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  1. AmerginLiath

    Intellect Devourer ate my Intelligence

    Alternate ideas if you can’t get his Intelligence back: Make some quick coin selling a strong-but-mindless body to the nearest diabolical cult looking for a shell for possession? Weekend At Bernie’s hijinks? Healable human shield?
  2. AmerginLiath

    How would you RP a CG star pact warlock?

    Think of the quintessential hippie who thinks that the universe is talking to us and telling us how to enter the Age of Aquarius. And now give him the powers to suggest that he might be correct.
  3. AmerginLiath

    Player wants to play a Star Elf, any balance concerns?

    If you’re concerned, why not limit the Otherworldly Touch ability to Once per Short/Long Rest? Alternately, you could play it like other racial abilities which improve over time at Level 1/3/5 — either gaining new abilities or simply (in this case) being once/long rest at 1st level, once/short...
  4. AmerginLiath

    Unearthed Arcana Unearthed Arcana: Of Ships and The Sea

    I’m going to have to reread through this again in more detail, but I like the gist of it on a first quick scan, both in terms of basic ideas and what it covers. I’ve been in a number of games involving ships and different games/editions vary in how they try to create variant systems to describe...
  5. AmerginLiath

    D&D 5E (2014) WotC's Nathan Stewart Teases New D&D Setting Book in 2019

    As for the Spelljammer comment, I’ve maintained (and others as well) that it’s appeared for some time that spelljamming seems to be working into 5e as part of the broader planar mythology, rather than as a separate system/mythology. Whenever the equivalent of a Manual of the Planes (which I...
  6. AmerginLiath

    Mike Mearls and his Gamma World project!

    When do we see 5e Boot Hill?
  7. AmerginLiath

    Unearthed Arcana Unearthed Arcana: Magic Items of Eberron

    I don't mind them using UA for this, but I sort of wish they could alternate months with some other material or something, to give us more new toys to play with (while allowing the folks with the Wayfarers Guide to keep testing, perhaps even noting every few weeks what they want feedback on like...
  8. AmerginLiath

    Proof that PHB +1 is a completely unneeded rule

    BTW, regardless of how one agrees/disagrees on the PHB+1 issue, one thing does grind my gears here: this would be EVIDENCE regarding the question at hand, not PROOF. Folks today really don’t understand logic and reasoning...
  9. AmerginLiath

    Magic Missile. How have you and how do you roll the damage.

    Surreptitiously pick up the proper number of dice and hurl them at the DM while shouting “Magic Missile!” Right as it becomes your turn. Count the number of dice s/he fails to dodge and let the table vote on an inverse scale of one to four on avoidance technique.
  10. AmerginLiath

    D&D 5E (2014) Why D&D Can't Have a Good Video Game

    I don't know about NBA Live, but I have the sudden craving to create a turn-based football RPG or wargame!
  11. AmerginLiath

    D&D 5E (2014) What if Expertise were a simple +2?

    Not to derail, but a thought on the other foot, as it were: how would it affect the High Level Fighter Argument if the +2 bonuses from Combat Styles were changed to +Proficiency Bonus? (the obvious first issue is how to deal with dips)
  12. AmerginLiath

    WotC's Nathan Stewart Reveals Ravnica's Druid Circle of Spores

    He also seems to reveal the Order Domain from the glance at the paragraph beforehand...
  13. AmerginLiath

    New D&D Monsters and More in Guildmasters’ Guide to Ravnica

    While I think it’s cool how they’re doing this, part of me still laments how the Krynnish Minotaur of the first-draft UA has been rewritten into a Ravnican Minotaur, losing the distinctive elements which were built for Dragonlance games like the ones I play in.
  14. AmerginLiath

    D&D 5E (2014) What's your Ravnica Guild?

    “We represent the Lollipop Guild, the Lollipop Guild, the Lollipop Guild. We represent the Lollipop Guild, and we’d like to welcome you to Ravnica!”
  15. AmerginLiath

    Getting to 6 encounters in a day

    Because I visited the forum on an empty stomach, the thought occurred to me that getting to six encounters per days (instead of blowing all your XP on 1-3 encounters) is a lot like trying to divvy up healthy eating among six small meals spaced across the day instead of eating 1-3 big meals and...
  16. AmerginLiath

    D&D 5E (2014) Making a Kobold Barbarian!

    Two words: Fastball Special
  17. AmerginLiath

    Give me your trinket ideas

    A sealed glass bottle contained a miniature ship with a tiny replica spelljamming helm. Each full moon, the contents of the bottle around the ship shift, appearing to match the ‘atmosphere’ of a different plane. The bottle radiates no magic when examined and never changes when anyone is watching.
  18. AmerginLiath

    Why They Can't Just Stay on the Other Side of the Portal

    You might also play with rule options. Maybe the other planes they visit use Slow Healing Rules, so it behooves them to return to the Home Plane after major battles (perhaps that’s actually the normally metabolism of the Multiverse, but the Home Plane has an element that allows the adventurers...
  19. AmerginLiath

    Why They Can't Just Stay on the Other Side of the Portal

    I’d combine this with MechaTarrasque’s idea, such that the player’s have their own internal character motivations (which mesh with the DM’s plans for constant movements — although one or two PCs settling down and being replaced over time could work) but they have to stay one step ahead of...
  20. AmerginLiath

    Missing Rules

    Also consider skill checks vs attribute checks for specialized attempts vs things anyone can attempt — hence why jumping is a Strength check, not specifically a Strength (Athletics) check. It's less a Missing Rule issue than a Different Core Assumption issue (the surface similarly of 5e to 3e...
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