Search results

  1. pogre

    D&D 5E (2014) If I were to publish a megadungeon, how would you prefer I handle XP?

    I recently ran a very, very big dungeon campaign and went old school using 1 gp = 1 XP. It creates a cool dynamic and led to a lot of interesting situations. Not saying it is for everyone, but I do think it kept my players much more engaged than just the good old kills = xp. I like the quoted...
  2. pogre

    RPG Evolution: The People Who Don't Game

    My wife used to play games before we had kids. Once kids came along my gaming time was reduced, but she quit completely. In the last few years as we wind down towards retirement and an empty nest she has no desire to pick it up again. She will play a short board game with our kids and me, but...
  3. pogre

    D&D General How do people play so quickly? (# of sessions per adventure?)

    I have not run a WOTC book for a while, but I think I would qualify as one of the breakneck pace types. We play 4 hours every week. We take a few weeks off during the fall for football season. It typically take my group around 15-18 months to hit 20th level. We use conventional XP. I push the...
  4. pogre

    D&D 5E (2024) What would change for you if Wizards started calling it 6E?

    I'm just the opposite I only play odd editions. I would be forced to leave the game until 7th comes out! While it is true I only really played O-D&D, 1st, 3rd, & 5th - a name change from D&D One to 6th would have no effect. As I recall, WOTC avoided calling the current edition 5th edition for a...
  5. pogre

    D&D 5E (2014) The Printers Can't Handle WotC's One D&D Print Runs!

    Well, made it through the thread. I have a confession to make: The first time I read this headline my thought was that this will dovetail nicely with their strategy for pushing folks to go with the electronic version of the new game. Conspiracy theory nonsense? Perhaps, but you have to admit...
  6. pogre

    D&D 5E (2014) Quittin' Time

    Typically, we hit a big level around 16 and there is a natural story pause - most of the PCs have accomplished their goals and much of the tensions of the campaign have been resolved. At this point I typically asked the players if they want me to create a few more adventures to take the group to...
  7. pogre

    EN Publishing SPACE FIGHT! Starship Skirmishes Are Returning And They're All New!

    This looks interesting. It would be neat if you could partner with an e-sculptor to put out a line of .stls for the ships.
  8. pogre

    D&D 5E (2014) Earning Levels In Game? (+)

    I have done this in a D&D style game years ago. I think it was during a 3e campaign. I usually ran one-on-one sessions to cover these character development "quests." It was quite involved and a lot of fun. My players just do not have time to do this sort of thing these days. I think it could...
  9. pogre

    D&D General What is your favorite class(es), and what about makes them so fun?

    I don't participate as a player often, (I usually DM), but when I do I usually run clerics. I can built an ethos for my PC centered on their chosen deity and also create all kinds of moral quandaries and story hooks for the DM to use if they so choose.
  10. pogre

    D&D General How many Short Rests do you routinely take?

    My group tends to plow forward and not take short rests. However, recently one of the players started playing a Warlock. The Warlock carries a lawn chair, and when he needs a short rest he announces he is getting out his lawn chair. It's amusing and a reminder to the group that they have a PC...
  11. pogre

    D&D General Thoughts on running Rappan Athuk (and deadly megadungeons in general) [SPOILERS]

    Congrats on making it through Rappan Athuk with your group! I think you hit right on the head about setting the dungeon into a greater environment the PCs can interact with and escape to from time to time. I have run several megadungeons and the best results happened when there were...
  12. pogre

    D&D General What is the worst piece of DM advice people give that you see commonly spread?

    When I run games at conventions or in public spaces and folks see all the terrain and miniatures it often draws them to learn more about what is going on. As it pertains to advice - for some people using miniatures does make the game easier to run. So I agree with "you must use minis" is bad...
  13. pogre

    Collectivism in Gaming

    Nope - not even close. We each invest what we want in the game. I have players that drive three hours one way. Players who spend tons of money on D&D Beyond subscriptions. I spend tons of money on books, minis, terrain, etc. I have a player who does not even own a book. I don't expect my...
  14. pogre

    D&D General How much control do DMs need?

    I'll add my voice to the chorus. I'll also agree with many that high DM power is built into the D&D rules. Doesn't mean you cannot expand the framework, just that it seems to be the original intent.
  15. pogre

    D&D 5E (2014) The Adventuring Day has nothing to do with encounter balance.

    I find CRs a somewhat useful tool for designing encounters, but otherwise, I completely ignore the encounter design guidelines. We are a very heavy combat group, but six encounters a day is unusual even for us. If we do have 6 to 8 encounters it is because the party is in the dungeon. I'll be...
  16. pogre

    Dog's Bones 2023 -- 12/24 Forest (12/23 Bronze Golem (12/22, Greek Mythology; 12/05 other spell effects)

    Man, I have painted a ton of those golems! They get used on a regular basis.
  17. pogre

    D&D General A King with A Common Born wife has A 20 month old common born niece that he's very fond of, when the niece is orphaned could he adopt her?

    I would think she could be adopted, titled, but largely treated as a royal bastard. I think her marriage candidates would be significantly wider than a princess. But, that's in my campaign.
  18. pogre

    Dog's Bones 2023 -- 12/24 Forest (12/23 Bronze Golem (12/22, Greek Mythology; 12/05 other spell effects)

    Love these. Have not been painting much lately. Need to get back on the cart.
  19. pogre

    GM: Table Leader

    Yep, and I like it. Also agree it is a barrier for new DMs.
  20. pogre

    GMs: Guiding Morals in GMing

    My post will probably seem trite in the light of some of the discussions going on in this thread, but here goes: Guiding principles of my games - 1. I am going to run the game as scheduled for the time it was scheduled. I will start running the game at the start time - if you want to talk...
Top