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    Traps Wanted : Originals clever traps

    Also, to the OP - find yourself a copy of the classic module: Tomb of Horrors. Enough traps in there to give even a master thief pause.
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    Traps Wanted : Originals clever traps

    It's a harassing/damaging trap - designed among other things to thin healing resources and slow the party down.
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    A Chaotic Good ... King?

    Interestingly enough, years ago we had a group of players take over a country when the king and much of his court fled the capital city when it was being attacked by a barbarian hoard. The most charismatic (player and character) was Maki - a thief, who became King. They managed to rally those...
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    D&D 5E (2014) Does magical armour change size to fit the wearer.

    In my gaming world/our gaming group - magical armor re-sizes, for the most part. Legacy/Bonded types of equipment will only function for it's owner, or one of the right bloodline, etc. Arifact or Relic level stuff, or race specific stuff only works for the race/size it was built for. A +3...
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    D&D 5E (2014) Lost in Darkness

    This post and a few other posts discussing some other spells (invisibility for one), are showing me that maybe, possibly, just perhaps, they made a few - and what I would personally consider exceptionally grave - mistakes in the functionality of several spells in 5e. Time for me to open the...
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    Traps Wanted : Originals clever traps

    They come up to a sealed door. There is a handle, but when they try the door, it is apparently locked. There is no clear locking mechanism. next to the handle is an ominous hole in the door - roughly finger sized. Above it, written in the common tongue are the words "Insert Finger Here to...
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    Gamma World

    As I recall I actually had my version of gamma Wold on the same gaming world that my DnD game was on.... it was on the other hemisphere, upon the ancient lost continent of Merica
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    D&D 5E (2014) Disintegrate Vs. Druid

    If you want the DM to control the game play Advanced, 2nd, 3.0-3.5 and 5e. If you don't play 4th...=P
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    Gamma World

    I rearranged my man cave/game room over the weekend and came across a very old, tattered and beat up Gamma World boxed set that I haven't seen or touched in easily 25 years, maybe more. I opened her up and found an old adventure that the older, less jaded version of me had begun to write, and...
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    D&D 5E (2014) Disintegrate Vs. Druid

    Not so much vague, moreso not all encompassing of every conceivable interpretation possibly? A rules lawyer will figure out a way around Disintegrate even if the write of the damn spell had 9 pages dedicated to it. I believe that individual DM/players do and will want the ability to tinker and...
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    D&D 5E (2014) Access to Races in a Campaign

    As long as the different race does not unfairly give that player an advantage over the other players, is not something we have to dedicate a rediculously inordimate amount of in game time trying to keep it alive, as every single townsperson/constabulary will want him dead on sight, and as long...
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    D&D 5E (2014) another worthy quest

    You can ping her a couple points of perception, but give her a couple points in persuasion...
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    D&D 5E (2014) Starting the realms

    I would reccomend opening that boxed set up and reading through some of the lore and history of the different areas, and pick something that intrigues you, that speaks to your imagination. I am a huge fan of Myth Drannor and all things Waterdeep. The Moonshaes make a great kick-off point as well.
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    D&D 5E (2014) Why traps in D&D usually suck

    This past halloween I dusted off my ancient copy of the Tomb of Horrors. There was much hand wringing after the very first false entrance. They were concerned that it was "too killer" and "too hard". But they didn't investigate the clues: "A thick matting of cobwebs obscure the ceiling" - no...
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    D&D 5E (2014) Disintegrate Vs. Druid

    Clearly there are going to be two, defined camps here - that are not going to agree with the other camp no matter how any of us frame our arguments. I will reiterate: The Druid is Dust camp, will have a dusted Druid, and the Druid reverts unharmed camp will go on their merry way as well. I am...
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    D&D 5E (2014) Cordon of Arrows and Invisibility

    Another example on the (relative to other editions of our game) worthlessness of invisibility.
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    Ancient Dwarven Town overrun by orcs centuries ago

    Oh why the heck not... They delved to greedily and too the deep... .. and found something that had long been hidden there, contained. Entombed within the stone for all time. Those of the Dwarves that found whatever this thing is (that's up to you!), and who were not immediately consumed by...
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    D&D 5E (2014) Skills that you u are not proficient with

    Hehe... Rolemaster. Here's my Rolemaster story. I was at an old, long failed game store in Bellevue, Washington some years back that had a couple private rooms for gaming. On this particular day there were two different groups playing away, one in each room. One group, the group I was a part...
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    D&D 5E (2014) Disintegrate Vs. Druid

    I suggest at this point, after all of the debate and argument, that those who think the Druid is dust... if the situation ever comes up, they allow the Druid to become dust, and those that want to do it any other way - then they promptly do so. Everyone's HAPPY!
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    D&D 5E (2014) Would a "lucky guy" class fit your setting?

    This reminds of one of my all time favorite X-Men: Longshot! The Longshot series established Longshot as an amnesiac fugitive from another dimension who discovers that he has favorable probability outcomes, or "good luck," that protect him when his motives are pure. Longshot is an artificially...
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