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    Pathfinder 1E [LPF] The Haven

    Thuvian will look over the parchment and attempt to decipher the code, looking a bit relieved at finally having something familiar in front of him to deal with. Lingusitcs: 1D20+14 = [16]+14 = 30
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    [LPF] Pirate Treasure

    The creature seems genuinely concerned that it's masters will kill you. ------------ In the big cavern, the small dragon is moving closer to this side of the cavern and will probably notice your presence in a few rounds.
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    [LPF] Pirate Treasure

    Wahyu sneaks quietly to the other entrance, and grimaces at what he sees. A large cavern, mostly filled with a small lake, with a couple of smaller side caverns are the least of his concerns. The current inhabitants are a more pressing matter. A couple more of these humanoids are lifting some...
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    [LPF] Into the Wilds Part 1

    Brog just grimaces as he sees the caster and charges, preferring to be up close by the caster where he can be harassed with Brog's trusty axe rather than giving the caster room to unfairly manipulate the world to cause Brog harm and/or annoyance. Initiative: 1D20+1 = [15]+1 = 16 charge attack...
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    [LPF] Pirate Treasure

    The creature blinks quickly, looking like he's ready to bolt, but something about Wahyu makes him stay and motion very vigorously to keep quiet. Slowly inching close enough to just barely be heard with a whisper, he replies, "We are not trapped; our great and noble dread lords have setup their...
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    Pathfinder 1E [LPF] The Haven

    Thuvian volunteers for the 1st watch; as much as he prefers the darker hours of the night, he knows that he needs his rest for the morning, and he much prefers dusk to sunrise. After a quiet watch, he goes to bed, and has little to offer in the morning after his spells are prepared, not being...
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    [LPF] Into the Wilds Part 1

    Brog Strongheart Brog seems surprised at the effectiveness of his actions with the lizard, but not disappointed. He feeds the lizard a bit more of his rations as he ponders the group's next move. "Tricky situation. I hate to leave our backs exposed to unsecured living quarters, but I also...
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    [LPF] Pirate Treasure

    The party finds nothing of particular interest on the decomposed body; you eventually spot a pretty standard rapier close to the body, but that's pretty much it. Proceeding down the tunnel, you reach the turn and find a very hastily, and poorly, constructed wall of old ship planks blocking...
  9. Darkmantle1.jpg.png

    Darkmantle1.jpg.png

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    [LPF] Into the Wilds Part 1

    Brog Strongheart Wild Empathy: 1D20 = [5] = 5 While dealing with animals wasn't a large part of his training, Brog is somewhat aware of what to do in situations like this. Pulling out some food from his pack, he starts to slowly approach the creature and calm it down.
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    Pathfinder 1E [LPF] The Haven

    Thuvian is fairly quiet throughout the day, aside from the occasional conversation he chooses to have with his familiar, who spends most of the day perched on the tiefling's shoulder, chattering away oblivous to the fact that Thuvian seems to be not be paying attention to most of it. The first...
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    [LPF] Into the Wilds Part 1

    Brog Strongheart Brog continues to hack away at the goblins with a quiet but intensely focused businesslike air about him. attack; damage: 1D20+3 = [11]+3 = 14;1D10+2 = [5]+2 = 7 AC: 15 (Touch 11, Flatfooted 14) *+4 vs Giants HP: 9/14 Initiative: +1 Perception : +7 Sense Motive: +8 CMB: +3...
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    [LPF] Pirate Treasure

    While poking at the darkmantle, the party sees a surprisingly fresh mostly eaten humanoid body stuffed into a small nook. The darkmantles have eaten well and only just recently if the state of the body is any indication. There is definitely a decent sized group at the bottom of the cave around...
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    [LPF] Pirate Treasure

    Near the end of Dunkel's and Wahyu's darkvision, they can see another turn at the end of another long stretch going down and straight, and Dunkel's ears, being attuned to this type of environment, are able to pick up quiet movement and light snoring from around the corner.
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    [LPF] Pirate Treasure

    The darkmantle drops down to the ground lifeless.
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    Pathfinder 1E [LPF] The Haven

    Thuvian arrives with no horse in tow, but as soon as the party is ready to head out, he casts a quick spell, and a dapple gray horse appears with saddle all prepared. While he waits he says little beyond the initial greetings and an acknowledgement of Jericho, preferring to watch and wait in...
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    [LPF] Into the Wilds Part 1

    Brog swings his axe at the goblin that hit him, but misses after pulling back on his swing at the last minute to avoid hitting other party members, which prompts him to take a small sidestep to allow for a full swing next round. attack; damage: 1D20+3 = [2]+3 = 5; 1D10+2 = [9]+2 = 11 5' step...
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    [LPF] Pirate Treasure

    The party is able to drop the darkmantle preparing to attack Dunkel again, and it drops lifeless on Dunkel's head, with one of the tentacles sticking to the helmet as the rest of the body flops around. The one over Qalabash successfully drops down and hits, dealing some minor damage, but is...
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    [LPF] Pirate Treasure

    The darkmantles move up into the stalactites a bit more to better position themselves for a new assault, but the ceiling is still low enough they remain within reach of the party's melee weapons. Cruendithas 50/50 (17,12,10) Dunkel 42/42 (21,11,20) Qalabash 33/38 (15,11,14) Tamarie 22/22...
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    Pathfinder 1E [LPF] The Haven

    "I shall summon my mount before we leave. Chestnut prefers to stay in his stable when I do not have immediate need of his services."
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