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    D&D 5E (2014) December Survey is Up

    3e PrCs with implicit narrative prerequisites are exactly why I object to a narrative prerequisite for PrCs. They were supposed controls for the extra power granted by the PrC, but they were hand waved away because it was always presented as a player option. Making them explicit doesn't fix...
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    D&D 5E (2014) Older dragons don't seem to do much damage.

    NPC mook Archers can't have the Sharpshooter feat. That requires level 4. For that matter, they can't even have level 1. Levels are a PC conceit. So are Variant Humans. If you're theorizing a unit of 100 Level 1 Variant Humans with Sharpshooter, you're basically theorizing a table of 100 players.
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    D&D 5E (2014) December Survey is Up

    I'd agree this works if: 1) Players had no clue what PrCs were in the game in advance, or were given a short list by the DM as available in his campaign that the characters (not players) would know about. In other words, as a DM option. 2) generally, the mechanical prerequisites don't have to be...
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    D&D 5E (2014) December Survey is Up

    PrC prerequisites based on in-game events, such as finding a magical item, or requiring a 'gatekeeper' person or organization, are absolutely terrible. They have a large potential to cause conflict between DM narrative decisions and player expectations/agency. No PrC should ever have a...
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