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    Consequence and Reward in RPGs

    On what evidence? Even if I were designing a survey, it would be hard to find questions that accurately measured the matter, and to find a representative sample to give the survey to. At this point in time, since there were no such contemporary surveys done, I regard any degree of certainty on...
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    Consequence and Reward in RPGs

    I don't see why. Why is hoping a goblin won't randomly roll to do two points of damage to you and kill you "real difficulty" and being faced with an overwhelming opponent that you can only defeat by through applying the right tools to him (and he was defeatable) not "real difficulty"? Whether it...
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    Consequence and Reward in RPGs

    Did you have to fight a 15th level character at first level, like the the Zeitgeist AP for Pathfinder has you do? Frankly, that doesn't strike me as real difficulty. If you're playing a fighter in D&D, you're going to be standing in front of the mage; and if you have one hitpoint (through no...
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    Consequence and Reward in RPGs

    The consequences may or may not catch up to you; that is the essence of greater randomness. And it's simply not true; in the Carrion Crown (PF) game I'm playing in, several characters died before hitting second, and the GM said we were doing better than a previous group he ran, where everyone...
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    Consequence and Reward in RPGs

    I'm still hoping for an explanation. There's a lot of striking trends in hobby games, but this is a new idea to me. What makes something like Terra Mystica or Scythe a game of reward and something like Napoleon: The Waterloo Campaign, 1815 or Squad Leader a game of consequence?
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    Consequence and Reward in RPGs

    Legacy games are a new type of board game named after their first two major examples: Risk Legacy and Pandemic Legacy. To explain by example: Pandemic is a board game that runs in 90 minutes where you try and save the world from epidemics. Pandemic Legacy takes that and makes each full game of...
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    Consequence and Reward in RPGs

    It's still off-topic, but that's quite a leap to judgment. "Planned obsolescence" was a big discussion about the games when they first came out, but people still love them, and before despising them, you should look at why. The Legacy feature adds a cumulative effect, so you continue playing to...
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    Consequence and Reward in RPGs

    It is up to the author to make their case. You're basically claiming the new generation doesn't want to work for stuff; Adam Conover, in https://www.youtube.com/watch?v=-HFwok9SlQQ , points out this has been an accusation against the new generation since at least 1968. Also, how you phrased...
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    Consequence and Reward in RPGs

    I have no idea what you're talking about. Looking at top rated games on the biggest board game site, I see a lot of vicious games, where there will be one winner and many losers. Are you complaining about the fact that these games are more "realistic", in the sense that you have to build...
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    News Digest: Jack Chick Dies, New Pathfinder Details, Starfinder Interview, Rob Kuntz's New Company,

    We feel a sincere burden to express our beliefs, and are doing so peacefully. I'm not sure how you can hold us to a higher standard then a man who published hundreds of millions of tracts filled with calumny. Including https://www.chick.com/reading/books/153/153_03.asp , which literally claims...
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    Jack Chick Passes Away

    Among geeks? Dark Dungeons is a joke to geeks. Chick attacked just about everyone who didn't believe as he did as being in league with Satan. Bringing food to a far-away land without demanding conversion? Going to hell. Bringing solace to soldiers at war as a chaplain instead of lecturing...
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    Self Publishing: What's An Artist Worth?

    You're quibbling with the details, and using that as a justification to ignore everything. At what rate do you think better artwork will allow the RPG industry to grow? Is it really the lack of pretty artwork (as opposed to roleplaying content) that's holding back most small RPG companies? The...
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    Self Publishing: What's An Artist Worth?

    Where's the money coming from? You can't have the same amount of art made at higher prices on the same budget. There's no people getting rich off our industry. How much does Elton John make? I'd say that's a good living. And yet parents push their kids from being musicians for the exact same...
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    D&D 5E (2014) Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?

    The game. RPGs are much more complex, but D&D and similar games have a tactical subgame with pretty clear victory conditions. On ENWorld, I won't say you're doing it wrong if your wizard gets involved in melee, but if I'm playing with you and your wizard is engaging in melee and sucking up far...
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    Self Publishing: What's An Artist Worth?

    Really? I haven't seen it. I have seen people use 20 year old skis and complain about new digital SLR cameras not being compatible with 20 year-old SLR lenses. 20 year old camping gear works just fine if you don't mind the weight. Dover keeps many 50-year-old math books in print; heck, they have...
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    Self Publishing: What's An Artist Worth?

    It's entirely possible that the proposal will fulfill the conditions set for the end of the universe and cause an end to everything. It's a bit unlikely, though. I suppose all predictions of the future are in some sense not fact, but that still doesn't make it reasonable to dismiss any analysis...
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    D&D 5E (2014) Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?

    Welcome to Game Theory 101. In a game, if you offer players a clearly sub-optimal choice, it's likely they'll just ignore it. It's virtually never that it's the right decision for a mage to engage in melee combat from a purely tactical standpoint, so why shouldn't we make our characters so they...
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    Self Publishing: What's An Artist Worth?

    Your last paragraph is surprisingly free market, given that you're arguing against the free market. Why not let those who struggle selling $5 commissions struggle and those who are better succeed? I'm not saying necessarily that we should or shouldn't do anything, but let's not imagine that...
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    D&D 5E (2014) Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?

    For one, games don't tend to have a bunch of challenges that are that weak. A level 12 party versus 30 kobolds is going to take an hour to resolve, and most players don't want to waste an hour resolving a battle with no risk or resource use. It's not fun for most people. For another, if I were...
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    Self Publishing: What's An Artist Worth?

    To the extent that he successfully encourages (a) people to not become publishers, (b) use public domain work or (c) spend their art budget on stock art by established artists instead of new art by new artists, yes. It's a law, the law of unintended consequences; this is a complex system, and...
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