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  1. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Screw it, I've been meaning to get around to learning how to use virtual tabletop long enough. I think I'll try running Dragon Fist as an episode zero so when I get to the polyhedron minigames in a few months I'll actually have some idea what I'm doing...
  2. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 141: April 2000 part 3/5 Elminster's Everwinking Eye: Ondeme's secret police evidently weigh large in Ed's vision of the country, because he devotes this column to describing 8 of them individually. The Spell-Captains and Nictars may be fairly few in number, but they have...
  3. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 141: April 2000 part 2/5 Winter Fantasy 2000 in Review: The recap of the RPGA's favourite convention falls firmly in the blandly positive mould. Even before it started properly, the summit was well-attended, giving everyone a chance to air their opinions on what they...
  4. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 141: April 2000 part 1/5 36 pages. So that's how you do the Mission Impossible zipline trick solo and low tech. Having to do the next stage of the heisting one-handed makes it a lot trickier though. Will this halfling make a stealthy escape, or a noisy, hasty one as a ton...
  5. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Dungeon issue 79: Mar/Apr 2000 part 5/5 The Akriloth: Our final offering is by far the highest level and least generic, being heavily tied into recent Forgotten Realms supplements and their metaplot. Mel Odom's Threat from the Sea trilogy saw the various races of the Sea of Fallen Stars...
  6. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Dungeon issue 79: Mar/Apr 2000 part 4/5 Cloudkill: For all the evil schemes we’ve seen in here, it’s surprising how few of them involve environmental pollution as a side effect. (and even fewer go full Captain Planet villain and have the despoiling being the main goal) I guess that’s...
  7. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Dungeon issue 79: Mar/Apr 2000 part 3/5 Bad Seeds: A third adventure aimed at basic level characters in a row? Whatever happened to catering to a wide range of power levels? Anyway, as the title implies, it's time for an adventure revolving around plant monsters. A pair of adventurers have...
  8. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Dungeon issue 79: Mar/Apr 2000 part 2/5 Keep For Sale: A Keep? On the borderlands of civilisation? Threatened by monsters? Why I never heard of such a thing! :p Our first adventure takes a very familiar starting point and puts it's own spin on it by making the keep itself the thing you...
  9. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Dungeon issue 79: Mar/Apr 2000 part 1/5 92 pages. The number of underwater adventures has been up in general recently and it looks like that trend is continuing this time, if the cover is anything to go by. Will they stick to the shallows like most adventures, or will we finally get to see...
  10. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron UK 6: March 2000 part 5/5 Mailbag: First letter asks how skeletons see without eyes. This short sentence provokes a full page of philosophical pontificating by the editor, running through various options and their logical ramifications. In the end, it's probably easiest to...
  11. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron UK 6: March 2000 part 4/5 Brief Books: The book reviews are barely reviews this time, more just recommendations. Any opinions on Snuff Fiction or Sex & Drugs & Sausage Rolls by Robert Rankin, the Babylon 5 omnibus, Stargate SG1: The price you pay, Star Wars: Tales of the New...
  12. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron UK 6: March 2000 part 3/5 Reviews: Carnival demonstrates to us that an evil travelling show fits just perfectly into Ravenloft, getting high marks from these reviewers. Better hope that the freaks and geeks are the sort that only bite the heads off of chickens. The Alternity...
  13. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron UK 6: March 2000 part 2/5 Psionics Revisited: They just can't resist heavily overhauling the psionics system at every iteration, can they? The UK branch gets in on the action with another set of house rules. Rather than dividing powers up into Sciences & Devotions, both of which...
  14. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron UK 6: March 2000 part 1/5 72 pages. For such a high stress occupation, it's surprising how rarely you see adventurers smoking. I guess part of that is because even though the characters depicted are usually adults, the games are heavily marketed at kids, so you don't want to...
  15. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 140: February 2000 part 5/5 Powers that Be: This column has it’s last entry this time, having failed to find someone who’d consistently advocate for Greyhawk gods the way Eric Boyd did for Toril ones. Fittingly, the final god we get to see is Cyndor, god of time. He’s the...
  16. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 140: February 2000 part 4/5 Underdark Campaign Journal: Continuing the underdark theme, we talk some more about the outpost Raven’s Bluff was establishing in the metaplot before they ended the Trumpeter. A good 10 days spelunking away from the surface, they managed to...
  17. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 140: February 2000 part 3/5 Elminster's Everwinking Eye: Last issue's area was relatively stable despite being crime-ridden. Ondeeme, on the other hand is driven purely by cult of personality. He showed up, killed all the people in charge with large amounts of blasty...
  18. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 140: February 2000 part 2/5 Table Talk: This column has absolutely nothing to do with the decathlons for the first time in ages. Instead, it's an intro by the new local activities co-ordinator, Scott J. Magner, as mentioned last page. Apparently, the introduction of a free...
  19. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 140: February 2000 part 1/5 36 pages. Oh no, not the tentacles! You don't normally see octopi climbing trees and a good thing too, because if they could stay on land long enough they'd actually be scarily good at it with all those gripping limbs and suckers. Lets find out...
  20. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Dungeon Issue 78: Jan/Feb 2000 part 5/5 Deepstrike: Not just one, but two Alternity adventures this issue? This is interesting. While the same page count as the fast-play centrefold, this one should take you considerably longer to play out. It is still fairly linear and mission based...
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