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  1. RogueJK

    The Karate Kid: A Guide to Monk/Druid Multiclassing

    One of the things I really like about dipping 1 level of Monk with Moon Druid is that you can play it as a really flavorful "feral Druid", who doesn't use any weapons or armor. Picture a dirty, naked Halfling who was literally raised by wolves. They hurl themselves at enemies to claw and bite...
  2. RogueJK

    [GUIDE] The Art of Battleraging

    For a Grapple Barbarian like a Battlerager, I would certainly rate a 1 level Rogue dip as higher than Purple. The big thing you gain is Expertise in Athletics. This doubles your proficiency bonus to your Athletics checks, which when combined with Rage's Advantage, makes your grapples/shoves...
  3. RogueJK

    D&D 5E (2014) Optimizing a bladesinger "tank"

    It does not require you to have one hand free. You just can't use Bladesong while using a two-handed weapon, wearing medium or heavy armor, or using a shield. You can use two one-handed weapons while Bladesong is active.
  4. RogueJK

    D&D 5E (2014) Arcane Trickster/Bladesinger - When to dip?

    Thanks for the detailed write-up, Esker. I'm currently AT3/Wiz1, with: STR 10 DEX 18 CON 16 INT 16 WIS 12 CHA 15 Skills: Arcana, Deception, Insight, Investigation, Perception (Expertise), Persuasion, Sleight of Hand, Stealth (Expertise) AT Cantrips: Mage Hand, Message, Toll the Dead Wiz...
  5. RogueJK

    Looking for math: Halfling Lucky vs. Elven accuracy

    No. Only one. The first sentence of that quote I posted from PHB p 173 addresses that very situation.
  6. RogueJK

    Looking for math: Halfling Lucky vs. Elven accuracy

    Yes, Halfling Lucky lets you reroll that 1. PHB p. 173: When you have advantage or disadvantage and something in the game, such as the halfling’s Lucky trait, lets you reroll the d20, you can reroll only one of the dice. You choose which one. For example, if a halfling has advantage on an...
  7. RogueJK

    D&D 5E (2014) [GUIDE] Raven Soul : thematically optimising Shadow Blade for insane damage

    Or, if you don't want to bother with Eldritch Knight, and want more attacks overall (albeit at lower damage) combined with high level Wizard spellcasting, you can do a Shadar-Kai Fighter1/BladesingerX, with the same stats as above. Start with Fighter at Level 1, and then go straight...
  8. RogueJK

    D&D 5E (2014) [GUIDE] Raven Soul : thematically optimising Shadow Blade for insane damage

    I like your Eldritch Knight/Warlock Shadow build, Blue. While it won't be as optimized, how about an Eldritch Knight/Bladesinger Raven Soul, just for fun? Here's an example Shadar-Kai with Point Buy: STR 8 DEX 15+2 CON 15+1 (Or 13+1 if you don't like having 3 negative dump stats and want to...
  9. RogueJK

    D&D 5E (2014) [GUIDE] Raven Soul : thematically optimising Shadow Blade for insane damage

    A nice writeup on a cool, thematic build. Seems great for a high level character. But how does it play at lower levels, where most campaigns seems to take place? For example, I think Levels 5-8 would feel fairly lackluster as both a melee fighter and a caster, when you have only one attack...
  10. RogueJK

    Human variant archery fighter- did I lock myself into a subpar race?

    I think a Ranger multiclass is more optimal than Rogue for a character like a Hand Crossbow Gunslinger with a high number of attacks per round. Especially from a damage standpoint. (Unless you're planning to take 5 or more levels of the alternate class, in which case Rogue starts to pull...
  11. RogueJK

    Human variant archery fighter- did I lock myself into a subpar race?

    Normally, yes. But the OP's last post, just above mine, stated: So that was for the specifically requested "hand crossbow gunslinger" build.
  12. RogueJK

    Human variant archery fighter- did I lock myself into a subpar race?

    For a hand crossbow "gunslinger" Variant Human Battlemaster Fighter: STR 14 DEX 17+1 CON 15+1 INT 10 WIS 16 CHA 12 Take Perception as your Human bonus skill. Take Athletics and Acrobatics as your Fighter skills. Pick up Stealth and another skill of your choice from a Background. Take...
  13. RogueJK

    The help action is not broken, but Working together is

    Same here. It's the simplest and most reasonable solution, IMO. It makes common sense, that the only way to help or advise someone else is if you know a bit about the skill yourself. How would the lumbering Fighter in full plate with a negative DEX, who's never picked a lock before, be able...
  14. RogueJK

    Human variant archery fighter- did I lock myself into a subpar race?

    I see nothing wrong with taking Sharpshooter at 1st Level as a Variant Human. You don't have to start using the -5/+10 right away, and can just wait to use it extensively until he gains a few levels and has Precision Attack and a higher attack bonus. The other benefits, of attacking at up to...
  15. RogueJK

    Human variant archery fighter- did I lock myself into a subpar race?

    Variant Human is a solid choice for an archer Fighter. The Elven Accuracy feat is handy, but not vital. If you really want Darkvision for this character, there are ways to get it, some more optimal for an archer build than others. These include a 1 level dip into Shadow Sorcerer, a 2 level...
  16. RogueJK

    D&D 5E (2014) Best multi-class options for Gnomes

    Here's a quick example character, using 4d6 drop lowest stats I just rolled: Forest Gnome Ranger1/Cleric1 (Nature) STR 13 DEX 15+1 CON 14 INT 12+2 WIS 16 CHA 9 Skills: Animal Handling (Folk Hero Background) Athletics (Ranger) Nature (Nature Domain) Perception (Ranger) Stealth (Ranger)...
  17. RogueJK

    D&D 5E (2014) Best multi-class options for Gnomes

    If you're wanting to do a Ranger/Cleric archer/healer multiclass, focus on DEX and then WIS as your primary ability, and CON as a secondary ability . Forest Gnome is your best option for Gnome subtype, thanks to the DEX bonus and Minor Illusion cantrip. STR, INT, and CHA aren't very important...
  18. RogueJK

    D&D 5E (2014) Best multi-class options for Gnomes

    A Bard with one level of Life Cleric can make for a somewhat decent healer, thanks to the bonus to healing spells, combined with 1st level cleric spells, and Bard access to other healing spells. And if you go Valor Bard, you can be a passable archer if you're wanting ranged weapon damage. Plus...
  19. RogueJK

    Improving melee for a cleric

    Magic Initiate (Wizard) is a great choice for a melee cleric, to get BB/GFB and another utility cantrip of your choice, plus 1/day Find Familiar or Absorb Elements. Yep. This is why a different type of Cleric with access to a melee cantrip is often a better option for a melee cleric than a...
  20. RogueJK

    D&D 5E (2014) Spell Picks for Paladin 2/Bard 1/Socerer 1

    I don't think Sleep is a good choice at all. Sleep is getting to be almost (but not entirely) obsolete at 4th+ level, as enemy HP quickly starts to outstrips the meager dice roll of affected HP. Since he isn't taking more than 1 level of Bard and will only be progressing as a Sorcerer, he'll...
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