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  1. Kannik

    Grading the Rolemaster/Spacemaster System

    I can imagine that something as intricate as RM would "live or die" by the GM's familiarity (or lack thereof). Floundering through the system can suck all the air out of the experience. Now I'm trying to come up with the most humorous misinterpretation possible... ;)
  2. Kannik

    Grading the Rolemaster/Spacemaster System

    Oh that's neat! Sorry that it didn't work out... I very much dug the art as well, on the whole I found it very evocative, some of which really have stuck in my mind over the years. A good number of the vehicle designs by Paul Yeh were also very cool. I'd almost forgotten about Silent Death...
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    1707367466094.png

  4. Kannik

    Grading the Rolemaster/Spacemaster System

    For myself, I have not played Rolemaster, though I almost ran some Spacemaster (as a Robotech campaign) back in the early 90’s. Or I might have run one session before something interrupted the campaign, but if I did I don’t remember enough about it so I voted that I have not played it. Which...
  5. Kannik

    Grading the Rolemaster/Spacemaster System

    Have you played or run the Rolemaster/Spacemaster system? Did you play one of its offshoots such as MERP or Cyberspace? If so, what did you think of it? Rolemaster and Spacemaster by Iron Crown Enterprises are complex and intricate RPGs that cover the fantasy and sci-fi genres, respectively...
  6. Kannik

    D&D General DALL·E 3 does amazing D&D art

    Cool! I will have to give that a shot sometime. Thanks! :)
  7. Kannik

    D&D General DALL·E 3 does amazing D&D art

    Interesting... straight out of the AI or a combo with Photshop/filters?
  8. Kannik

    D&D General No, Hasbro Is Not Selling D&D

    And this isn't just common to Hasbro; it's not uncommon for companies to hold onto IP rights tightly even if the thing is languishing into obscurity. As a longtime fan of FASA's Renegade Legion, and someone who hosted/ran the mailing list for a long time, every couple of years someone would...
  9. Kannik

    D&D 3.x Edition Experience - Did/Do you Play 3rd Edtion D&D? How Was/Is it?

    When 3e was announced I was definitively excited (and followed all the news on this site's predecessor!), and I loved it when it came out. Played across multiple campaigns for 8ish years, and like all editions I have played I enjoyed myself aplenty. Now 3e/3.5e sits at the bottom of the...
  10. Kannik

    D&D 4E Let's Talk About 4E On Its Own Terms [+]

    From what I've looked through, it did seem like it was a hit or miss type situation with the modules/maps as a whole. Some would be pretty intricate and engaging, others, not so much. For opponents I usually found that giving one or two abilities (perhaps on a recharge or as a single encounter...
  11. Kannik

    Recurring silly comment about Apocalypse World and similar RPGs

    Unless that room has 50 occupants or more, or the combined exiting totals 50 or more, in which case the door must open in the direction of exiting travel, and if the door has a latch it must have panic hardware on the push side... ... then again BBEG rarely follow the building codes. Or, if...
  12. Kannik

    Recurring silly comment about Apocalypse World and similar RPGs

    As a brief aside, WEG's Star Wars game did this in their adventures as well. They would often start with a short in media res script for the players to read/act out and to get the ball rolling quickly, and then often peppered throughout there were cut-scenes of sorts featuring the oppositional...
  13. Kannik

    TSR The Full & Glorious History of NuTSR

    Couldn't they have at least cleaned up this sketch conversion by removing the big black blob in the middle of the handle? Silly me, of course not, that would take skill and/or effort and/or and care. (Also I am amused by myself once again becoming fixated on the (lack of) graphic design...
  14. Kannik

    D&D 4E Let's Talk About 4E On Its Own Terms [+]

    I have heard some some good things about the Reavers of Harkenwold. There was also the Chaos Scar as a whole sandboxy-type campaign set across many issues of Dungeon as well as the Encounters program, the latter of which I think is compiled in The Keep on the Borderlands: A Season of Serpents...
  15. Kannik

    D&D 4E Let's Talk About 4E On Its Own Terms [+]

    It doesn't help that some of the core classes were given bracket renames -- Cleric (Templar), Fighter (Weaponmaster) -- while other's weren't -- Druid, Ranger, Sorcerer. :P But that oddity aside I understand why they did it, in order to allow the newer E-classes to access powers and feats...
  16. Kannik

    D&D 4E Let's Talk About 4E On Its Own Terms [+]

    Hmmm, a single one-shot adventure, full module, or a full campaign? Do you want it to be focused on showing off 4e's differences/strengths, or something that's more of a 'full rounded' adventure?
  17. Kannik

    D&D 4E Let's Talk About 4E On Its Own Terms [+]

    I too never found the Essentials classes necessarily 'bad' or a 'wrong headed' direction to take classes. A variety of the AEDU structure could allow for some interesting classes. Take the Skald: two daily powers at LVL 1, but you can only use 1, and they operate as a kind of encounter-long...
  18. Kannik

    Recurring silly comment about Apocalypse World and similar RPGs

    The Delver's Guide to Beast World posits something somewhat adjacent: the world itself (through reasons unknown -- maybe ancient magic? rip in the cosmos? mad mage experiment gone wrong?) causes fully stocked dungeons with all of its denizens to come into and out of existence. The...
  19. Kannik

    D&D 4E Let's Talk About 4E On Its Own Terms [+]

    I was running the Bloodstone Lands in 4e* and so absolutely wanted to make it to the last module (H4, Throne of Bloodstone) to get the players up to epic just for those Epic Destinies. I too loved the "Once per day, when you die..." abilities, I mean, what a great opening condition. :D * The...
  20. Kannik

    D&D 4E Let's Talk About 4E On Its Own Terms [+]

    We recently started a 4e game in my main group and it's been great, both in general but for me especially to return to it after 10 years and rediscovering many of the things that made 4e sing. In addition, one of the players had never played 4e back when it was out (his group at the time...
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