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    The Liberation of Tenh (updated April 24)

    They were Planetars. And I mis-typed above-- the "Judgement of Pholtus" was implosion, not finger of death.
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    The Liberation of Tenh (updated April 24)

    Well, that was either DM error or the grace of Pholtus, I'm not sure which. And since Pholtus is pouting right now, I can't say for sure. That's our Pris. The stage the two pholtan knights were standing on was an artifact. :) She got lucky. That was a thematized finger of death 3/day. I...
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    The Liberation of Tenh Plot Thread

    Thanks, Snoweel. DPDX-- you're right. :)
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    The Liberation of Tenh (updated April 24)

    You know, it's funny *how many* of the ideas from that thread got put in to use over the last year. Not necessarily all of the good ideas from that thread got into the game, but pretty much all of the good ideas in the game came from that thread. Re-reading it just now, I realized-- I...
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    The Liberation of Tenh Plot Thread

    You guys rock, by the way.
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    The Liberation of Tenh (updated April 24)

    :D Yes Pris did. Poor Jespo just keeps dying every time he reaches 16th level! Adventure at 16th, die, raise back to 16th, die, repeat.
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    The Liberation of Tenh (updated April 24)

    Patchwall 14, CY 593 79—The spirit of the letter. The arrow whistles into and through a pillar of sunlight beaming in from the sky-light; the missile pulls a funnel of dust motes behind it, leaving a pixie-dust trail marking the intersection between the will of Lucius Maturin and the Will of...
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    Storyhour Authors Chat Log!

    I have more fun writing dialouge personally, but my players are funny, so I am usually amused as I write it. Combat is trickier and requires more actual attention on my part which violates my basically lazy life-maxims.
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    Storyhour Authors Chat Log!

    Post them here. Si mon, la bola delusional. Heh. I miss playing Indy. :( But I'm glad he didn't cling on after the adventures got over his head, like Jespo Crim did, the poor bastard.
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    The Liberation of Tenh (updated April 24)

    Interlude: Politics and Religion / Choices and Decisions “Strong heretical religious feeling; fascinated by poison.” That’s all it says in the margins next to the single mention of Lucius’ name. In the minds of the Pale’s spies, he has been reduced to his faith and his profession. For the...
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    The Risen Goddess (Updated 3.10.08)

    102—A frozen place where deeper dreams fester and burn. “I’ve got it all figured,” Taran is whispering conspiratorially to Gorquen as the group marches through the streets of Sigil, back to the portal to the Abyss. “I took my headband off last night—don’t tell Thel.” “You have what...
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    Story Hour Author Chat on 2/18/04

    I will be there, and will bring the liquor and transsexuals.
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    The Liberation of Tenh (updated April 24)

    And in the case of the Pale, they became the only nation of their three-nation group (Pale, Nyrond and Tenh) who did not suffer and/or expend resources during the Greyhawk Wars. Tenh of course, was sacked (and sacked, and sacked, and . . .) while Nyrond spent its efforts fighting the...
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    The Liberation of Tenh (updated April 24)

    Eh-hexcellent. Thank you Capellan, you are a gentleman and a scholar. DPDX-- Heydricus' player plays Thelbar. Jespo Crim's player plays Taran. :) But Heydricus *hates* the Pholtans with an ire deeper than the one he has for Iuz. The Empire of Iuz is an evil tyrranical, oppressing nation--...
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    My Story Hour is over 663 pages in Word!

    I think this goes without saying. But what I want to know from you is: If you make three twenty sided rolls, what are the chances that one of those rolls will be a "1"? ----- My word/session ratio started out in the ballpark of about 1200 per, but has since balooned to probably three to four...
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    The Liberation of Tenh (updated April 24)

    ^ what he said. Plus, Cocrane is not my NPC. He is right and fully the creation of Heydricus' player, developed on the fly to answer this question: What kind of barrister could Indy find in Ratik willing to represent the Ratik Three non gratis? I guess that when their saves are as good as...
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    The Liberation of Tenh (updated April 24)

    Patchwall 14, CY 593 78—“We’ll always have Wintershiven . . .” It is much easier to get into the capitol of the Pale than it is to get out, judging by the amount of supplicants forming a quarter-mile queue leading to the city’s gates. Every so often, a team of horses pulling a cart, or...
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    My Story Hour is over 663 pages in Word!

    Pages, shmages. What's the word count? (Tools > Word Count) My SHs clock in at: The Risen Goddess Wordcount: 150,441 The ToEE2 / Liberation of Tenh Wordcount: 154,992 Definately a puny geek obsession when compared with the l33t 666 pages of Nemm's SH.
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    The Liberation of Tenh (updated April 24)

    Patchwall 14, CY 593 77—Quiet studies in disjoined minds. “Well f-ck,” Heydricus says. “The king is dead.” His tone is accusatory, although there are no convenient scapegoats for the charge to find any traction against. He is leaning against a large stalagmite, his hands on his thighs...
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    The Liberation of Tenh (updated April 24)

    Interlude—“His glory, by whose might all things are mov'd, / Pierces the universe, and in one part / Sheds more resplendence, elsewhere less.” -- Dante Alighieri, Paradise When you are called before a pair of High Magistrates to answer the charge of Heresy, it is because you are guilty...
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