. Eladrin get automatic proficiency with longswords and longbows. Minor...
  17. Puggins

    Why is Firestorm the best 19th level control spell?

    Well, I'm not Goumindong, but I'll respond, mostly because this is a bizarre argument. Fire Storm is indeed one of the best AE spells in the game at 19th. It is replaced by Elemental Maw at 25th, which keeps the mantle even once you take 29th level spells into account. Still, I agree with...
  18. Puggins

    Orb isn't Broken (probably)

    It would still be the most powerful of the implements, though by a narrower margin. People might even take staff specialization once in a while for variety. Wands, though... dexterity is completely non-synergistic. You sacrifice +2 to +4 to one of your saves for wand specialization. Not...
  19. Puggins

    My player wants an enchanter

    The death of the control wizard is greatly exaggerated. There are many, many control spells that only deal damage as a secondary effect, or occasionally don't deal damage at all. See Thunderwave, Legion's Hold, Evard's Black Tentacles, the Bigby's spells, confusion and so on. Your player will...
Top