Search results

  1. S

    [LPF] Into the Wilds Part 1

    "It's enough. Now there are more rodents to kill." Brog says quickly before moving to the heart of the group of goblins, looking to create as much chaos and disarray as possible as they struggle to prepare themselves properly. While he doesn't say anything, the look of death on his face makes it...
  2. S

    Pathfinder 1E [LPF] The Haven

    Thuvian leaves the inn thoughtfully after securing a room for the night, as Thad bombards him with questions of where they are going, what they are going to find, and whatever else pops into the snake's mind as they travel through the city to the shopping district. Thad goes silent as he enters...
  3. S

    [LPF] Into the Wilds Part 1

    Brog Strongheart Brog winces for a second as the shaman's words remind of the blow he had taken as the pain of the strike finally reaches his brain. While not saying anything out loud, so as not to alert his foes to his current condition, he does pause at the top of the stairs as he points to...
  4. S

    [LPF] Pirate Treasure

    Sorry about the delay, but the end of the week is when I tend to be out of a house a bit more and have less time to start a new combat encounter. The path is surprisingly clear; aside from a few stalactites that have started to develop and a few places where the walls narrow a bit, it's a...
  5. Darkmantle1.png

    Darkmantle1.png

  6. S

    Pathfinder 1E [LPF] The Haven

    Thuvian nods quietly. "I have no further questions. I will prepare my usual complement of spells if you can handle those aspects of our trip. Fortunately, being underground, there should be a fair number of shadows to bolster my usual routine of mixing illusions with real conjurations." Thuvian...
  7. S

    [LPF] Into the Wilds Part 1

    Perception: 1D20+7 = [12]+7 = 19 "Fighting goblins is never a stand up fight. The cowards are like rats; easy to kill one, but the rest run away. I hear some more to the north; I'll move forward when everyone is ready." Brog retrieves his bow before taking up a defensive position at the top of...
  8. S

    [LPF] Pirate Treasure

    So it sounds like Dunkel, Cruendithas, Tamarie and Wayhu in some order, Qalabash. Is this correct? Also, you will need a light source of some kind; there's no light in the cave beyond what comes in through the opening.
  9. S

    Character Level Up Approvals

    Thuvian has had the language added.
  10. S

    Character Level Up Approvals

    I'll get Thuvian updated witch old landellian after work.
  11. S

    Character Level Up Approvals

    Which version of Landellian would have been the dominant one in Sumbru before it's collapse? Thuvian's concern about regional languages is limited, but investigating that city's fate would certainly be of interest to him sufficient to learn more of it's local language.
  12. S

    [LPF] Pirate Treasure

    The path inside the rock is wide enough for relatively easy, if occasionally slow, travel, but only for 1 person across, meaning the party will have to go single file. There doesn't appear to be a great need for ropes in the cave; the slope is not enough to cause a problem, and most of the...
  13. S

    [LPF] Pirate Treasure

    I was wondering if someone was going to say the magic word to solve this particular challenge. At the mention of rope, it occurs to Cruendithas that some of the rigging still on the beach would not only work for keeping people tied together, but also to attach to the rock itself, allowing for a...
  14. S

    Pathfinder 1E [LPF] The Haven

    Thuvian nods quietly at the latest information. While not a serious student of history, he has studied enough to know the basics of what the scholar just explained. "Good to know. I shall be sure to keep a spell or two ready to decipher any written documents we come across. Otherwise, we best be...
  15. S

    [LPF] Pirate Treasure

    The glitterdust spell may or may not have had direct effect. They didn't stick around long enough to show one way or another. It definitely helped drive them off.
  16. S

    [LPF] Pirate Treasure

    As the party continues to harass the harpies, the harpies decide they have had enough, and disappear as they fly up and around to the other side of the rock. When it becomes clear that they are gone for good, the party can finally examine their next challenge. The rock towers a couple hundred...
  17. S

    Pathfinder 1E [LPF] The Haven

    "I am curious as to what about this cave is worth noting as well. This clearly is not some random cave you stumbled upon by chance." Thuvian Darklight AC: 14 (Touch 13, Flatfooted 11) HP: 37/37 Initiative: +3 Perception : +6 Sense Motive: +1 CMB: +3 CMD: 16 Fort: +3 Reflex: +5 Will: +6 Current...
  18. S

    [LPF] Into the Wilds Part 1

    Brog Stongheart Brog just looks at the silly goblin that hit him, looks at the wound, looks back at the goblin, and swings his axe at the creature with a very business-like look on his face. attack; damage: 1D20+3 = [4]+3 = 7 1D10+2 = [4]+2 = 6 AC: 15 (Touch 11, Flatfooted 14) *+4 vs Giants...
  19. S

    [LPF] Pirate Treasure

    The lead harpy frowns as she sees the abundance of spells being thrown around by the party and screeches out the harpy still down on the beach. It seems to be a call to regroup because both the lead harpy and the second small harpy fly up to the same stash the heavily injured one was already at...
  20. S

    [LPF] Into the Wilds Part 1

    Brog Strongheart Brog looks a little confused for a moment as he tries to take in what just happened. Ultimately, despite his longing to kill the ogre, he decides that magic is involved that will require the casters below him to deal with before it is primed to fall from his axe. Thus, he turns...
Top