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    Frozen Skies Episode 12: Paranoia Keeps Us Apart Last time, the crew had an encounter with the Shackleton Detective Agency who had a bounty warrant for one of the crew. They had also had made some serious plans about their future, achieving the long-term goal of one of the characters. This...
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    The Shackletons The world of Darmonica boasts many different organisations, ranging from small outfits to transnational corporate entities. Each one has varying levels of influence and reach, all determining their impact upon the world. One organisation that has made a name for itself (though...
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    Frozen Skies Episode 11: Of Leaders and Trailers Last time on Adventures of the Waylander, the crew had dealt with the military court martial of ship's doctor Herbert Schilling. They had also come across an air hulk in the ocean crossing on their return back to Alyeska, managing to successfully...
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    Darkwatch: Welcome to Ravenscroft Couple of months back I was going over ideas for various setting ideas other than Frozen Skies, this included a dark fantasy setting called Darkwatch. I'm still hashing out ideas and getting details set down in concrete. Part of this is finally naming and...
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    Frozen Skies Episode 10: Venture Edition Last week, the crew of the Waylander headed to the Commonwealth's Home Isles to answer the summons of Reginald's father. The family reunion proved to be short and bitter sweet as Reginald found himself being disowned by his family in addition to their...
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    The Skywrights Guild Since it featured in the most recent session of the Frozen Skies campaign has has already been mentioned a few times on the blog, figured its time to detail the Skywrights Guild. It is a powerful organisation, able to build and maintain a fleet of airships, and wields a...
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    Frozen Skies Episode 9: Home (Isles) Bound After their tussle with the Dark Claws, the crew of the Waylander opt to head to the Commonwealth's Home Isles to answer the summons of Reginald's father. Did mean that Herbert's court martial was postponed again for another session, this was a...
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    Frozen Skies: SWADE Edition So a new edition of Savage Worlds recently got announced, mostly consisting of tweaks here and there with new rules. Like a lot of people I've closely been following the previews that have been seen so far, but nothing that seems to majorly effect Frozen Skies...
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    Frozen Skies Episode 8: Tussle With The Dark Claws The adventures of the Airship Waylander continue! Last time the crew of the Waylander had been contracted by the Royal Alyeskan Air Police to transport a prisoner from the remote town of Prospector's Reach for trial in Gravenburgh. Things had...
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    The Gwentshire Chronicles: The Laine Collection Sometimes, its amazing where you pick up ideas from. Recently visited the Lynn Museum in Kings Lynn, which proved to be interesting and a gold mine for ideas. The museum had in display a collection of curiosities amassed by the artist and...
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    Frozen Skies Session 7: This Is Fine Last time we joined the crew of the airship Waylander, two of their fellows had ended up in a police cell as the law tried to get the entire crew booked for smuggling. Though the law would be frustrated in its efforts, it does have other tricks up its...
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    Keep The Home Fires Burning This week we're looking at another of the planned settings for Utherwald Press and, fittingly enough as I have a cold, its Keep The Home Fires Burning. It'll pretty much be a few ideas I have in mind for the setting, concepts and possible rules. There will also be...
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    Frozen Skies Session 6: Going Down To Grimsport The adventures of the airship Waylander and its crew continue. Combat proved to be surprisingly absent this session, though some critical plot development took place setting things up for other things to occur later on. Highlights include; the...
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    Setting Overview: Darkwatch Darkwatch is the combination of two Setting Ideas; Forsaken and Deepwatch. The core of Darkwatch is still the original idea for Forsaken, except I've decided to make subterranean elements a stronger part of the setting. Also envisioning Darkwatch to play as a...
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    Frozen Skies Session 5: "Trust me, I'm a drunk!" After a break off over a month, the crew of the airship Waylander are back flying the Frozen Skies! For one reason or another, the entire group hasn't been able to get together over the past month. One session got cancelled and the following...
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    Forsaken Space: Wreck Generator This week we're continuing with revisiting the other settings in the works from Utherwald Press. Taking the spotlight this time round is Forsaken Space; scavengers braving haunted wrecks in a SciFi Horror setting. To help kickstart your ForSpace games, heres a...
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    Cold War Skirmishes: Flashpoint Belize Continuing on with taking a look at other settings and products that Utherwald has in the works. This week it is the turn of Cold War Skirmishes and we'll be taking a look at a potential conflict that almost erupted in Central America during the early...
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    The Gwentshire Chronicles: Ald Jack With Frozen Skies out I can relax a little and turn my attention to other setting ideas, something that I intend to do every so often. This time its the turn of the Gwentshire Chronicles, chiefly a look at another of the key characters in the setting; Ald...
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    Brokers of Secrets This particular post was going to be another instalment of the Frozen Skies campaign I'm running. However, half the group wasn't able to make and so the session got cancelled. Hopefully in two weeks time it'll be the next bit of the campaign. In the meantime, I've had to...
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    Rogue's Gallery: The Tundra Wolves There are many sky pirate outfits in Alyeska, ranging from little more than bandits with a couple of planes through to successful gangs with their own airships. A group known as the Banshees have already been covered and have even made an appearance in the...
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