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    [LPF] A Soul Indiscretion

    The Duke speaks up "Ya, lets get out of this sludge"
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    [LPF] A Soul Indiscretion

    I'm going to go ahead and lvl up The Duke. Also When I add up the XP I get to 1101 instead of 1001
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    [LPF] A Soul Indiscretion

    The Duke will change his Judgment bonus to +1 to hit. [swift] and give the shark another wallop. [standard] (I believe that misses due to cover) Human Inquisitor (Sapo) - 1 Initiative +8 Perception +6 AC 18 (12 T, 16 FF) CMD 16 HP 4/10 Fort +3 Ref +2 Will +4 Combat Reflexes 3 In...
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    [LPF] A Soul Indiscretion

    I assume The Duke's ready goes off when the shark closes. Which should put him just above the Shark in init. If I'm mistaken just use this as my turn's standard and then I'll move somewhere. WHACK (To Hit should be 1 higher, at least I remembered bard song by damage) Human Inquisitor (Sapo) -...
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    [LPF] A Soul Indiscretion

    The Duke will whisper: "Sapo, gift me with vitality" The Duke will shrink back down, active his judgment [swift], giving himself fast healing 1. The Duke will then move up to D5 [move] and ready [standard] to hit the first enemy stupid enough to move up. Human Inquisitor (Sapo) - 1 Initiative...
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    Recruiting - Living Pathfinder!

    Done.
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    Recruiting - Living Pathfinder!

    I would be happy to help, what exactly am I suppose to do?
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    [LPF] A Soul Indiscretion

    The Duke Glances over his shoulder "Ay, gimme a sec, had to get that close to ensorcel 'im, and it's slipperier in here then I thought" The Duke will move back to B4 (Provoking AC18) [move] and then Enlarge himself, taking up A3-B4 [Swift] and then try to wallop the monster [Standard] Human...
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    [LPF] A Soul Indiscretion

    Command has a short range so I moved up to D-5 to cast it (A vastly decreased tactical advantage for us). Just thought I should mention. Either way my Opportunity Attack follows The Duke unleashes the full force of his hammer on the approaching beastie. (I'm also a noob that forgot bard song...
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    [LPF] A Soul Indiscretion

    The Duke will move to D-5 and cast CommandOn its turn, the subject moves toward you as quickly and directly as possible for 1 round. The creature may do nothing but move during its turn, and it provokes attacks of opportunity for this movement as normal. on the Sahaguin. Will Save DC 13...
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    [LPF] A Soul Indiscretion

    Init Roll Human Inquisitor (Sapo) - 1 Initiative +8 Perception +6 AC 18 (12 T, 16 FF) CMD 16 HP 10/10 Fort +3 Ref +1 Will +4 Combat Reflexes 3 1st Level Spells 1/2 In Hand Meteor Hammer Condition
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    [LPF] A Soul Indiscretion

    The Duke waits patiently, knowing he should not be the one to speak. Human Inquisitor (Sapo) - 1 Initiative +8 Perception +6 AC 18 (12 T, 16 FF) CMD 16 HP 10/10 Fort +3 Ref +1 Will +4 Combat Reflexes 3 1st Level Spells 1/2 In Hand Meteor Hammer Condition
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    [LPF] A Soul Indiscretion

    The Duke coughs and then speaks "Whenever yer ready folks" Human Inquisitor (Sapo) - 1 Initiative +8 Perception +6 AC 18 (12 T, 16 FF) CMD 16 HP 10/10 Fort +3 Ref +1 Will +4 Combat Reflexes 3 1st Level Spells 1/2 In Hand Meteor Hammer Condition
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    [LPF] A Soul Indiscretion

    The Duke speaks up "Go ahead and wear it Borrik, I've already got this shinny new set of armor anyway. As for tactics it'd probably do us better to have you up front with the shield but I'm hesitant to tell somebody else how to fight, especially when the advice involves them gettin' hit in the...
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    [LPF] A Soul Indiscretion

    The Duke chimes in "Aye, lets take our new buddy home" Human Inquisitor (Sapo) - 1 Initiative +8 Perception +6 AC 18 (12 T, 16 FF) CMD 16 HP 10/10 Fort +3 Ref +1 Will +4 Combat Reflexes 3 1st Level Spells 1/2 In Hand Meteor Hammer (Fortress) 10ft reach Conditions
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    [LPF] A Soul Indiscretion

    The Duke grabs Sylv the cleanest mug he sees and pours it to the brim. "Lemme take point and check for trip wires 'n such, ya never know with these kinds of scallywags" The Duke will head towards the top of the stairs and then search for traps. Human Inquisitor (Sapo) - 1 Initiative +8...
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    [LPF] A Soul Indiscretion

    "Thanks Sylv, care for a drink?" Human Inquisitor (Sapo) - 1 Initiative +8 Perception +6 AC 17 (12 T, 15 FF) CMD 16 HP 10/10 Fort +3 Ref +1 Will +4 Combat Reflexes 3 1st Level Spells 1/2 In Hand Meteor Hammer (Fortress) 10ft reach Conditions
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    [LPF] A Soul Indiscretion

    The Duke takes a seat and finds himself a drink, then proceeds to cough up a tooth. "Damn stupid thugs, that was my favorite molar." The Duke pauses to take a big swig. "Any chance I could get a hand from your magic Sylv, assuming I haven't gotten all my brains knocked out yet yer magic'll work...
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    [LPF] A Soul Indiscretion

    The Duke regains consciousness as well "Ow, good to see you guys pull through again, I'd hate to think of what would happen otherwise, ow" Human Inquisitor (Sapo) - 1 Initiative +8 Perception +6 AC 15 (10 T, 14 FF) CMD 17 HP 1/10 Fort +3 Ref +1 Will +4 Combat Reflexes 3 1st Level Spells...
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    [LPF] A Soul Indiscretion

    The Duke is currently unconscious, but stable at -7 I thought.
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