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  1. Mike Eagling

    "Narrative Options" mechanical?

    I'm currently unable to xp but wanted to +1 this post.
  2. Mike Eagling

    Narrative Space Options for non-spellcasters

    Well my "completely unnecessary" referred to that specific example, assuming a decent GM and a decent explanation of the player's actions and intentions. I wasn't implying such a feat/skill/whatever was verboten generally. Completely agree.
  3. Mike Eagling

    Narrative Space Options for non-spellcasters

    No, I get there are other people in the party. The implication appeared to be that they were, as others have described it, "waiting in the corridor". Thus, from the orcs' initial perspective the fighter was alone and the effect you were describing (all attention on the fighter) should have been...
  4. Mike Eagling

    Narrative Space Options for non-spellcasters

    From the quote above that wasn't clear.
  5. Mike Eagling

    Narrative Space Options for non-spellcasters

    :) Yeah, it's a contrived example for illustration purposes but it doesn't work, IMHO: If a lone fighter bursts into a room full of orcs (assuming they're combatants) they're going to wonder whether he's crazy or much more dangerous than he looks. Either way, all orc eyes will be on the...
  6. Mike Eagling

    Narrative Space Options for non-spellcasters

    Whilst I get your wider point I really must highlight that your DM is rubbish.
  7. Mike Eagling

    Narrative Space Options for non-spellcasters

    With apologies for a potential thread derail... I think this quote neatly sums up my attitude to The Forge. I find it interesting that people have deconstructed RPGs in such an academic manner--the hobby/industry has "grown up" if you will--but it's tangential to the vast majority of people's...
  8. Mike Eagling

    Narrative Space Options for non-spellcasters

    It's possible, if not highly likely, that Author and Director Stance mean something different to what I think they mean. With that caveat in mind, why is the author stance example given above not actually director stance? The player appears to be "determining aspects of the environment" just as...
  9. Mike Eagling

    Narrative Space Options for non-spellcasters

    Just to clarify, my comment was purely in regard to the stated interpretation. It certainly wasn't intended as any kind of personal attack. With hindsight I clearly could have expressed this point better.
  10. Mike Eagling

    Narrative Space Options for non-spellcasters

    Personally I don't see that as being much different to a spell. I'm not saying it's a bad idea but it does seem to fall into the "because magic" category.
  11. Mike Eagling

    Narrative Space Options for non-spellcasters

    I've always assumed the subject of a successful Charm spell comes down off their charm-high and generally thinks "What on earth was I thinking?!" but doesn't necessarily attribute the effects to magical coercion. This is obviously dependant upon the circumstances. The 1e AD&D PHB or DMG say...
  12. Mike Eagling

    Need Help To Make/Find My Perfect D&D

    It's here: http://rpg.drivethrustuff.com/product/110274/D%26D-Basic-Set-Rulebook-%28Basic%29?manufacturers_id=44 :)
  13. Mike Eagling

    Need Help To Make/Find My Perfect D&D

    it's available at DTRPG for $4.99 This sounds to me like the way to go
  14. Mike Eagling

    Narrative Space Options for non-spellcasters

    Very true, it's just "Streetwise" always makes me think of James Cagney in The Public Enemy :)
  15. Mike Eagling

    Narrative Space Options for non-spellcasters

    What the urban "survival" skill? Yeah, it wasn't quite what I had in mind at the time but based on my knowledge of that skill from modern-era/futuristic games I guess it's the closest fit. Not sure I like the name "streetwise" for a fantasy setting but I'm at a loss for a suitable alternative!
  16. Mike Eagling

    Narrative Space Options for non-spellcasters

    Nice. This resolves an issue I had with infiltration, which is disguise, bluff, some stealth and possibly even a version of survival (but applicable to a hostile urban environment rather than the wilderness). Prior to this idea it seemed Infiltration (Cha) would have to be the way to go as...
  17. Mike Eagling

    Narrative Space Options for non-spellcasters

    Actually, I just realised this deserves some more attention! You say "the player decides a narrative that has happened". This is the difference, apparently, in our play styles. For me, in D&D (other games may be different), players don't decide a narrative that has happened, they decide the...
  18. Mike Eagling

    Narrative Space Options for non-spellcasters

    This is a play-style issue, which is why I disagree with it. If it works for you: great. But it doesn't work for me.
  19. Mike Eagling

    Narrative Space Options for non-spellcasters

    Consider the opening sequence of "True Lies". That could be construed as Infiltration. Alternatively, it could be achieved as a sequence of Disguise, (Swim), Stealth, and Bluff rolls. As a GM I'd allow Arnie to use whichever skill(s) were the most favourable. In the interests of the story I want...
  20. Mike Eagling

    Narrative Space Options for non-spellcasters

    To take the conscription idea, which was mentioned somewhere upthread, it was suggested that this would normally be role-played out. I'd assume that would include some kind of diplomacy or intimidate roll so a "Conscript Militia" feat would presumably provide a bonus to that roll. The "Hue and...
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