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  1. Texicles

    D&D 5E (2014) Hp as meat and abstraction

    I really would like to see the rules give everyone what they want, but I'm afraid the scope is too broad to provide separate rulesets to support HP as abstract and HP as meat. Unfortunately, whether you leave in or strip out things like damage on a miss, you're left with a subset of people for...
  2. Texicles

    D&D 5E (2014) Are you going to miss AEDU? (And did you feel a lack in the playtest because of it?)

    I liked AEDU and will miss it. I always felt like 4e combat mechanics were fun and elegant. YMMV. That said, I recognize that it rubbed a lot of people the wrong way and therefor isn't necessarily the best course for D&D. I'm quite interested in what they do as far as tactical combat modules...
  3. Texicles

    D&D 5E (2014) Next generation adventure design

    Aside from a selection of styles of module, as others have said... ^this is something I like. I enjoy reading as much as the next guy, and I'm all for reading through an upcoming session's worth of material, but when I grab a module for the first time, I want to have the essence of the plot...
  4. Texicles

    D&D 5E (2014) D&D Next and the Character Builder

    I'm of the "prefer not to subscribe persuasion". That's not to say I roundly refuse to do it, but given the option to do otherwise, I would. Tablet support is something that has to be on their radar. With the ubiquity of tablets, phones the size of tablets and laptops that become tablets, in...
  5. Texicles

    D&D 5E (2014) Why Balance is Bad

    So, are you saying you (or if not you then the hypothetical anti-balance position) feel balance is bad because historically, others may (or may not) have said as much at varying points in D&D's history? If so, where does the correlation (X edition is balanced and people don't like it) become...
  6. Texicles

    D&D 5E (2014) Why Balance is Bad

    I'm honestly a little curious about the degree of opposition to balance held by those of you who take a fairly generalized "balance is bad" stance. I'm mostly referring to class balance, and "you" is not directed any specific individual. Would you say that you feel that, ceteris paribus...
  7. Texicles

    D&D 5E (2014) What Would You Put In a 5E Red Box?

    BLARGH! Sorry, I thought that would link directly to my posts, but it appears that it merely linked to the pages upon which my posts were posted. Methinks they're fixed now!
  8. Texicles

    D&D 5E (2014) What Would You Put In a 5E Red Box?

    The "Basic" book (as I've described here, here and here), one set of dice, one introductory adventure (level 1-3 feels right to me, but I haven't given it much thought), and one red box. Perfect for new players and DMs, as well as experienced players/DMs who know they'll favor the rules-light...
  9. Texicles

    D&D 5E (2014) What I want out of 5th edition and my thoughts on what we have so far.

    Emphasis mine. Post hoc ergo propter hoc. Also, because to some people, balance matters, rule of fun, etc. It certainly seems like a better design goal than saying nuts to everyone else, this game will be played this and only this way, despite years of market study which has led us to...
  10. Texicles

    D&D 5E (2014) What I want out of 5th edition and my thoughts on what we have so far.

    Might I persuade you to consider the following modification to your statement? "I know we have hit dice instead of Healing Surges and I want that optional. Call it what you will, they're conceptually similar enough that I don't care for either. That said, I recognize that other people like...
  11. Texicles

    D&D 5E (2014) What would be your preferred format for the core rules of 5E?

    I voted "other." As I've advocated in the past, I'm looking for a BECMI-esque (as I understand it since I never got to experience that era) type publication scheme. My big deviation from BECMI is that I'm not looking for limits placed on level advancement, only on game complexity. 3 tiers of...
  12. Texicles

    D&D 5E (2014) What's the problem with certain types of creatures being immune to Sneak Attack?

    First, some facts: Some players like combat as much or more than the other pillars. Some of those players like playing rogues. Some of those players like their rogues to stab things and be sneaky, without much else. Some adventures are heavily populated with undead. Some adventures are heavily...
  13. Texicles

    D&D 5E (2014) Next D&D Next Adventure Scourge of Sword Coast will be PDF Only

    This does seem a little incongruous with the promotion of the FLGS through organized play that's been going on with WotC and Paizo for years now. I know that with MiBG, they started selling the adventure, and you could theoretically buy it without ever going to a FLGS, but this is a bit much...
  14. Texicles

    D&D 5E (2014) L&L December 1st design finese. Part 2

    What you're describing (and the graph is illustrating) is the acceleration of the arrow from release (when you release the string from your fingers) until the arrow leaves the string. The arrow is not in flight until it is no longer being accelerated by the string, after which there is no more...
  15. Texicles

    D&D 5E (2014) L&L December 1st design finese. Part 2

    Assuming the English longbow as the paradigm and considering varying historical accounts of its dimensions, draw length should be about 30" (~76 cm), brace height 6-6.5" (~15-16 cm) with an arrow length of 36" (~91 cm). In order for such a bow to reach its maximum velocity, the target must be...
  16. Texicles

    D&D 5E (2014) L&L December 1st design finese. Part 2

    Agree that the elves in question should have had more space. The reason for this is that the archer's sight picture must travel many more degrees of arc to maintain the same point of aim on a target 5' away, moving around in a 5' square, than that archer's sight picture would have to travel to...
  17. Texicles

    D&D 5E (2014) Introductory game first?

    Going to toss in an excerpt from a post I made here: "...playing basic and then standard or advanced should feel like you're still playing the same game, just with added rules/complexity. Otherwise, you're just going to have a bogus, introductory incarnation of the game, skipped by many and...
  18. Texicles

    D&D 5E (2014) How should WoTC address different playstyles of D&D Next?

    I think this is a pretty good summation of the communication situation. As a point of contrast, Sony's team working on Everquest Next (I believe the unfortunate nomenclature is coincidental to these two distinct games) releases periodic livestreams where they show off, talk about and answer...
  19. Texicles

    D&D 5E (2014) What rules would you like to see come back in 5E?

    First part: I share your distaste but there are some balance merits to variable class progression. The linear fighter/quadratic mage can more easily be kept balanced relative to one another at a specific point in the story if they're not required to be the same level at that time. That said, I'd...
  20. Texicles

    D&D 5E (2014) Should Next have been something completely new and made from scratch?

    Sorry for the lack of clarity. I wasn't actually trying to change your mind (as I think we can all agree, is unlikely on these boards at this time with the information available). I was providing an alternative conceptual framework by which other people (assuming I'm not alone in my reception of...
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