Search results

  1. mortwatcher

    D&D 5E (2014) Help Me Build a Challenging Dragon Mini Boss

    yeah well dragons are meant to be scary, so make them come close to death or kill them, they are getting into a big fight last time we fought a dragon it was on an ice lake and half of the challenge was to avoid the ice-cold water while being on the ice remnants
  2. mortwatcher

    D&D 5E (2014) XP for Absent Players

    I do milestone XP. My goal is to keep everyone on the same level and I am not going to bother with calculation XP after every encounter, and it also discourages murderhoboism (although it is always an option). If I was doing regular XP, I would still award it to absent players. I have yet to...
  3. mortwatcher

    D&D 5E (2014) How is the Cleric in Actual Play?

    it's as hard to find as you make it, the worlds resources are DMs to manage I have to admit that you have a lot of divine casters in your party, but most of their healing options are very action inefficient, as they are basically trading an action to bring someone back who can go down very fast...
  4. mortwatcher

    D&D 5E (2014) How is the Cleric in Actual Play?

    Do your players use their spell slots on nothing else but healing? How many encounters per day do you throw at them before you allow them time to recover. At 5th level, the spell slots shouldn't be so plentiful they can just toss them around during every encounter. In my games, I usually do not...
  5. mortwatcher

    D&D General Escaping the Shadow of Drizzt

    make a female drow
  6. mortwatcher

    D&D 5E (2014) How is the Cleric in Actual Play?

    it depends optimally, you never want to see it used, it means your party members aren't dying and that is a GOOD thing, but it is a good backup to have it also depends on DM, does he actively try to kill characters once they are down or leaves them be and moves to another character. I have seen...
  7. mortwatcher

    D&D 5E (2014) Armor Proficiencies

    also to note when discussing these, is that medium and heavy armor wearers often come with shield proficiency that they can use without much restriction to their core functionality, giving them that little extra AC boost over light armor wearers
  8. mortwatcher

    D&D General Starting PC age? [poll]

    I usually start them at the young age to easier explain the lack of skill they have. it would feel strange to me playing a 50+ year old wizard that only knows few cantrips and first level spells, what was he doing all this time? Then again, I am playing dwarf cleric that is 125, but that is...
  9. mortwatcher

    D&D 5E (2014) Is Nature Cleric's Dampen Elements ability way overpowered?

    white-rooming single domain ability versus other domain abilities at only one level is quite silly some domains get better abilities at start, some at higher levels also some domains get better spells than others the nature cleric ability is very useful, if you need it, but their domain spells...
  10. mortwatcher

    D&D 5E (2014) Creature attacks, magical or non-magical

    Unless it's stated on the monster block, it does not have magical attacks.
  11. mortwatcher

    D&D 5E (2014) How is the Cleric in Actual Play?

    I would say clerics are pretty solid. Currently running a nature cleric, only level 4, but I can outshine most of the melee in melee, since with spiritual weapon I get 2 attacks at 3rd level, while those martial chumps have to wait to lvl 5 :] Their design overall is pretty nice, as you have...
  12. mortwatcher

    D&D 5E (2014) Upgrading the Anti-Magic of Fighters and Barbarians

    Making a challenge for a high level figher/barbarian is already challenging enough. Good luck with these changes, they might be even more bored as literally nothing can challenge them in the combat pillar, while these changes do virtually nothing for the non-combat pillars, where they actually...
  13. mortwatcher

    D&D 5E (2014) Persuasion - How powerful do you allow it to be?

    Personally, I would steer away from giving advantages to charismatic players/"good roleplay". For me, it is their character that is persuading, not the player, and I want to be welcoming even to the introverts in my groups, who just want to state what their charismatic character does, rather...
  14. mortwatcher

    D&D 5E (2014) What spell have you never seen cast?

    I don't know. I have never seen them.
  15. mortwatcher

    D&D General How Long Does It Take to get Sick of an Edition?

    Our 5E group gets together every other week. So for the in-between weeks, we created a R&D group, where we play various other systems for 1-2 sessions. Nothing feels getting old yet after a few years with 5e.
  16. mortwatcher

    D&D 5E (2014) Proficiency vs. Ability vs. Expertise

    honestly, if it was not for the "feeling mandatory" for old times sake (same with cleric and religion) and "easy shoe-in" because it keys off intelligence, I wouldn't pick arcana on a wizard, because mechanically it has very little impact on things that wizards actually do and is mostly used for...
  17. mortwatcher

    D&D 5E (2014) Proficiency vs. Ability vs. Expertise

    if the rogue is picking arcane for expertise, he probably has a pretty good reason for it, especially if there is a wizard in the party already I could easily imagine a thief having specialty of breaking into wizard towers and thus having to learn a lot about arcane arts and how to avoid/break...
  18. mortwatcher

    D&D 5E (2014) Proficiency vs. Ability vs. Expertise

    Idk, to me rogues were always skill monkeys and they continue to be so. I have no issues with the system as is. Proficiency allows your paced progression for everyone, you ability helps with the relevant skills and expertise makes the 2 classes amazing at a few things.
  19. mortwatcher

    D&D 5E (2014) Swarms of animated objects

    Huh, I never even though of it as a 10 separate creatures that have their own initiative and can each take a different action. How I played it and how I would rule it as well is that they all move as one swarm and all attack one creature only. And you better stock up on some D20s. I pre-rolled...
  20. mortwatcher

    D&D 5E (2014) How do you keep track of spells for multiple NPCs?

    Look at their spell list. Pick 3-4 spells they are most likely to cast, as they will not be casting more than 5 for a regular combat. Print spell cards for those. If you happen to cast something else when appropriate situation calls for it, you can look up few of those.
Top