Search results

  1. S

    D&D 5E (2014) No Forgotten Realms Campaign Setting in development?

    Well, at least you're not overreacting. I'd love to see a setting book for FR. But I seriously doubt many people who purchased the PHB did so on the assumed condition that a 5E FR supplement would be released in the near future. And anyone who treated theirs well can surely still return it in...
  2. S

    D&D 5E (2014) When I cracked open D&D Next, I never expected that...

    For me, 5e will always be known as the edition that made diviners cool. Diviners! I didn't know that could be done!
  3. S

    D&D 5E (2014) Mearls Interviews: Hints at the new model

    Can you (or someone) tell me what is meant by "gestalt" in this context, if it has a clear meaning? I'm not familiar with it beyond the dictionary definition.
  4. S

    D&D 5E (2014) Immunity to Charm, Command spell

    I agree with @Uchawi. The command spell says nothing about the condition "charmed", and the doppelganger is immune to the "charmed" condition. So it is not immune to this spell. I think stating that anything immune to the charmed condition is immune to all enchantment effects gives it too much...
  5. S

    D&D 5E (2014) 5E Challenge Ratings

    I think those multipliers can overstate the encounter difficulty in some cases; perhaps edge cases. The goblins have 4 HP, so in most instances, they'll go down on a single hit. So their numbers drop quickly. There's no way the ambush with four goblins is beyond hard; and really, I'd say it's...
  6. S

    D&D 5E (2014) How to translate and effect of 'Only masterwork weapons can crit' house rule in 5E?

    This is something that I just noticed last night. We'd been playing that spellcasters don't critical, even when their spells involve attack rolls. But as I read the rules, spells with attack rolls can crit. Was it this way in 3 and 4e too?
  7. S

    D&D 5E (2014) Your thoughts on Legendary Actions

    I like the idea of Legendary Actions, but so far the ones I've seen are along the lines of "more of the same". Which is fine, but not inspiring. However; the Lair Actions I've seen are game-changers... definitely inspiring.
  8. S

    D&D 5E (2014) I think we can safely say that 5E is a success, but will it lead to a new Golden Era?

    Interestingly, I think your analysis of not having a second look is spot on in reaction to the playtest. It seems a lot of people were unimpressed with early renditions and just walked away. But many people seem to be having a second look now, which is no surprise. More than one reviewer...
  9. S

    D&D 5E (2014) So.... about scrolls...

    The DM Basic rules are probably more recent; so I'd go with them. Honestly, just pick what you prefer if you find it to be an issue before the DMG comes out.
  10. S

    D&D 5E (2014) Why is the "Dungeons & Dragons" label so discreet in 5E?

    There's no doubt that their is some reason for their design choice, but I'd be careful not to over-interpret it. After all, the full "Dungeons & Dragons" name is right there on the front cover and has some prominence in that it provides the header for the bottom of the page. It's perfectly...
  11. S

    D&D 5E (2014) cool dragons

    Wizkids is releasing one in November. http://www.icv2.com/articles/news/29106.html Here's the EnWorld article with an image: http://www.enworld.org/forum/content.php?1783-It-s-that-GARGANTUAN-TIAMAT-we-ve-all-been-waiting-to-see!
  12. S

    D&D 5E (2014) Things That Make a DM Say "Whoa?!?!"

    At first I was skeptical, but you make a strong case that this spell is a legendary monster killer. Essentially, whether it saves or not is irrelevant, and as long as your companions can make contact, it's out of commission.
  13. S

    D&D 5E (2014) Sphinx

    Good question. I'd say the former. Otherwise they should have said "any" or "a lair action". Either way, it does scale back what I'd been envisioning. I missed that line the first time.
  14. S

    D&D 5E (2014) 5.0 necromancer

    Gods Appendix in PHB. Edit: I'm slow.
  15. S

    D&D 5E (2014) Lance is not a heavy weapon - Ergo halflings with lances. :D

    [-]If they're not mounted[/-], they have disadvantage once their opponents close in on them. Anyway, if they can hold their massive heads up, they can carry anything. Edited: Fixed after Umbran's correction.
  16. S

    D&D 5E (2014) Sphinx

    Those Lair Actions are truly Legendary! By the time you've defeated it, you're 1 year old, 50 years have passed, and you find yourself in Gehenna! Also, plane shift certainly accounts for WotC's difficulty of holding the Sphinx on the website
  17. S

    D&D 5E (2014) Sphinx

    And so we see some Lair Actions! And is this the first Legendary monster without Legendary Resistance that we've seen?
  18. S

    D&D 5E (2014) Sphinx

    Mearls did warn us that the Monster Manual couldn't hold them all!
Top