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  1. Ancalagon

    D&D General How do you use giants in your game?

    Also after playing SKT's tactically giants are a huge challenge. Their ranged attack capability completely changes the dynamic of a "boss" monster. However, some care has to be taken, as a level 5 party can defeat a hill giant in a single round with a good control spell.
  2. Ancalagon

    D&D General How do you use giants in your game?

    After playing Storm King's Thunder, my thinking on giants has evolved. Giants are humanoids touched a bit of a divine - a giant is not a "mortal" per say, but they are not gods either - although, in some cases, they have contested with the gods. I see the roll of giants to be a...
  3. Ancalagon

    D&D 5E (2024) Uncommon items - actually common?

    As an experienced DM, I "expect myself, and think others should do" that I will add, fix, tweak, homebrew, houserule, hack, borrow etc etc. For example, I already have a ruling in mind for this problem. What I will do is that I will consider the pricing list as the "average" price for a...
  4. Ancalagon

    D&D 5E (2024) Web: Power Overwhelming

    You know, this is a pretty darn good ruling, and it's simpler than tracking which portion is on fire etc. "how did they do it in older editions" is a valid source of outlook.
  5. Ancalagon

    D&D 5E (2024) Web: Power Overwhelming

    The sentence structure is clear. "each cube" is the subject of the verb "burns" and is also the subject of the verb "dealing". Fire is not the subject of the verb dealing . If that was the intention, the sentence is not written properly. But let's use logic, and not grammar. If the fire...
  6. Ancalagon

    D&D 5E (2024) Uncommon items - actually common?

    And see, this does bother me a bit because "the land is free for the taking" is the central lie behind colonialism... I'm starting a campaign soon in Yoon Suin and there will be none of that. History has shown us that any inhabitable land will be inhabited.
  7. Ancalagon

    D&D 5E (2024) Web: Power Overwhelming

    There is indeed some vagueness on that section of the sentence, but to me, the key to reading the sentence is the word "dealing" "Any 5-foot Cube of webs exposed to fire burns away in 1 round, dealing 2d4 Fire damage to any creature that starts its turn in the fire" Whom is dealing the damage...
  8. Ancalagon

    D&D 5E (2024) Web: Power Overwhelming

    You know, this is a good point. The giant has a very decent chance of breaking out of the web, but doing so cost an action. A level 2 spell to cause 1-2 giants to lose a turn getting free? that's a great result! Giants hit hard. As an aside for my entertainment, I looked to see how tough...
  9. Ancalagon

    D&D 5E (2024) Emanation damage point and linked exploits:

    indeed... but that can lead to a confrontational style of DMing, which many people do not like.
  10. Ancalagon

    D&D 5E (2024) Uncommon items - actually common?

    This is where the necessary "shortcut" of using a gold value of component instead of an amount shows it flaws, and it's necessity. Can you imagine a cookie recipe saying "use 75 cents worth of flour, 2 dollars' worth of chocolate chip cookies"... no, it's insanity, no one cooks like this...
  11. Ancalagon

    D&D 5E (2024) Web: Power Overwhelming

    Indeed - but what if a large portion of the web is set on fire at once? (say, burning hand, fireball, etc). It's me, I'm the DM I think I've found a quick/easy ruling: an extra 2d4 dmg per size larger than medium. So an ogre takes 4d4, a huge giant 6d4... enough to make it fun/spicy, but...
  12. Ancalagon

    D&D 5E (2014) "Fixing" electrum pieces - looking for a player's perspective

    I had a response but then I realized I'm not sure if your opening statement was correct "1000 cp = 100 sp = 10 ep = 1 pp, with 2 ep = 1 gp" I can't talk about 1e, but I just checked my 2e book, and in there 10 sp = 2ep = 1gp, so as soon as 2e, the electrum piece was the "odd man out". Did...
  13. Ancalagon

    D&D 5E (2024) Uncommon items - actually common?

    This is also a good post, but I realized that it does raise a problem. Nobility has often been made of conquerors, warriors etc. But this process is only possible at a specific stage of development - meaning that unless we are playing in a world where society is recovering from a great...
  14. Ancalagon

    D&D 5E (2024) Uncommon items - actually common?

    I don't really have a reply here, except to note that this is thought provoking. Thanks for your insight!
  15. Ancalagon

    D&D 5E (2014) "Fixing" electrum pieces - looking for a player's perspective

    So I've experienced a lot with "alternative currencies" (to the basic 1 10 100 gold silver copper basic D&D rules) I've discovered as a GM that my players do not appreciate a complex coinage system. The warhammer 1 gold = 20 silver = 240 copper pieces is about as complex as they were willing...
  16. Ancalagon

    D&D 5E (2014) "Fixing" electrum pieces - looking for a player's perspective

    I think this is an example of Gygax just getting it plain wrong. Elecrum was not used much as currency except a certain period in Egypt, that I know of. There has been some historical uses of platinum, but not as currency either. I also note that the 10x is also not quite right. For a long...
  17. Ancalagon

    D&D 5E (2024) Emanation damage point and linked exploits:

    I stand corrected. I am a bit amused that we've been doing it this way in multiple gaming groups for a while. That being said, there is not effective mechanical differences in how we played and how the rules are, so at least that!
  18. Ancalagon

    D&D 5E (2024) Emanation damage point and linked exploits:

    I got the names wrong, my bad. If we are going to be sticklers about rules... unless this changed in 5.5, I don't think you can ready action a move. "move" is not an action. Thus, you have to ready a dash. (edit: I got this wrong, sorry) Grappling takes an action because the foe is...
  19. Ancalagon

    D&D 5E (2024) Why aren't you using 5e 2024?

    PRECISELY. I can switch once the campaign I'm running is over. ... but I might not have a choice in the near future. The "old" campaign probably has about a year left to go, but I'm in two gaming group, and in the 2nd one the DM is stepping down, and the group wants me to run the new rules...
  20. Ancalagon

    D&D 5E (2024) Emanation damage point and linked exploits:

    I think the problem here is that we are using too over the top examples. Like the scenarios Treantmonk posted were a bit... silly, and relied on odd ruling, like someone bursting into a room with a damaging spell effect not triggering an initiative roll. It's easy and reasonable to dismiss...
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