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    D&D 5E (2014) What are your 5e houserules

    I used an even easier solution to this problem. RAW, your free hand to provide somatic components can also be the hand holding your material components or spellcasting focus. As DM, I ruled that when a holy symbol is emblazoned on a shield, the whole shield counted as a spellcasting focus, so...
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    D&D General Stealing Star Trek lore for my D&D Campaign

    Kalashtar are a perfect combination of Betazoids and Trill. They've got the telepathy and psionic power of Betazoids plus the symbiont/host dynamic of Trill. You could use Warforged to represent the various androids, holograms, robots, synthetics, computers, etc, but Warforged come with too...
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    D&D General Stealing Star Trek lore for my D&D Campaign

    My thought was to make the Borg into an undead army. You can preserve the assimilationist aspect of the Borg, plus the horror of seeing your assimilated former allies turn against you. For the Dominion, I started with Changelings as, well, Changelings. They have a fae connection in D&D, so why...
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    D&D General Stealing Star Trek lore for my D&D Campaign

    I think you're right about the ship being a big part of the overall Star Trek vibe, but that raises a problem. 5e doesn't really support ship-to-ship combat very well, especially as the ships get bigger and bigger. How to solve that problem? What if the base was a city, or at least a very large...
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    D&D General Stealing Star Trek lore for my D&D Campaign

    Yes, that pretty well sums it up. I'm looking for ways to mix and match Star Trek lore with D&D lore and/or game mechanics to create new and interesting combinations.
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    D&D General Stealing Star Trek lore for my D&D Campaign

    I'm considering a new campaign premise and I'm looking for some advice. I want to run a 5e campaign inspired by Star Trek, but maintaining the general fantasy trappings of D&D. So, no space travel and everything sci-fi works by magic instead of by tech. The various alien cultures can mix and...
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    Making Religion Matter in Fantasy RPGs

    I ran a game for a while with what I think is a unique take on religion and cosmology. (But let me know if I'm wrong and someone else has used this concept already.) The "portfolios" of the gods are literal objects that grant godhood. So whoever holds the McGuffin of Agriculture is the God of...
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    Cortex Fan License Published

    Of course they don't. I'm talking about how to prove that some user has accepted the terms of a license agreement. My point is to contrast the OGL with shrinkwrap and clickwrap licenses for software. With those software agreements, you can't use the website or app or whatever without clicking a...
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    D&D General D&D is so mainstream...

    "melon liqueur, blue curaçao, and vodka energy" - They weren't kidding about the Forces of Evil thing, yeesh.
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    Cortex Fan License Published

    You're right that this is ridiculous, and "in a way that can be proved" is the key. It's why I don't think this was ever meant to be a license for the Cortex content in the way that Wizards uses the OGL to license 5e content. If you're using content from Cortex books, Fandom can't prove whether...
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    Cortex Fan License Published

    That's true, courts have upheld clickwrap and shrinkwrap licenses. Those cases are different though. In those, the court said that because people opened the shrinkwrap when they could see the license on the box or clicked "I agree" to a wall of legalese, it means they accepted the terms of the...
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    Cortex Fan License Published

    You don't have to physically sign anything when you use the OGL. The terms of the OGL say that if you use any content that other people have released under the OGL, then that counts as you accepting the terms of the OGL the same way a signature would. However, I doubt that any court would hold...
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    Cortex Fan License Published

    The only way this license makes sense to me is if it was drafted to be the terms and conditions for using their upcoming Cortex website. With that in mind, a lot of what people are complaining about seems more reasonable, or at least less unreasonable. The first paragraph of the license says...
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    Cortex Fan License Published

    Kind of. Under US Intellectual Property law, "systems" (including game mechanics) are not protected by copyright, but the specific wording of those mechanics can be. So you could publish a book with an original dice pool mechanic, and the text of your book would be under copyright, but someone...
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    D&D 5E (2014) How would you make a campaign that focuses on PCs finding and using new spells?

    That's a great opportunity for the languages PCs know to matter. Languages often get handwaved away or used one or twice then otherwise ignored.
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    D&D 5E (2014) How would you make a campaign that focuses on PCs finding and using new spells?

    I love the wizard college / fantasy academia concept. Even if the school in question is less Hogwarts and more Unseen University, there's still probably some material in Strixhaven that you could adapt for that purpose. That would be a great premise to support an all-wizard party, especially if...
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    D&D 5E (2014) How would you make a campaign that focuses on PCs finding and using new spells?

    One thing I might try is essentially making everyone wizards, at least for purposes of gaining spells. No matter what class you took, you'd start out with a spellbook and 6 first-level spells, then you'd be able to prepare the same number of those spells as your class and level would ordinarily...
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    D&D 5E (2014) How would you make a campaign that focuses on PCs finding and using new spells?

    Good point. It would probably be a good idea for the party to coincidentally find a reliable magic item that offered healing just to prevent that scenario.
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    D&D 5E (2014) How would you make a campaign that focuses on PCs finding and using new spells?

    I have a bunch of third-party supplements adding lots of new spells to 5e and I really want to get more use out of them. How can I add new spells to a campaign in a fun and satisfying way? I want to do something more interesting than just giving my players more sources to choose their PC's...
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    D&D 5E (2014) Help me build a character around a bad feat

    With Keen Mind, your character always knows the number of hours until the next sunrise or sunset. This would be very helpful in a monster-PCs campaign if you're playing a vampire or something else traditionally affected by day and night, like a werewolf or a troll. Vampires are sometimes...
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