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  1. R

    "HF" vs. "S&S" gaming: the underlying reason of conflict and change in D&D

    So in what way are you disagreeing with the OP? Because this is exactly what he's saying.
  2. R

    "HF" vs. "S&S" gaming: the underlying reason of conflict and change in D&D

    It's already been mentioned in this thread by me and others... 1. Xp for gp was done away with in 2e. Where in older versions of D&D grabbing cash was supposed to account for 70-80% of your xp awards, in 2e it became 0%. That right there promotes a fairly different play style. 2. Training...
  3. R

    "HF" vs. "S&S" gaming: the underlying reason of conflict and change in D&D

    I think some of you need to give Zulgyan, who I do not believe is a native English speaker, a bit of a break with regard to some of his word choices. I don't think he was trying to be confrontational with his very thoughtful post. I'm amused that I was a participant in that first thread he...
  4. R

    Hackmaster

    192 page "Basic" rule book? Well, that's in keeping with the D&D on steroids approach of the previous edition.
  5. R

    Going from Rules Cyclopedia to 1st Edition?

    If you want to play how most people actually played D&D in the 80's... Take all the stuff not explicitly labeled as optional in the RC and use it as your base. Then take all the optional rules from the RC and whatever from the 1e core books strikes your fancy (probably some of the classes...
  6. R

    Board/Card game suggestions

    Ticket to Ride: Good for 2 to 5. Easy to learn. One game takes about 45 minutes. A lot of different versions. The USA version is the basic one and is the easiest to learn (not that they all aren't pretty easy.)
  7. R

    OotS #658 is up!

    Pet theory: He is now a PC... Roy's player took him over when Roy did the long walk off a short dragon.
  8. R

    My Response to the Grognardia Essay "More Than a Feeling"

    For what it's worth, having talked to the guys who worked on OSRIC quite a bit, C&C's successes and failures had a lot more to do with the creation of OSRIC than the perceived strengths or weaknesses of either 3.x or 4e (which, at the time, was just the looming specter on the horizon). Of...
  9. R

    My Response to the Grognardia Essay "More Than a Feeling"

    The problem I see is that many 4e (and 3e before them) players are so defensive about their edition "being D&D" that they perceive any claim that the editions play differently as some sort of attack against their edition "being D&D." Many completely innocuous statements regarding "old school"...
  10. R

    Surviving low-level old school D&D

    From earlier in the thread I said: While I'm not sure of other editions, both 1e and B/X have mechanisms to have henchman loyalty drop when treated badly and availability dry up when too many die off.
  11. R

    Surviving low-level old school D&D

    Any less logical than the well-stocked magic shops of later editions?
  12. R

    Surviving low-level old school D&D

    Which is why a 3 hp character should do everything in his power to avoid getting into a melee. Adjust your strategy before the fight ever begins. PC death at first level in my B/X campaigns has been about a 50/50 proposition historically. A ton of it is luck, but you can do things to sway the...
  13. R

    Surviving low-level old school D&D

    It was four first or second level pcs against 12 hobgoblins. Even with a Sleep spell on deck, that's a tough fight. A pc is going to die in that fight. If the dice go poorly, all the pcs might die in that fight. What the party did wrong is that when the hobgoblins told the pcs to "go away"...
  14. R

    Surviving low-level old school D&D

    I see this said a lot, but the math doesn't bear this out. A first level character with Plate and Shield, fighting low level monsters (need a 17 to hit - or 20% chance), who do 3.5 points of damage per hit, basically do .7 points of damage a round averaged over a long term. A character with 5...
  15. R

    Games You Want to Play

    A top 10, just among the games currently on my shelf: 1. O(A)D&D - OD&D, 1e, or B/X, or the clones thereof 2. Encounter Critical 3. Tunnels & Trolls 4. Lords of Creation (which I just found a copy of this weekend) 5. Mutant Future/Gamma World 1e or 2e/Metamorphosis Alpha 1e 6. Star...
  16. R

    Surviving low-level old school D&D

    My first pc, a thief, died fighting the ogre in Keep on the Borderlands. Since the moment Pickpocket (I had just seen Oliver Twist) got squished, I've never stopped loving B/X D&D. I've found strength in numbers to be one of the keys of survival. Getting some henchmen/hirelings/goons/Charmed...
  17. R

    Games you won't play

    My list of games I won't play is pretty small, assuming a good group of people to play with. I don't see what circumstances would ever come about such that I'd find myself playing a Vampire or similarly angst-y game. But never say never, I guess. I also quickly get frustrated and bored with...
  18. R

    What's so special about Blackmoor?

    Whether the following is true of the 3.x version of Blackmoor and later, I don't know... The classic set up of Blackmoor has a very compelling basic set up... A bastion of civilization beset on all sides by evil comes across a cache of super-duper high tech weapons and equipment. Action...
  19. R

    Level Up! ? Kncockspell? KQ? Fight On! ?

    I have all four issues of Fight On! in print. In intend to get caught up on Knockspell very soon. People who like these should make sure they go download the free fanzines at Dragonsfoot. Richard Tongue's OD&Dities was one of the great early rallying points for the fan-originated part of the...
  20. R

    OotS 654

    Yep. And then I think the whatever-it-is in the box is going to be pretty unhappy.
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