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  1. astarte

    Door to Nowhere

    "Maybe you're right; I could follow them while they cannot see me. will probably get to know more about them when they ain't aware someone's watching them." She will discreetly observe them untill they're in the tavern, then follow their footsteps.
  2. astarte

    Door to Nowhere

    Astarte points to the group of Evipaun and says to Taylar: "Maybe they are the people you should befriend? They're drunk and who knows you may learn from them without reveling anything. We can't be sure if they're exactly the culprits we are searching for, but if not, they still can lead us to...
  3. astarte

    Some Stories Are True

    Star Wolfess will now use wind to assault the hostile who just harmed her. 98!
  4. astarte

    Door to Nowhere

    "I think it's too early for that. Let me first look into the forbidden tents when it's dark enough. Before that I'll go shopping and then go to the tavern where maybe I'll hear something interesting. In the mean time you could go through the settlement, make some friends and possible get to know...
  5. astarte

    Some Stories Are True

    Star Wolfess will attempt to use wind against the attackers to cause them to loose their balance or at least to drop their bows. 35
  6. astarte

    Door to Nowhere

    Astarte will ask the Kozzog in charge how many minted coins costs 1 measure of salt. After the conversation she'll go shopping as planned in post #145, but if the best arrows that the merchant can offer are too expensive, she'll buy others or none at all (she's gonna decide in the comercial...
  7. astarte

    Some Stories Are True

    Star Wolfess will also prepare to attack, but first she's gonna see who's lurking in the shadows17
  8. astarte

    Door to Nowhere

    Astarte already removed hers long before entering the settlement, as she started suffocating. She will try to discern if the Kozzog clerk and the Pelimonra interpreter can be trusted or if they're wicked people with bad intentions. Later before Taylar will enter the restricted tents she will...
  9. astarte

    Some Stories Are True

    "Here" Star Wolfess points the object #2 and while fighting her dizziness and trying to detect possible traps she's moving toward it, with her tomahawk ready.roll:55
  10. astarte

    Door to Nowhere

    Astarte will right away head to trade tent to purchase bright-blue bandana, white shirt and pantaloons, all of these clothes made of cotton and if she can also a hemp shoes. She'll also buy dark wood bow that if popular here and sell her old stranded bow. If the bow she took from the Nishurins...
  11. astarte

    Some Stories Are True

    Like Astrid, Star Wolfess doesn't wanna cut her hands, but curiosity what her companions found behind the magic door is even stronger so she does this.
  12. astarte

    Door to Nowhere

    Hearing that she may have new water soon, extremely thirsty Astarte drinks all of her water. All she's now dreaming about is to rest in the shady tavern. Before the Maldrogs leave she introduces herself, thanks them for all their advices and informations they gave, then asks them what they were...
  13. astarte

    Some Stories Are True

    Star Wolfess uses her kinetic talent to pull Oorvid toward the group, but also (as she's aware it might not work) reach out her hand through the magic entrance and grabs his clothes to do this in standard way. "C'mon lad; what are you waiting for? Stick with us!"
  14. astarte

    Door to Nowhere

    "The one(s) who hired them. Maybe this Faethrin?" Astarte agrees that keeping watch is crucial and proposes she'll take the last turn then wake up her comrades. "We should start moving as soon as we can see the traces and possibly decrease the distance between us and the brigands, as they don't...
  15. astarte

    Some Stories Are True

    Adventurous Star Wolfess obviously jumps into the enchanted gate, curious what's on the other side, where the old gentleman is leading them.
  16. astarte

    Door to Nowhere

    Astarte will need a little time to stop vomiting, then she'll be finally able to cleanse the lower part of her face and very slowly try to kneel on one knee, then make sure that all of her equipment is intact and then inspect the traces. She's especially interested how many people could make...
  17. astarte

    Door to Nowhere

    Astarte will carefully examine the door, the frames and rest of the surroundings seeking a traps, then if she finds nothing she'll move a 10 steps back, wait untill her companions do this too and trow a stone straight at the misterious face. roll:99
  18. astarte

    Door to Nowhere

    "But before that, let's inquire two of them about this Faethrin." Astarte will change her bow for the best of the recurved bows the team salvaged and add her previous to the crew's collections. She'll keep all the arrows intending to use the new ones against an adversaries with better armors and...
  19. astarte

    Some Stories Are True

    "Then where? And what is the reason for this clever group to station there, for I doubt they're there just to guard the summoning portal. By the way, do you recognize these pictograms? They were at the circle surrounding the portal. And this robe was worn by the Sprite, the clever group...
  20. astarte

    Door to Nowhere

    Astarte pulls the arrow out from her body, then hungrily siphon energy from the foe brought to her by the Mythre. "I see no problem with that. This scum wouldn't" she says about the brigand. She noticed how Taylar got better after absorbing some life-force from the first lady of the bandits and...
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