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  1. M

    D&D 5E (2024) 2024 Player's Handbook reveal: "New Monk"

    Greatswords deal 2d6, and GFB is d8s per tier. You've got a 2d8 in there that I'm not sure the source of. But to your question, why not apply the greatsword and green flame blade damage to a different attack? If a monk bumps that sword into some one else, why have that sword behave differently...
  2. M

    D&D 5E (2024) 2024 Player's Handbook reveal: "New Monk"

    Pretty tangential here, but the stone giant has a rock catch feature, letting it grab bolders out of the air. Playing catch with a giant sounds like a great campaign moment. When I look at mosnter stat blocks in the 2014 (2015?) Monster manual, all of the range attacks that I am seeing are some...
  3. M

    D&D 5E (2024) 2024 Player's Handbook reveal: "New Monk"

    That look's like my bad. The first sentance in my comment you replied to talked about shadow, and you didn't specify. I made a bad assumption on that one.
  4. M

    D&D 5E (2024) 2024 Player's Handbook reveal: "New Monk"

    I don't think the saving throw portion is required for determining range. Just listing a specific range does that just fine (it is odd that 2014 doesn't make any mention of range) Why can't you use the orignal weapons damage though? It's not standardized (though monk weapons could be), but it...
  5. M

    D&D 5E (2024) 2024 Player's Handbook reveal: "New Monk"

    Pass without Trace, Dark vision, and likely silence were lost. All of these offer great utility to a party, and expand the subclass to more than just "I punch things when the lights are out". I think more than just aethstetics were lost here.
  6. M

    D&D 5E (2024) 2024 Player's Handbook reveal: "New Monk"

    Darkvision spell could go on your allies that can't see in your darkness. While I would agree that the new Elements monk is stronger, I don't think it is better. A lot of the draw of the old one is gone, replaced with 10 ft of reach and a feature that is a cantrip.
  7. M

    D&D 5E (2024) 2024 Player's Handbook reveal: "New Monk"

    I am not sure I understand why they felt deflect attack should become a saving throw dealing force damage. It's not mechanically bad, but feels very off. I catch, then throw an arrow, which makes it suddenly work differently from an other arrow I shoot, or item I throw? I feel like they keep...
  8. M

    D&D 5E (2024) 2024 Player's Handbook reveal: "New Monk"

    They also lost Silence, and likely the darkvision spell. The class is now just put darkness down (and hopefully not screw over other party members) and punch things. Lots of utility was lost. Personally, I feel like the base class took several steps forward, but subclasses somehow managed to...
  9. M

    D&D 5E (2024) 2024 Player's Handbook preview: "New Spells"

    I'll take a slightly different, 3.X, tack. Shield is really only a problem on Full casters with non-mage armour. Eldritch knights casting shield is not a problem. Artificers casting shield, still no problem. Wizards casting shiled in their robes, I think it's still ok. Bring back Arcane spell...
  10. M

    D&D 5E (2024) 2024 Player's Handbook reveal: "New Ranger"

    https://www.dndbeyond.com/posts/1759-2024-ranger-vs-2014-ranger-whats-new Here's a write up
  11. M

    D&D 5E (2024) 2024 D&D character sheet, what do you think?

    From other photos I've seen, the new one is only 2 pages, which is much more convenient. 2 gripes though A) the spells section should have a spot to write in how many spells I can prepare B) The large box should be for ability score
  12. M

    D&D 5E (2024) Collage of Dance Reveal

    I guess I wouldn't consider magical secrets as a subclass feature, though it's free form enough I do sort of understand why you might. (Do warlocks get a bunch of subclass levels in this framework?) Regarding the 7th and 11th levels, I thought that one of the goals in the UA was removing "dead"...
  13. M

    D&D 5E (2024) Collage of Dance Reveal

    Rogue has a 6 level gap, right were most play occurs, I think they have it worst. Bard has the same subclass progression as the sorcerer, barring the 18th label feature. I'm not sure that I would say bard is fine, but sorcerer has it bad.
  14. M

    D&D 5E (2024) Collage of Dance Reveal

    Here are my notes for anyone who can't/doesnt want to watch the video No real talk about the base class mechanics (what is spell casting going to look like?). I assume WotC want that for themselves. Dance bard discusions starts at about the 8 minute mark. 3rd lvel still gets unarmourd...
  15. M

    D&D 5E (2014) Artificer Fighter subclass? [+]

    I might look into combat engineers too. As some grenades and which deployed fortifications. Being able to have a half wall that they can pull out of a pocket and take cover is interesting.
  16. M

    D&D 5E (2024) How Should the Bastion rules be updated from that UA?

    If like done rules supporting "outpost" type bastions, for lack of better term. Remote places, where the party might rest or recuperate, but not require that players become middle management. Think things like the players setting up a small hunting camp, or take over a cave from the goblins...
  17. M

    D&D 5E (2024) What Should D&D 2024 Have Been +

    I have liked the mentions of unified subclass progresion, one of the few places that I thinkk trying to systemetize things actually might have had a good reason. I will take a different tack than some of the others here and say they should have leaned into short rests a bit more. Make them...
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