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  1. hbarsquared

    D&D 5E (2014) iserith's Sunless Citadel

    I'm definitely interested in hearing how your game develops, especially with your unique house rules and methods. Looking forward to continued updates!
  2. hbarsquared

    D&D 5E (2014) Monster Mayhem: A Little Too Familiar (IC)

    Wendel takes a deep breath and wrings his hands as the group pulls out some snacks and prepares to enter the tower. Janus arrives late, jogging up the path, looking distracted. “I’ve been studying thirteen creatures in my personal quarters,” Wendel says, “all of them released by Barry not...
  3. hbarsquared

    D&D 5E (2014) Monster Mayhem: A Little Too Familiar (OOC)

    The Coyote link is fine. I'm still experimenting on format and how to run a game, myself! To use the forum roller, see here: http://www.enworld.org/forum/showthread.php?340379-Test-the-dice-roller In essence, {roll}d8+2{/roll} (with square instead of curly) looks like this: [roll0]. You...
  4. hbarsquared

    D&D 5E (2014) Monster Mayhem: A Little Too Familiar (OOC)

    Kiraya_TiDrekan - Didn't think of this before! If you don't have the time to run a game, but if you had time to play a character, feel free! You could even take over Janus, if you wanted.
  5. hbarsquared

    D&D 5E (2014) Monster Mayhem: A Little Too Familiar (IC)

    Wendel’s eyes widen at the offers for help. “Oh, thankyouthankyou” he effuses, nervously pulling at a thin handlebar moustache. “We must hurry. I managed to keep the tower door locked, and I’m sure Barry won’t be able to unlock that door. But Master Prin will arrive home in a matter of...
  6. hbarsquared

    D&D 5E (2014) Monster Mayhem: A Little Too Familiar (OOC)

    Okay, looks like we at least have Mike291, EarlyBird, and JustinCase. CHairwomanGene, are you still up? I'm not privy to the original adventure planned, but I will take it in a similar direction. I don't have any maps, so everything will be primarily TotM. Feel free to ask questions, but...
  7. hbarsquared

    D&D 5E (2014) (OOC) Rise of the Dracolich (Full)

    I think he's just referencing Mearls' recent Happy Fun Hour. edit: Wow, edit ninja'd
  8. hbarsquared

    D&D 5E (2014) Monster Mayhem: A Little Too Familiar (OOC)

    I'd be down. It would be a little on the fast-and-loose side. If everyone else is good, I can resume in the IC thread.
  9. hbarsquared

    D&D 5E (2014) (OOC) Rise of the Dracolich (Full)

    I'm not quite familiar with the PC party that's forming, but Windspeaker's personality us not srt in stone (Hah!). It's less about "honor" and more about protection of the land. As long as there is no murder of innocents, he's more likely to see undead as a tool. If he ends up leaning too far...
  10. hbarsquared

    Common Houserules?

    Firstly, as I think is obvious from this thread, so far, there are zero "agreed upon" rules. With that said, I find it humorous/encouraging that the majority of house rules are actually RAW variants in the rulebooks. And most of the remaining house rules are just tweaks, more than anything, as...
  11. hbarsquared

    How ridiculous is a Level 20 Abjur Wizard?

    Absolutely ridiculous. Same with the Diviner. Both in good ways. Both are so much fun to play, without overshadowing the rest of the party.
  12. hbarsquared

    Survivor Elves, Elves, Elves- WOOD ELF WINS!

    Strangely enough, I love eladrin and high elves. As PCs, as NPCs, for storytelling elements... But wood elves still seem like the epitome of elfish-ness.
  13. hbarsquared

    Survivor Elves, Elves, Elves- WOOD ELF WINS!

    Avariel 7-2=5 Eladrin 27 High Elf 30 Wood Elf 35+1=36
  14. hbarsquared

    D&D 5E (2014) Monster Mayhem: A Little Too Familiar (OOC)

    Did I miss something? Or is this game abandoned/dead?
  15. hbarsquared

    D&D 5E (2014) Players with multiple characters

    You gotta do what you gotta do. It's not preferred on a regular basis. But if we just don't have enough players, sometimes we play multiple. Other times, it's more fun. But only when the story calls for it.
  16. hbarsquared

    If You Had to do a Gith storyline, What would it be like?

    Sorry, OP: tl;dr. I also loved Incursion from Dungeon/Dragon magazines. Fantastic. I also can't help but think of the Sliders episodes with the "Kromaggs." I envision a gith warship appearing from a portal in the sky, bearing down on an unsuspecting city below. An "invasion" storyline along...
  17. hbarsquared

    Why doesn't the help action have more limits and down sides?

    Perhaps I'm late to the party, but in response to the OP: a game is not Reality, and the Game does not need to reflect reality. In combat, the cost is your action. The cost is accomplishing something you would otherwise be better at doing than helping someone else. The Help action is defined...
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