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  1. astarte

    Door to Nowhere

    Astarte will try to use heat to burn this villain, or at least his/her bow. roll:83
  2. astarte

    Some Stories Are True

    Right after they're done discussing the misterious signs Aanfil and Astrid's adoptive parents persuade Star Wolfess to go back to The Refuge. "Your foster mother, mentors and rest of the people there must be worried about you." When she's there she shows her band to Vittero. "One day your...
  3. astarte

    Door to Nowhere

    Astarte curses loudly. Now that she's spotted, there's no point in hiding, so she takes off her camo and angrily marches closer toward her pair of opponents, while drawing the second arrow and readying her bow as fast as she can. When she's ready to shoot, she'll stop and fire at the one of them...
  4. astarte

    Door to Nowhere

    Astarte shapes her head in disappointment at Taylar's recklessness. While she agrees that his brave action will in deed give the three of them advantage, it is still not worthy to risk so much. At the first sign of him being attacked, she's gonna shoot the apparent leader of the adversary group...
  5. astarte

    Door to Nowhere

    Astarte whispers to Taylar to be careful and (if he can) to obscure his presence at least until he reaches the enemies. She also remind him, that they should take two of the foes alive. "There's still a chance they might tell us something useful." She'll then obscure her presence and quietly...
  6. astarte

    Some Stories Are True

    Right after Star Wolfess enters to the Spiofthest village, she'll ask for the most wise and educated person(s) here, to show them her band with the drawings of the runes from the summoning circle and the cloth that belonged to the Sprite.
  7. astarte

    Door to Nowhere

    She will do this, then silently draw an arrow from her quiver and get her bow ready, just in case of some unexpected attack.
  8. astarte

    Door to Nowhere

    "Our younglings hunters must be even more proficient shields users or worse, and more probable one or more of them has a talent similar to a talent that Enri had." Astarte says and then tell Plumeir how she couldn't shoot the wicked Hand of Justice because of a protective field he made around...
  9. astarte

    Door to Nowhere

    "There must be two or even more groups of captors.😟 That's the only explanation I have. I agree with Taylar; we must find the group that is the closest to us, kill them all except two which we will force to reveal who hire them and where they brought the youngsters!
  10. astarte

    Some Stories Are True

    When Star Wolfess is finally done coping the misterious marks and annalising the bloody handprint, she replies to both Astrid and Amiratha in charge: "Why not put some new tiles all over here to cover both these signs with the standing node? You could hide them without damaging them and in a...
  11. astarte

    Door to Nowhere

    Astarte will scan the surrounding of the settlement. At this point, she'd be surprised if none pretty kids disappeared from here as well. Imagining that she's thinking about catching somebody from the village, she's searching for the best spot to do this without being noticed. And then the best...
  12. astarte

    Door to Nowhere

    Astarte does what Taylar asked and in the meanwhile tries to recognize if Rheini lad's intentions are as friendly as his behavior. She'll then inform in Maldrog her comrades what she sensed about the boy. roll: 93
  13. astarte

    Door to Nowhere

    Astarte calmly and quietly walks back to the main path. If the mom-bear notices the party anyway, the woman will use husbandry on her to let her know the people ain't intending to harm her children, but only to peacefully pass through. roll: 93
  14. astarte

    Some Stories Are True

    Star Wolfess removes her headband and copies the marks from the circle to it with the black pigment she carries with her, then carefully folds it and puts it into a pocket at her belt. "Maybe someone will be able to decipher the meaning of these signs. At least if they prove to be dangerous...
  15. astarte

    Door to Nowhere

    When Astarte spots the camp she suddenly stops and staring at it, she asks: "Guys, do you think what I think? Taylar, can you use your talent and check out if our Evipaun cuties were recently here before setting to hunt for new kids? Or you may even find out some additional useful informations."...
  16. astarte

    Some Stories Are True

    Star Wolfess will very carefully inspect the standing node and the bloody handprint, watching out to not accidentally touch any of them. After that (if nothing happens) she'll look upon the bloody rag of cloth she's still holding in her right hand. "Maybe my mentor Vittero could sense something...
  17. astarte

    Door to Nowhere

    Even though she still doesn't fell good, Astarte will help her comrades with searching of edible plants and preparing the camp. roll: 80 (please include the seasickness)
  18. astarte

    Door to Nowhere

    Right after the party started to sailing off from the Centrin village, Astarte shared with her companions everything she heard from the elderly man. "I just hope that these Evipaun were not hired by Enri's friend(s) or other scum(s) like him. They'd be even worse for the poor younglings than...
  19. astarte

    Door to Nowhere

    As Taylar is making the trade arrangements, Astarte in the meantime will quickly talk with the eldest man in the village and ask him to tell her everything he knows about these Evipaun (except their look and their custom to abduct young girls and give them to the hidden clans of their women)...
  20. astarte

    Some Stories Are True

    "I think it's a portal to another reality; I wonder what else than these humanoid monsters is there. Sir, can you show us the rudiments of clothing of this being?" If the man can't understand Star Wolfess, she'll repeat the request in the most simple words she can.
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