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  1. M

    Enlarge

    Cheers Thanks for the link to the comprehensive (and how!) discussion over at wizards. I think the "take the *8 weight multiplication to its logical conclusion and then some" answer might work rather tha just banning/modding the spell. Banning/modding the spell is not a good option, as the...
  2. M

    Enlarge

    Is it just me, or does Enlarge seem very powerful for a first level cleric spell? It gives reach, and using the rules for enlarging weapons, gives a serious damage increase (eg Two-handed sword does 3d6). Any weaknesses associated with the spell? Other than its not much use in enclosed...
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