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  1. mortwatcher

    D&D 5E (2014) Magic missile as a cantrip

    main issues with having an autohit cantrip is it would make monsters like displacer beasts that much weaker, since you would have 100% reliable way to turn off their main defensive ability but then this might be a really niche issue and not a problem at all in your campaign, as I do not know...
  2. mortwatcher

    Survivor Named Wizards Part Deux: GIVE BIGBY A HAND!

    Bigby 17 Leomund 10 Mordenkainen 7 Otiluke 3 Otto 15 Tasha 17 Tenser 17 the time has come to slay the beast of big mansions with lots of useless space
  3. mortwatcher

    Survivor Named Wizards Part Deux: GIVE BIGBY A HAND!

    Bigby 19 Leomund 15 Mordenkainen 17 Otiluke 10 Otto 16 Tasha 17 Tenser 19
  4. mortwatcher

    OD&D First Character Death

    Most campaigns I play in fall apart before my character get's into any opportunity to die. I think my first death was to 3-handed statue that we didn't figure out the puzzle for and instead fought it, and so I died. That's the only one I had, and a few close calls.
  5. mortwatcher

    Survivor Named Wizards Part Deux: GIVE BIGBY A HAND!

    Bigby 19 Leomund 15 Mordenkainen 19 Otiluke 17 Otto 16 Rary 15 Tasha 18 Tenser 19
  6. mortwatcher

    D&D 5E (2014) What are your biggest immersion breakers, rules wise?

    "roll initiative" at that point all immersion goes to hell and we are tactical combat mode, until it's over
  7. mortwatcher

    D&D 5E (2014) Power Word: Stun and stunning strike level confusion

    PW:S ... and pretty much all the other PWs, are bad player spells, so I would avoid that one they can find some use on big baddies against players
  8. mortwatcher

    Survivor Named Wizards Part Deux: GIVE BIGBY A HAND!

    Aganazzar 4 Bigby 22 Leomund 14 Mordenkainen 19 Otiluke 17 Otto 16 Rary 15 Tasha 18 Tenser 20
  9. mortwatcher

    Survivor Named Wizards Part Deux: GIVE BIGBY A HAND!

    Aganazzar 17 Bigby 19 Leomund 15 fighting for the little guy Mordenkainen 19 get outta here you mansion selling schmuck Otiluke 21 Otto 17 Rary 20 Tasha 18 Tenser 21
  10. mortwatcher

    D&D 5E (2014) Changing Character Mid-Campaign

    No, just so much no on this approach. Players should be playing what they want to play, not what the other perceive their class as. as to the OP, rogue might be good for you, they fair pretty well in combat, and with expertise you can boost your social/exploration capabilities quite easily. If...
  11. mortwatcher

    Survivor Named Wizards Part Deux: GIVE BIGBY A HAND!

    Abi-Dalzim 20 Aganazzar 19 Bigby 21 Drawmij 19 Leomund 20 Maximilian 18 Melf 16 Mordenkainen 26 Nystul 16 Otiluke 20 Otto 18 Rary 20 Sniloc 8 Tasha 23 Tenser 20
  12. mortwatcher

    Survivor Named Wizards Part Deux: GIVE BIGBY A HAND!

    Abi-Dalzim 20 Aganazzar 20 Bigby 20 Drawmij 21 Leomund 21 hides in his hut Maximilian 20 Melf 16 more like Meh Mordenkainen 21 Nystul 20 Otiluke 20 Otto 18 Rary 20 Sniloc 20 Tasha 20 Tenser 20
  13. mortwatcher

    Do you have any class? The class discussion thread (Paladins and Warlocks and Clerics, OH MY!!

    For me, class is a package of abilities and spells that is reasonably balanced versus the other packages of abilities and spells. The class choice also sometimes help me fit the character into the given setting or come up with a backstory concept, if I don't have much of one or it's a one-shot...
  14. mortwatcher

    Survivor: THE PORTABLE HOLE STORED ONE YEAR'S WORTH OF SURVIVOR COMPETITIONS!

    Frost Brand 0 iced Mace of Disruption 12 Portable Hole 15 Robe of the Arch Magi 15 Scarab of Protection 13 Staff of the Magi 9
  15. mortwatcher

    Survivor: THE PORTABLE HOLE STORED ONE YEAR'S WORTH OF SURVIVOR COMPETITIONS!

    Frost Brand 10 Mace of Disruption 13 Portable Hole 16 Robe of the Arch Magi 14 Scarab of Protection 12 Staff of the Magi 13
  16. mortwatcher

    Survivor: THE PORTABLE HOLE STORED ONE YEAR'S WORTH OF SURVIVOR COMPETITIONS!

    Bag of Tricks 3 Frost Brand 19 Horn of Valhalla 0 - Valhalla calls. Didn't expect to kill it after voting it to 2 yesterday, sturdy horn. Mace of Disruption 15 Portable Hole 15 Robe of the Arch Magi 15 Scarab of Protection 17 Staff of the Magi 15
  17. mortwatcher

    Survivor: THE PORTABLE HOLE STORED ONE YEAR'S WORTH OF SURVIVOR COMPETITIONS!

    Bag of Tricks 6 Frost Brand 20 Horn of Valhalla 2 valhalla awaits Mace of Disruption 19 Portable Hole 16 Robe of the Arch Magi 14 Scarab of Protection 20 Staff of the Magi 20
  18. mortwatcher

    Survivor: THE PORTABLE HOLE STORED ONE YEAR'S WORTH OF SURVIVOR COMPETITIONS!

    Bag of Tricks 10 Frost Brand 23 Horn of Valhalla 11 Mace of Disruption 18 Portable Hole 21 Robe of the Arch Magi 13 Scarab of Protection 19 Staff of the Magi 20 Wand of Wonder 2
  19. mortwatcher

    Survivor: THE PORTABLE HOLE STORED ONE YEAR'S WORTH OF SURVIVOR COMPETITIONS!

    Bag of Tricks 22 Elven Chain 8 Frost Brand 26 Horn of Valhalla 17 Mace of Disruption 20 Portable Hole 19 Ring of Feather Falling 1 I am free, free falling Robe of the Arch Magi 18 Scarab of Protection 18 Staff of the Magi 21 Wand of Wonder 13
  20. mortwatcher

    Survivor: THE PORTABLE HOLE STORED ONE YEAR'S WORTH OF SURVIVOR COMPETITIONS!

    Bag of Tricks 20 Elven Chain 14 Frost Brand 24 Horn of Valhalla 19 Mace of Disruption 18 Portable Hole 20 Ring of Feather Falling 12 Robe of the Arch Magi 19 Scarab of Protection 19 Staff of the Magi 29 Wand of Wonder 16
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