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    D&D 5E (2014) Refusing To Heal Party Members?

    I dislike party NPCs as a DM, because unless I maintain them the chances increase for meta-gaming. The same can be stated for a second character.
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    D&D 5E (2014) Legendary issues

    The nice thing with any edition is modify the monster as you see fit. But what I do not like about legendary actions is an all or nothing state. It would be nice to see a progression from normal monsters, hard monsters, elite monsters, legendary monsters and unique. Then you would start to see a...
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    D&D 5E (2014) I don't actually get the opposition for the warlord... or rather the opposition to the concept.

    There is a lot of stuff that does not make sense in D&D and all you have to do is look as monsters and different modes of travel, flight, or even being able to hold their own body weight. Then you can branch out into other areas of the game, but when it is all said and done, you are probably...
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    D&D 5E (2014) Everyone has Darkvision - too generous?

    I prefer more distinction and/or differences with the types of vision that are available for races. As it stands, to many races have dark vision if you stick with the level of abstraction 5E is set at. I guess if you go the other direction and add low light, infravision, darkvision, and...
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    Flight... (Let the headaches begin...)

    In 5e context the DM is always right. But I would treat it like the fly spell. I just don't understand why the fly spell is non-descript when comparing it against levitate. It leaves too many questions wide open.
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    D&D 5E (2014) The 11th level of the Warriors Classes

    Sure, if you just compare damage and hit points. That would make for a very boring game if that is all that casters could do. But they have access to all the resources in the game including attack and save mechanics. That is why you see a lot of multiclassing mixes for martial characters to...
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    D&D 5E (2014) Barbarians: Why Rage per Day?

    Per day is a vancian construct to compare power relative to spells. I would prefer a more granular system where any ability, including spells, worked off a shorter time frame of at-will, 30 minutes, hour, 8 hours, or 24. But then it would not be "classic D&D". So you get the odd mix of short...
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    D&D 5E (2014) The 11th level of the Warriors Classes

    A useful pet is better than one put out to pasture. But it is not an envy statement on my part. Magic can do anything. But allow martial classes some flexibility of choice.
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    D&D 5E (2014) The 11th level of the Warriors Classes

    I am more interested in utility for martial classes, otherwise the gap with spell casters widens. That is why I am disappointed they never implemented maneuvers so you had a choice of doing more damage, more utility, or more social interaction.
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    D&D 5E (2014) What setting is best for a first time DM?

    All you need is a map, an adventure, some passion and the understanding you will make mistakes (don't get bogged down in details). With all of that stated, pick the setting that sparks the most interest for you as a DM. Like anything we do in life the appropriate motivation and curiosity does...
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    D&D 5E (2014) DM Quits The Game

    I think the scenario goes beyond just describing one day's encounters that are planned. If you build a world that has severe consequences for missteps and you provide little prompting as a DM on how the players/characters may circumvent certain challenges, then they will be paranoid and things...
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    D&D 5E (2014) Escapist article on SCAG is Brutal.

    I agree. Both 4E and 5E books are both watered down versions of their former glory when considering the days of 2E for fluff/story or 3E for crunch. So what you end up with is very little to please either crowd, especially if you have any previous D&D experience. A new player will probably buy...
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    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    I agree with you on the 4E AEDU structure, it was a concept a lot of previous edition D&D players did not like. But AEDU is not the same as adding flexibility of choice or easy expansion of class ability which spells or maneuvers offer. You could still have a different feel for each class and/or...
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    D&D 5E (2014) Do you find Fantasy Grounds just too much of an investment?

    They would need a solid 2E environment to make map making easy to be worth the investment for my wallet. Otherwise, I would rather have PDFs.
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    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    Less stick poking and more maneuvers for martial classes is what 5E sorely misses. It is such a simple concept, yet ignored except for a token effort with the Battlemaster.
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    D&D 5E (2014) Barbarians: Why not multiclass?

    5E is a 3E light system, so only experience is going to let the player know if the barbarian has any type of staying power or to multiclass right away.
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    D&D 5E (2014) I don't actually get the opposition for the warlord... or rather the opposition to the concept.

    I honestly believe it is due to bias for a given version of D&D and how long the class has existed when you consider the entire history of D&D. Because if you just take a stance of why or when a class can exist, then you can take concepts like the paladin and combine it with the cleric and the...
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    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    Frequency of use it the biggest issue with martial classes in comparison to spells. So as long as there is a tradeoff with Tunnel Fighter versus other abilities, then the developers are going in the right direction. Level of a class should always be a consideration for frequency of use or...
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    D&D Does Digital Part III: PDFs

    I like PDFs for portability and easy reference as a DM. It may not be as important for players. In reference to fantasy grounds, the entry point to play as a DM is too high. Especially for the PHB, and MM. I guess WOTC still has to find the sweet spot for price in regards to having a general...
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