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  1. MerricB

    D&D 5E (2014) Baldur's Gate 3 won so many awards that it started to "affect development"

    Microsoft also now own Obsidian and Bethesda - and so many other studios. I can't see them licensing their IP out to a non Microsoft studio except in exceptional circumstances. Cheers, Merric
  2. MerricB

    D&D 5E (2014) Baldur's Gate 3 won so many awards that it started to "affect development"

    It'd have to have Bethesda give up the reins, which does seem exceedingly unlikely. The comments from Larian after doing BG3 lead me to expect they want to work with IP they control, not that they'll go do another company's property. Cheers, Merric
  3. MerricB

    D&D 5E (2014) Shillelagh RAW with Two-Weapon Fighting

    Shillelagh states that you use your spellcasting ability instead of Strength. So wherever Strength would apply, you cross out "Strength" and replace it with "Charisma". But as Strength doesn't apply to the off-hand damage, neither does Charisma. Cheers, Merric
  4. MerricB

    D&D 5E (2014) Dead In Thay Gates, How Do They Actually Work?!

    You can use any black gate to teleport to the Gatehouse or any other black gate to which you have the matching glyph key. (So, you need the glyphkey to 1-3 to teleport to the black gate in area 1). Each glyph key is initially keyed to the zone you find it in. You can give it additional...
  5. MerricB

    D&D 5E (2014) Dead In Thay Gates, How Do They Actually Work?!

    The original version was released for Organised Play, and had up to four groups of players in the SAME dungeon at the same time. (And a co-ordinating DM allowing the players to talk to each other and interact in limited ways). Occasionally, monsters fleeing one group ran into another... It was...
  6. MerricB

    D&D 5E (2024) 2024 Player's Handbook reveal: "New Cleric"

    The balancing is between classes and between abilities in classes, not strictly related to raw power. If you have an ability on your character sheet you never use, then it needs work. For instance, the Battlemaster had an ability to spend 1 minute learning two facts about another creature...
  7. MerricB

    D&D General On Early D&D and Problematic Faves: How to Grapple with the Sins of the Past

    The #1 selling video game of 2023 in the US was Hogwarts Legacy. It's the first time in fifteen years that the best-selling game wasn't a Call of Duty or Rockstar (Grand Theft Auto) game.
  8. MerricB

    D&D General Zagyg/Gygax material approved for Troll Lord Games!

    I'm wondering "by whom"? Cheers, Merric
  9. MerricB

    D&D General 5.5 and making the game easier for players and harder for DMs

    Most of the "harder for the DM" complaints I've had have been about a few more things to keep track of while running the game. Weapon Mastery in particular means a lot of characters will end up inflicting status effects. "More mechanics for the players" making the game slow down is also a...
  10. MerricB

    D&D 5E (2024) Ranger 2024 is a bigger joke than Ranger 2014:

    All optional rules! :) (And Dexterity never modified initiative - only surprise). Cheers, Merric
  11. MerricB

    D&D 5E (2014) Amazon US book sales rank.

    Ray Winninger's figure is NOT 2 million. That's my estimate. Ray corrected me and said it's "far more than 2 million". ### You can't just add different editions of Basic D&D together, either. The overlap in buyers is unknown. Cheers, Merric
  12. MerricB

    D&D 5E (2014) Amazon US book sales rank.

    A lot of people who got the AD&D books also got the D&D Basic book. Interestingly, based on Ben Riggs' figures, Red Box sold less than Moldvay Basic! (Red Box figures - 1.1 million lifetime sales. Moldvay Basic - 1.26 million lifetime sales).
  13. MerricB

    D&D 5E (2014) Amazon US book sales rank.

    Big maybe. But if true, at least three times the sales of the AD&D PHB. Probably four times. Lifetime sales of the AD&D PHB seems to be approximately 1.5 million, for comparison. Honestly, I'm getting very sick of the OSR grognards who insist the game was bigger in the 80s. It really wasn't...
  14. MerricB

    D&D 5E (2024) Ranger 2024 is a bigger joke than Ranger 2014:

    Note that the bonus is against "Giant-class" creatures, not "giants". But what makes things giant class? You have to go back to the original three D&D booklets. The third one - The Underworld and Wilderness Adventures - contained within it random encounter tables. For dungeons (based on...
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  16. MerricB

    D&D General Defining "New School" Play (+)

    YES! :) I'm not that serious about that answer. But it is certainly the case that the "old school" is a lot broader and includes a lot of "new school" concepts - when you look at the larger story of how people played rather than just what was in the rulebooks. D&D is made up of various...
  17. MerricB

    D&D General Defining "New School" Play (+)

    It's worth mentioning that at 9th+ levels, a lot of things changed about the game. At that point, the XP required for each new level didn't increase, instead being a set value (varying by class), but quite a large one. Meanwhile, hit point acquisition slowed to a crawl. (An AD&D fighter gained...
  18. MerricB

    D&D General Defining "New School" Play (+)

    It's... sort of unreliable. Back in the early 2000s, we had a series of threads examining the amount of XP and treasure in the early AD&D adventures, and the totals indicated a very similar levelling speed to that of 3E. But, and this is a big but, we're also aware that a lot of early groups...
  19. MerricB

    D&D General Defining "New School" Play (+)

    There are a few campaigns that go on and on! And they're great. I've been continuously running games in my version of Greyhawk for over 20 years at this point (getting close to 25), but they're not all one "campaign". And I have a stable Friday group which I've been playing with for just over...
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