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    D&D 5E (2014) Guns in your world, and in mine!

    So thinking about this...thought it would be neat to have some basic dates for when various firearms appeared...(all dates very general and pulled from quick and desultory internet search) handgonne or hand cannon...13th century, they've got one dated about 1288 (originally in China) had a hole...
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    D&D 5E (2014) Guns in your world, and in mine!

    Not true. 2nd Edition had the arquebus. Likewise, the flintlock is a firing mechanism, and isn't any more powerful than the wheel lock, or the matchlock, just more reliable. There may be other reasons for a 18th Century flintlocks to be more powerful than 16th Century matchlocks, like better...
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    D&D 5E (2014) Guns in your world, and in mine!

    Mark on the left breast looks like a musket ball dent; might be a proofmark (which would be a musket ball dent, but an intentional one)--it's a little high for a a nipple
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    D&D 5E (2014) Guns in your world, and in mine!

    Indeed, link goes to a pic of a plate cuirass worn by a French soldier in the Battle of Waterloo. http://waterloo200.org/200-object/antoine-fauveau-cuirass/ Yes; it's got a hole through it, but it took more than a musket ball to pierce it. That there is cannon shot. While armor never really...
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    D&D 5E (2014) Guns in your world, and in mine!

    No flintlocks-too modern Were I to add firearms to my next campaign--I'd either go science fantasy; with radium powered rifles with 200 mile ranges like on Barsoom, or keep my firearms historically accurate to the medieval time period---armies have cannon, and the arquebus exists. Neither...
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    D&D 5E (2014) Magic Items, and what it says about the editions

    That is why the line "by default. It seems to me that one of the default assumptions of the game is that anything in the PHB is available for purchase in downtime given access to a reasonably large town. Individual games may vary ( I don't allow rapiers), but the bog standard game has all you...
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    D&D 5E (2014) Magic Items, and what it says about the editions

    One of the things a lot of people have missed about earlier editions (1e & B/X-BECMI) was the extent to which magical items were a balancing factor between classes. As a really obvious example--clerics limitation to maces and flails wasn't just intended to be thematic, or even to make them use...
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    D&D 5E (2014) Magic Items, and what it says about the editions

    Just a note, in 5e, healing potions are standard equipment. One doesn't find them, because by default, they are available for purchase. If the ubiquity of healing potions in treasure troves is a comment on the 1e's assumptions about magical items, then their availability for sale should be...
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    D&D 5E (2014) Do you impose space restrictions on weapons?

    I haven't enforced any space restrictions thus far in my games. For the most part, I've found people dramatically overestimate the space needs of most weapons anyway.
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    D&D 5E (2014) Things that make no sense rp wise

    Why is this guy who has thousands of gold pieces, enough to live in comfort for the rest of his days, still tromping around undead tombs instead of living the high life in splendor that would make a sultan blush? Why is this renegade prince, who has sworn a blood oath to depose the nefarious...
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    D&D 5E (2014) Training to Level Up

    Like most people it seems, I've always had training as a background activity you're assumed to do. However, for my upcoming Temple of Elemental Evil campaign, I have implemented one house rule that touches on training. I decided that wizards do not automatically gain 2 new spells when they get...
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    D&D 5E (2014) Warlock Class Eldritch Pact

    famousringo has the right idea up there. Pacts don't really necessarily need to be personal*. You find a tome of forbidden lore. In the world of the game world, calling on the names of certain eldritch beings allows you to use a fraction of their power (By the Nine Moons of Munipoor, taste...
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    D&D 5E (2014) Need advice: Making Religions, Not Just "Here's The Gods. Pick One"

    My other piece of advice would be to track down the short story "Lean Times in Lankhmar" which is just about the best treatment of religion and what can be done with them in a fantasy campaign.
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    D&D 5E (2014) Need advice: Making Religions, Not Just "Here's The Gods. Pick One"

    My only advice is to keep something for the faithless to do. It's highly likely that a few of your players are only going to be interested in your religions insofar as which ones have the most treasure to rob or the best discounts on healing services. And that's okay too. It always seems to...
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    Latest D&D Survey Says "More Feats, Please!"; Plus New Survey About DMs Guild, Monster Hunter, Inqui

    Because they're only available to certain races. They put a roleplaying tax on interesting mechanical concepts. "I'm thinking I'd really like to play a Barbarian with the noble background; kind of a Barbarian Prince". "Oh, neat. You should check out the half-orc then. With the new feats...
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    Latest D&D Survey Says "More Feats, Please!"; Plus New Survey About DMs Guild, Monster Hunter, Inqui

    I wouldn't mind more feats...only no more "gotta haves", and no more weapon spec feats where one kind of weapon grants a bonus to a situational effect you have no control over (like heavy blade mastery in 4e, granting a bonus to opportunity attacks, which basically never happen) and others that...
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    D&D 5E (2014) Drizzt as a LG 8th Level Champion

    But are they a majority?
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    D&D 5E (2014) Drizzt as a LG 8th Level Champion

    Yes, he could have rolled the great stats in 3e. But if somebody sits down at my table with a 13, a 15, a 14, and 3 17's that he "rolled", I'm gonna pass those back and ask him to roll again. And assuming fictional characters have those improbably high stats reinforces the misapprehension that...
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    D&D 5E (2014) Drizzt as a LG 8th Level Champion

    I can't help but think a little of the Mary Sue rep Drizzt has is the ridiculously high stats he's always given in the official works, as well as the often just made up abilities he's often given (like the insta-death thing from, I think, 2nd edition)? As written here though, I don't think he's...
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