Illithid as bad guys are different from 2E Spelljammer where they were more neutral brain eaters and slavers. I like running evil cthulhufolk so no grey matter off my noggin, but a change nonetheless.
I think you are talking past each other. These charts only reflect sales, not the rate of play. D&D beating AD&D in sales is not surprising to me. I started to play with Moldvay, but quickly transitioned over to AD&D. I am in both of those charts. I don't think the majority of the player base...
Been done. Neogi smuggler who is dodderingly old and avoids his kin so they don't fill him full of Great Old Master toxin. Not really against type, more of no choice.
I voted (2) important role in the popularity of 5E. It is not the most important but it is a constant reminder of D&Ds existence and nearly 50 years of play. It is the best and biggest advertising WotC has received for the game and they get it for free. Critical Role and Dimension20 have helped...
I most likely will not be using Space Clowns in a game, at least the Space Clowns as presented by Chris 'Whimsy' Perkins. (Not to slag on Chris, I have huge respect and admiration for his work. Between the rollout of Wild Beyond the Witchlight and Spelljammer, I have heard the word 'whimsy' more...
Astral Elven Empire, Neogi, Illithid, the Arcane, Space Clowns, and Scro/Goblin Hegemony Reborn Just to name a few. Whoops forgot about clockwork horrors, mechanical space locusts...
I ran a 'serious' Spelljammer campaign rebelling against the Imperial Elves and I ran a completely absurd Tinker gnome, giant space hamster, pig-riding ultracapitalist penguins version trying to steal the Spelljammer. Both are valid. Both are fun.
I am enjoying Wildspace being an ecosystem. It...
They are playing up the absurd with Space Clowns but disguised fiends traveling the multiverse giving ironic punishment to people is kind of cool. Gen X is a bit of a crossroads with clowns. I remember clowns at events, clown camp for kids, and clown birthday parties as a kid. I also remember...
That is an interesting fiction. The reason they tried 3 different systems of psionic rules was because the fans DO want psionics, they just didn't want the ways WotC implemented. You don't have 3 UA's for psionics because no one wants it. You have 3 weak attempts with no iterative design before...
I, personally, would prefer a new system for psionics. Crawford has never been interested in psionics for D&D. That is not a slam, it is a legitimate preference. To me, spell slots are one of the most boring concepts for a magic system imaginable, but it is what magic is in D&D. It is why the...
The '84 drop-off is because big box stores stopped carrying D&D. They didn't reorder and sold out of their existing stock. The economy was rough, so there was less disposable income. I think the edition changes confused retailers more than players. Do they stock AD&D books? Or the much more...
So let's boil down Athas to the bare bones of the setting. Athas is a world in its death throes. Magic is fueled by life energy and is feared and despised by the populace. There are City-States ruled by powerful magic wielders who war with each other. There is a limited amount of metal.
The...
You fly your fleet of spelljamming ships into Doomspace and immediately all your air goes to fouled (poisonous). The Living Flag Ship of the expedition, commanded by Entmaster Duravale begins to shrivel as all the ships return to jamming speed after slowing when crossing the system border...