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  1. Gilladian

    D&D 3.x Epic 6 3.5 Rebuild

    Yes! We still ply 3.5 and I love E6 but my players don’t particularly.
  2. Gilladian

    Describe your last rpg session in 5 words

    Sneaking past…oh, nuts!
  3. Gilladian

    Describe your last rpg session in 5 words

    Sneaking past…oh, naughty word!
  4. Gilladian

    D&D General "I have Played in or Run a Campaign Set in the Forgotten Realms" (a poll)

    I ran at least one campaign in FR during 2e days. Revived my homebrew for 3e, I think, and never went back.
  5. Gilladian

    Jane Austen/Regency flavor to throw into an adventure?

    Read at least ONE Georgette Heyer in the hours before the game. She invented the regency genre single-handed. The Grand Sophy would be a good choice. So would Regency Buck. Also, Vauxhall garden was potentially quite a dangerous place; a cad or a group of drunk young rakes could easily lure a...
  6. Gilladian

    D&D 3.x Anyone still publishing or sharing new 3.5 adventtures?

    Thank you! They‘re rolling out a new site design and I could not even find D20 or adventures as categories to browse. I shall see if I can create an alert.
  7. Gilladian

    D&D 3.x Anyone still publishing or sharing new 3.5 adventtures?

    Yes, and I have many of them. I need to comb through RPGnow and see what else is available. But new stuff is always a lure…
  8. Gilladian

    D&D 3.x Anyone still publishing or sharing new 3.5 adventtures?

    We tried 5e, and could have gone on with it, but we stayed with 3.5e because as DM, I am inside out familiar. We don’t usually go above 10th level. I can and do convert 5e material, but that gets old. Anyone still producing 3.5e stuff? Not rules, classes or whatever, just adventures.
  9. Gilladian

    Do You Play Subsequent Campaigns In The Same World

    I have one very large and old campaign world, and probably 2/3 of the campaigns I run are set in it. Each one moves 5-30 years forward in time. The characters are not related, but PCs have regularly appeared an NPCs in later campaigns. If a player came to me with a background that made sense for...
  10. Gilladian

    D&D 3.x Long overland travel campaign

    Thanks! Yes, some of this looks really useful. I may well borrow it.
  11. Gilladian

    D&D 3.x Long overland travel campaign

    I'm planning a future campaign and it would entail the PCs being a scouting group for a large river-bound exploration group. The problem is that I foresee travel being slow - 15 or so miles per day on the river, maybe 10 miles once they finally are forced to leave the river. So weeks/months of...
  12. Gilladian

    Describe your last rpg session in 5 words

    snake cult under Apollo’s temple. (We are playing Agon)
  13. Gilladian

    Your Typical Game Session

    We play in person, at my home, on Sunday afternoons. 2:00 - 5:00 is the usual, tho we often wrap 5-15 minutes early. Players arrive just before 2, we chat for 5 mins or so, then plunge in. We play pretty steadily with a few minor pauses. I am the forever GM.
  14. Gilladian

    D&D General Updating a Campaign World

    Yeah, that was part of my thinking. It is why I settled on 20 and not 5 years. Some folks will have died or retired, and new ideas will have emerged.
  15. Gilladian

    D&D General Updating a Campaign World

    I suppose that one of the descendants Of an earlier Prince of Greenvale could show up. Or even someone claiming to be the heir of a local 2nd Empire noble. Might be interesting! I’m running a campaign in a completely different setting now, but we are about to take a medical break for probably...
  16. Gilladian

    D&D General Updating a Campaign World

    This is great feedback. Thank you! Fortunately King Jhoram never wanted power, and hasn’t minded giving much of it away, while trying to control WHO ends up with it, and keeping enough ways to put the brakes on anyone who gets too aggressive.
  17. Gilladian

    D&D General Updating a Campaign World

    Moving from campaign to campaign - we have gone from approximately the Chesapeake bay to Florida, to Vermont, to Seattle area to the British Isles, roughly, for different campaigns. Greenvale, though, is the Kingdom being discussed. It is an area roughly from the North Carolina border to New...
  18. Gilladian

    D&D General Updating a Campaign World

    I typically have either done a 5 year jump or moved to an entirely different part of the world for the next campaign - a new continent or opposite coast, etc… but we always end up back in Greenvale for a new game eventually. I’ve had Pcs meet other retired PCs several times. In my last campaign...
  19. Gilladian

    D&D General Updating a Campaign World

    Yeah, definitely true. Greenvale is a largely human and half-elven kingdom; the rulers are half-elven actually, so the Prince who became King would still be alive and kicking. I'm leaning towards 20 years as the jump right now, but I might move to fifty.
  20. Gilladian

    D&D General Updating a Campaign World

    In my last campaign in my homebrew campaign world (which is 40+ years old), the PCs rescued the main kingdom from being taken over by a lich and used as his "springboard" to conquer the world. Now I am contemplating a future campaign in said kingdom. The situation they left was that the Elder of...
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