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  1. Daztur

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    They certainly can. I'd just prefer that they not. I don't think giving a class some features that other classes already have is a good way to reinforce its unique identity. Edit because I was dumb: metamagic has never been a universal mechanic in any edition of D&D so I'm not following what...
  2. Daztur

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    We've gone around and around this point on this thread but I literally DO NOT SEE the line that you're drawing here. I'm not trying to put on a rhetorical pose or be argumentative here I'm just confused. When you compare: A. Taking the exact reading into the exact wording of "the berry...
  3. Daztur

    D&D 5E (2024) How D&D Beyond Will Handle Access To 2014 Rules

    Again even if you are 100% right and there's no good reason for people to be angry at this that doesn't matter. People are angry. You thinking that they shouldn't have been angry doesn't change the simple fact that they WERE. Enough people are angry that WotC backtracked. Therefore WotC must...
  4. Daztur

    D&D 5E (2024) Wizards of the Coast Backtracks on D&D Beyond and 2014 Content

    Yes exactly. Due to them backing down so quickly this seems more WotC being dumb than WotC being evil, but dumb (in the sense of utterly failing to understand how their customers tick) is just as concerning as evil from a customer's perspective.
  5. Daztur

    D&D 5E (2024) Wizards of the Coast Backtracks on D&D Beyond and 2014 Content

    From WotC's perspective it doesn't matter if these things are mountains or molehills. It doesn't even really matter what they have the legal right to do. All that matter from their perspective is their ability to predict which of their actions will create enough blowback to force them to...
  6. Daztur

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    In my experience players can find ways of prying open even the most locked down spells. For example: 1. The classic setting naughty word on fire with fire spells. 2. Crap, the Duke is coming for dinner and we have no way to cool down the drinks and nobody has the right cantrip for that, quick cast Ice...
  7. Daztur

    D&D 5E (2024) How D&D Beyond Will Handle Access To 2014 Rules

    Whether that position is "educated" or not is irrelevant. Obviously many people (rightly or wrongly) don't see things that way, enough people that they forced WotC to backtrack. The fact that WotC clearly didn't expect a backlash of this size is a clear sign that they don't have their finger on...
  8. Daztur

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    I'm honored to be confused with the great @KibblesTasty my son adores your classes and uses them constantly in games. If you play with doucherockets you should quit that campaign. I don't think that the "people who like the 5e command better than the 5.5e Command just want a stronger spell"...
  9. Daztur

    D&D 5E (2024) How D&D Beyond Will Handle Access To 2014 Rules

    So basically #1 then. Nobody in the room thought that there would be a big backlash over this when there being a big backlash over this was incredibly predictable. If they didn't see this backlash coming then they need to hire new people who have a better sense of what the customer base wants...
  10. Daztur

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    Eh, a huge mainstream game like D&D always works best as a bit of a kludgy compromise (see 5e), D&D always does badly when they try to pick a specific taste and run with it.
  11. Daztur

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    Well, because otherwise what's the point of having classes? You end up with random grab bags of disparate features that are hard to keep track of and don't add up to much thematically waves to rangers or you end up gilding the lilly and adding a bunch of stuff that a class doesn't need when they...
  12. Daztur

    D&D 5E (2024) How D&D Beyond Will Handle Access To 2014 Rules

    So either: 1. Not a single person in the room where the decision was bring made piped up and said "people aren't going to want to change what spells do in the middle of a campaign." 2. Someone did say "people aren't going to want to change what spells do in the middle of a campaign" but nobody...
  13. Daztur

    D&D General The Joy of the Mashup - what I found.

    My go-to set-up is a "highway" there's a nice clearly laid-out road if the PCs want to keep on trucking but there are also plenty of off ramps and nothing stopping the PCs from driving off the road and crashing through a random field.
  14. Daztur

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    The vast majority has been home groups for either my friends or my son's friends. The D&D community where I live (South Korea) is too small to have large cons and AL games sound dreadful from what I've heard of them. I have however gone to and hosted a slew of small mini-conventions (of 20ish...
  15. Daztur

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    I've been meaning to take a look at that one, I have a lot of love for Burning Wheel's ideas (had a character who was a lot of fun with the skill of "Cousin-wise" as he had a massive extended family so I kept on rolling to know things about all of the random branches of his family, I think in...
  16. Daztur

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    I've been playing D&D since 1990. Never had this naughty word happen. I make my DMing decisions based on what's actually happened at my table, not these kind of hypotheticals.
  17. Daztur

    D&D 5E (2024) How D&D Beyond Will Handle Access To 2014 Rules

    The fact that this came as a surprise to them shows they REALLY REALLY don't have their finger on the pulse of the community, which is a real failing, especially after their PR blundering last year.
  18. Daztur

    D&D 5E (2024) Wizards of the Coast Backtracks on D&D Beyond and 2014 Content

    100,000 is far too low: How Many D&D Players Are There Worldwide? In any case for a movie like that the point of making fans happy isn't to get money from fans buying tickets but more from fans being excited and talking to people and them providing a lot of free word of mouth advertising...
  19. Daztur

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    The "defined middle ground" is "the DM says what it does, end of story." That's always worked fine for me. I'm taking a broader definition of litmus test: "a test in which a single factor (such as an attitude, event, or fact) is decisive." It's not objective, it's just a shortcut that's been...
  20. Daztur

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    There's give and take here. I like for DMs to be as flexible as possible with PC shenanigans but when the DM brings down his foot and makes a ruling the players should accept it. I like that give and play with the players constantly trying to push up against the line and the DM drawing a firm...
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