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  1. Daztur

    Let’s Make a Hexcrawl Setting

    Been a bit quiet recently because of work and a cold doing bad things to my brain. I should have a new compilation and an art book done some time in the first week of April though then we can get started on re-organizing and the gazette.
  2. Daztur

    Let’s Make a Hexcrawl Setting

    And DONE. Every last entry now has an illustration. Some of the ones that were hardest to find an illustration for are either stuff like landscapes (do you know how hard it is to find out of copyright images of vicious meat-eating kangaroos?) or something that's not quite what the description...
  3. Daztur

    Let’s Make a Hexcrawl Setting

    Only 44 entries with no illustrations am going to push hard an try to get them all done.
  4. Daztur

    Let’s Make a Hexcrawl Setting

    That's http://en.wikipedia.org/wiki/Kay_Nielsen
  5. Daztur

    Let’s Make a Hexcrawl Setting

    And now for a new weekly feature: Art That Doesn't Illustrate Any Shrouded Land Hex But Damn Well Should Any of these give people ideas for a hex? And just a link for the last one due to being a bit NSFW due to boobs (very cool illustration from Faust, take a look, there are monkeys!)...
  6. Daztur

    Let’s Make a Hexcrawl Setting

    Here's Nellisir's spreadsheet: https://docs.google.com/file/d/0B6z-iUIH4P8admFzTWxjRC11RHc/edit?usp=sharing I couldn't convert it to a google spreadsheet since it's too big. Progress report: am mostly done getting caught back up entering hexes into the compilation and am doing another sweep...
  7. Daztur

    Let’s Make a Hexcrawl Setting

    Updated Hex Listing: https://docs.google.com/document/d/1Dk64fqHf3nJv7o5l5rPGAHqtcY9OHhUO8DTCUnQeXOo/edit?usp=sharing In the document all subhexes are indented. Appendix A: Concise Hex Descriptions 00.02 (The Pirate Kings): are giants on cloud-top fortresses. (The Bitter Coast) 00.02.01...
  8. Daztur

    Let’s Make a Hexcrawl Setting

    Working on changing hex format to move the hex number to the front and to add in subhexes. Should be done tonight or tomorrow (Korean time). As for the spread sheet that'd be good to have but, to be honest, it's something that's going on the bottom of my to-do list since there's a bunch of...
  9. Daztur

    Let’s Make a Hexcrawl Setting

    Master hex list (subhexes not included): https://docs.google.com/document/d/1PotTx92xEI0D-SS3nxD8-_NMDNFSfx1G4iDJLnd9y00/edit?usp=sharing New word cloud that includes everything: Appendix A: Concise Hex Descriptions -The Pirate Kings (00.02): are giants on cloud-top fortresses. (The Bitter...
  10. Daztur

    Let’s Make a Hexcrawl Setting

    OK, will add a master hex index for the next update. Would it be useful to put in sub-hexes (like the fifty of them for Shuttered) or just the hexes? Hard to put in page numbers since the page numbers for the whole document change around each time I add a hex. I think with LibreOffice I can add...
  11. Daztur

    Let’s Make a Hexcrawl Setting

    Just wanted to post this here since it's so damn awesome: https://docs.google.com/file/d/0BxxIbZkFu4wdZkVLbnlkVFNvcVU/edit D&D rules in 52 pages with very nice graphic-heavy organization. Still looking through it, it's making me finally want to do some writing down of my own D&D hack with ideas...
  12. Daztur

    Let’s Make a Hexcrawl Setting

    Kasbark: ya will give you a text message when we get the first one done. Probably going to shoot for even smaller than that, even 10 x 10 is a hundred hexes... New map: http://img28.imageshack.us/img28/7651/march20map.png The Lacuna Hex 24.15 The domain of Clan Yarbeen is so obscure that many...
  13. Daztur

    Let’s Make a Hexcrawl Setting

    Yeah we’ve been thinking about that very issue. What we’ve decided to do is make some gazetteers that’ll be about 36 pages long and cover umpteen hexes. They’ll include some more information like encounters with stats, maps for small dungeons and other locations, treasure, random tables and all...
  14. Daztur

    Let’s Make a Hexcrawl Setting

    The Prison of the Nine Additional information about Hex 29.14 Inspired by a D&D with PS post (I really really really have to finish reading the blog archive, am probably 60% done now…) in which Zak was reading a 3ed Greyhawk book and mentioned a prison for nine gods, except for that basic seed...
  15. Daztur

    Let’s Make a Hexcrawl Setting

    A Being of Salt and Chalk Hex 09.09 The builders of the Forgotten City-State (22.25) were a cunning race, some even say that they were the race of god-men who lived before elves and orcs were sundered (17.17.05 see “The Beauty of Olga Pignose,” this entry isn’t in most recent compilation but...
  16. Daztur

    Let’s Make a Hexcrawl Setting

    Sanglorian, few quick notes: -I noted it way back when but the basic idea for Witch Clans comes from: http://www.amazon.com/Gifts-Annals-Western-Shore-Ursula/dp/0152051244 I like a lot of Le Guin's older stuff a great deal but this and a lot of her newer stuff seems like "ha ha, you like my...
  17. Daztur

    Let’s Make a Hexcrawl Setting

    The Bite of the Bogswine Addition information about Hex 17.16 Adapted from here: http://www.rolang.com/archives/133 The bogswine is an amphibious pig-like creature with buck teeth and long quills that line and back which contain no poison whatsoever. However those who are pricked by the...
  18. Daztur

    Let’s Make a Hexcrawl Setting

    Let's FINALLY finish stealing hexes from: http://www.rolang.com/archives/444 (ideas changed around a good bit and all text mine but rolang is awesome I really wished he blogged more often) Smuggler's Isle Hex 17.16 Note the fangbeast is a gorgonopsian...
  19. Daztur

    Let’s Make a Hexcrawl Setting

    I do like the anti-temptation workouts. Fits right in. Yes, good idea. It also prevents putting a stamp on certain regions as "done" that you were worried about earlier. So if we do a write-up covering eastern Thring and Witch Clan inhabited areas (avoiding hexes dominated by...
  20. Daztur

    Let’s Make a Hexcrawl Setting

    OK for the random encounters I like having them. Normally when PCs are spending a lot of time in the wilderness in a small area there’s a couple different locations and encounters they can run into. We don’t really have that so the random encounters provide basically all of the adventuring nuts...
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