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  1. K

    D&D General Sahara Hexcrawl?

    Add a type of way stone to your important and hidden locations. Some hidden some know by locals. The way stones don't do anything, but with an astrolobe you can triangulate to another location. Have different kinds, like 3 "A" will lead to "B" but you need "C" to find "D", etc. Dont do a...
  2. K

    D&D 5E (2014) Philosophy: Devil's Sight

    I came to this thread to discuss Devil's Sight, not any personal issues you might have with Warlocks. Anything that is whining about Warlocks that doesn't involve DS is just a waste of time in this thread. Are you thinking that DS cancels sunlight sensitivity? Sounds you want to force a...
  3. K

    D&D 5E (2014) Philosophy: Devil's Sight

    On a slightly off topic, but still related; if you are in a 50' deep pit and the sun is directly above you, and then some one cast darkness at the top of the pit, do you have any light at the bottom of the pit? As for how DS actually works; A human underground, all dark. Someone lights a candle...
  4. K

    D&D 5E (2014) Philosophy: Devil's Sight

    That's like saying because you have a rogue with max possible pick locks you decide to add 10 DC to all locks. If the player is good at something let them be good at it.
  5. K

    D&D 5E (2014) How often do you use tool proficiencies?

    I'm still adjusting to 5e from previous editions, but I see tool use as also including knowledge and all aspects surrounding the tools. Tool use land vehicle and I'd let you repair a broken axle, or the best way to one moving that's stuck. You don't need actual tool to understand if something is...
  6. K

    D&D 5E (2014) Thoughts on a Darksun Cleric

    Not to side track(too much), but I've always been curious about defilers leaving Darksun to other realms, and wizards traveling to Darksun.
  7. K

    D&D 5E (2014) Skills redux

    I don't consider skills to use only 1 attribute. Medicine (int) might be used for remembering or understanding. Medicine (wis) might be for applying it.
  8. K

    D&D 5E (2014) Expanding Exhaustion

    Just thinking about possibilities Level 1: Speed -5', or set to 3/4 if higher than 30' Level 2: No stat bonuses from Str, Dex, Con. Penalties still apply Level 3: Speed set to 1/2 Level 4: No stat bonuses from Wis, Int, Chr. Penalties still apply Level 5: Max HP - 1/4 Level 6: Disadvantage on...
  9. K

    D&D 5E (2014) Expanding Exhaustion

    What about adding some of these in the the list somewhere: -1/4 speed no stat bonuses from Str, Dex, Con. Penalties still apply no stat bonuses from Wis, Int, Chr. Penalties still apply Max HP - 1/4
  10. K

    D&D 5E (2014) Expanding Exhaustion

    What about adding a 7th level of "Cannot attack or cast spell" ? Level 1: Speed halved Level 2: Disadvantage on ability checks Level 3: Disadvantage on attack rolls and saving throws Level 4: Max HP halves Level 5: Cannot attack or cast spells Level 6: Speed drops to 0. Level 7: Death
  11. K

    D&D 5E (2014) Monk proposed "Refocus" class feature

    Just my 1 cent, A weapon can count as a "melee weapon attack", But That does not mean every "melee weapon attack" counts as a weapon.
  12. K

    D&D 5E (2014) Expanding Exhaustion

    Has anyone done anything on expanding Exhaustion?
  13. K

    D&D 5E (2014) Skills and Ability Checks -- Perspective on Consistency vs DM Empowerment

    I am "Perspective A" I was looking at starting BECMI because I didn't want to do 3.5 again. Then I start finding details about 5e, and it began to"Feel" like it was right for me. For the falling example, I feel that arrows & a net as spontaneous reaction isn't in my "plausible believability "...
  14. K

    D&D 5E (2014) Suggestions for a 2 player group

    No specific problems at the moment, just trying to brainstorm ideas for the most likely ones. I started D&D with BECMI and continued up to the start of 4th, then took a long break. I had been thinking of starting up with BECMI, and was looking for general ideas when I found 5e and realized how...
  15. K

    D&D 5E (2014) Suggestions for a 2 player group

    I'm looking for some ideas on what to do for just 2 players that does NOT involve having NPC's with them to "help" Some of the things I'm already considering: Breather; a short period of rest, 5 min. Able to use 1 hit die for healing Being able to learn or improve specific skills easily with...
  16. K

    New 44-Page Elements of Magic (Revised) Preview!

    Just curious what people think about having something like the Recharge option from Unearthed Arcane for this system? I’m no so much as looking at this as an option, but I had the idea and was forced to follow it through. Using the basic concept from Recharge, that you can cast spells all day...
  17. K

    "Elements of Magic" and other systems

    If my vote counts, then I'd say tell us. :) Not being familier with the process, should it be out by Chistmas? or much later?
  18. K

    "Elements of Magic" and other systems

    Hi, Just look to see if the revised version is out, or when it will be coming out?
  19. K

    The Elements of Magic - Teaser and Sampler (now with Illusion and Transform)

    Is the revised EoM finished and out? It sounds very cool :cool: , but if the newer one is almost done, I'd rather wait (but I don't think that I could last very long).
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